Commit Graph
16 Commits
Author SHA1 Message Date
logaritmiskandClaude Opus 5 617bc07f6f feat: allow drift to vary per competitor via Member::with_drift_scale
Drift was a property of the History, so every competitor drifted at the
same rate and a fixed reference point could not share a graph with moving
competitors. A bot at a known strength, a rating floor, a course
difficulty — all of them drifted along with the players.

Member::with_drift_scale(s) multiplies the drift *variance* a competitor
accumulates, so s is in the same units as gamma: ConstantDrift(g) at
scale s behaves exactly as ConstantDrift(g * s) would for that competitor.
A scalar rather than a per-competitor Drift keeps History's single D type
parameter untouched and stays Copy. 0.0 pins a competitor still.

The scale lives on Rating, beside the drift it scales, and is applied
only through Rating::drift_variance_delta / drift_variance_for_elapsed.
Making those the sole entry points means a caller cannot reach the raw
drift and silently skip a competitor's scale — the filtered pass was
exactly that bug during development, caught because its test was written
before the wiring.

Like with_prior, the scale is competitor configuration captured at first
appearance rather than a per-event override; a competitor that is static
is static, and a scale that changed between events would make the skill
trajectory hard to interpret. Member's docs claimed prior was a per-event
override, which the code has never done — corrected here.

A negative scale is rejected rather than squared into its absolute value,
and a non-finite one rejected outright, both as InvalidParameter.

None means 1.0, so no existing call site changes and no existing fit
moves. Adding a public field to Member does break struct-literal
construction downstream.

Closes #34

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014b6wy2q8rnFK8U8GPJVQNU
2026-09-01 06:29:02 +02:00
logaritmiskandClaude Opus 5 b73cf0145a chore: dual-license MIT OR Apache-2.0
The Rust ecosystem convention, and what kickscore, xy and saphyr already use —
kickscore being the closest sibling to this crate.

LICENSE-APACHE is the canonical 201-line Apache-2.0 text with the appendix
left as the unfilled template, which is the form Rust crates ship. LICENSE-MIT
carries the copyright line. Both are picked up by cargo automatically and
appear in the packaged crate.

This also unblocks the release workflow. `cargo publish` does not check the
license field when the target is an alternative registry, but cargo-release
does, and refuses outright:

    error: trueskill-tt is missing the following fields:
             license || license-file

--no-verify does not bypass it. So `just release` was inert without this,
whatever cargo publish alone would have accepted.

README gains the conventional dual-license section and the contribution note
that dedicates inbound contributions under the same terms.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
2026-08-27 17:35:42 +02:00
logaritmiskandClaude Opus 5 9e8515b7cd docs: refresh README and CLAUDE.md; add ingest benchmark
The CLAUDE.md architecture section still described the pre-redesign engine:
its data flow named `Batch`, `Agent`, `Player` and `message.rs`, none of
which have existed since T2, and the public API it listed did not match
`lib.rs`. It is the first thing a fresh session reads, so it was actively
misleading. Rewritten against the current module layout, with the invariants
that are easy to violate — ties needing a positive `p_draw`, NaN never being
convergence, log-space evidence, color contiguity, `forbid(unsafe_code)`,
and ingestion-order equivalence — written down.

The README Todo list had five entries that were already done, including
"Time needs to be an enum": `Time` has been a trait since T2, and the
`batch::compute_elapsed()` it pointed at no longer exists. The genuinely
open item — cross-checking `quality()` against sublee/trueskill — stays.

`benches/ingest.rs` measures one-event-per-call against a single batched
call. The rest of the suite only measured batched construction, which is why
the quadratic fixed earlier on this branch went unnoticed for so long.

`TimeSlice::log_evidence` also hashes its target set once instead of
scanning the slice per player per event, so `log_evidence_for` with many
keys is no longer quadratic.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DnsaJg74eNSva3PJjK2eej
2026-08-04 22:05:49 +02:00
logaritmiskandClaude Opus 4.7 8b53cacd64 T4 (MarginFactor): scored outcomes via Gaussian-margin EP evidence
Adds soft Gaussian-observation evidence on the per-pair diff variable,
enabling continuous score margins as a richer alternative to ranks.

Public API:
- `Outcome::Scored([scores])` (non-breaking enum extension under
  `#[non_exhaustive]`).
- `Game::scored(teams, outcome, options)` constructor parallel to
  `Game::ranked`.
- `EventBuilder::scores([...])` fluent helper.
- `HistoryBuilder::score_sigma(σ)` knob (default 1.0, validated > 0).
- `GameOptions::score_sigma`.
- `EventKind` re-exported from `lib.rs` (annotated `#[non_exhaustive]`).
- New `InferenceError::InvalidParameter { name, value }` variant.

Internals:
- `MarginFactor` (`factor/margin.rs`): Gaussian observation factor that
  closes in one EP step; cavity-cached log-evidence mirrors `TruncFactor`.
- `BuiltinFactor::Margin` dispatch arm.
- `DiffFactor` enum in `game.rs` lets `Game::likelihoods` and the new
  `likelihoods_scored` share the per-pair link abstraction.
- Per-event `EventKind { Ranked, Scored { score_sigma } }` routed through
  `TimeSlice::add_events`, `iteration_direct`, and `log_evidence`.

Tests: 88 lib + 27 integration (4 new in `tests/scored.rs`); existing
goldens byte-identical.  Bench: `benches/scored.rs` baseline ~960µs for
60 events × 20-player pool with default convergence.

Plan: docs/superpowers/plans/2026-04-27-t4-margin-factor.md
Spec item marked Done.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-27 08:47:36 +02:00
logaritmisk a1f282a1c8 feat: added a Drift trait and a "default" ConstantDrift implementation 2026-03-16 12:06:04 +01:00
logaritmisk 3a22b20a17 Added todo to readme, and documentation for quality function 2024-04-03 09:53:07 +02:00
logaritmisk a491f8de8d Fix broken link in README 2023-01-09 14:37:07 +01:00
logaritmisk 0b4b07d60e Added more links to readme 2023-01-09 14:35:34 +01:00
logaritmisk 2b83ee5ef9 Added benchmark for Batch 2022-12-19 07:42:08 +01:00
logaritmisk cd1079a811 Use and Index struct instead of str and String for player id 2022-06-27 10:16:12 +02:00
logaritmisk c9d9d59535 More things, better things, awesome 2022-06-18 23:39:42 +02:00
logaritmisk dc10504b80 Port from julia version instead 2022-06-18 22:27:38 +02:00
logaritmisk 9b025fb53a Use PlayerIndex instead of String 2022-06-14 22:51:11 +02:00
logaritmisk de4b324651 Remove Display impl, better to use Debug 2022-06-13 11:35:08 +02:00
logaritmisk 87a64acb83 Added more functions to History 2022-06-13 11:27:49 +02:00
logaritmisk de58d01322 Initial commit. 2022-06-10 15:22:27 +02:00