Three issues from two downstream consumers, all small, all sharing a
theme: the crate had the information and would not hand it over.
#44 — `UnknownKey { team: 0, member: 0 }` did not say which key. A
consumer upgrading 0.1.2 -> 0.4.1 had every one of 5591 predictions
return this error, fell back to a neutral 0.5, and lost its entire
metadata model for a day. Nothing crashed and nothing logged; it was
found by sweeping an unrelated parameter and noticing the output did not
move. The 0.4.0 change that made unknown keys an error was right — the
error was just too anonymous to act on. It now carries the key's `Debug`
rendering, and its `Display` says what to do about it. The precondition
is documented on every prediction entry point, which the reporter said
would alone have saved the day.
#43 — `cdf` was `pub(crate)`, so a consumer asking "is this competitor
below the cutoff" approximated it with a `mu + z * sigma` band and had no
way to say what confidence any `z` bought. Adds
`Gaussian::probability_below` / `probability_above`. The second is
separate on purpose: `1 - cdf` collapses to exactly zero past ~8.3
sigma, and a stopping rule is evaluated precisely there. Both route
through the survival function added in 0.4.1, so this is visibility
rather than new numerics.
#50 — `ConvergenceReport` was not `#[must_use]`, so the one signal that
a fit stopped short was trivially discarded. It now is, and that
immediately found 78 sites doing exactly that — including this crate's
own ATP example, which was capped at 10 sweeps when the history needs
30. The example now reads the report and says so.
`ITERATIONS = 30` is documented as the floor it is, with the three
measurements to hand: 400 events over 100 competitors already stops
there at ~7e-3 against a 1e-6 tolerance, the ATP example needs 30 at a
much looser one, and a consumer's 2000-node model needs 76 to 161.
BREAKING CHANGE: `InferenceError::UnknownKey` gains a `key` field, and
the prediction methods now require `K: Debug` in order to fill it.
Closes#43, #50. Refs #44 — its third ask, an opt-in `UnknownKeys::Skip`
mode, is a live API question and deliberately not answered here.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
Third of the five remaining items on #23.
`add_events_with_prior` and `TimeSlice::add_events` took `Vec<Vec<f64>>` and
`Vec<Vec<Vec<f64>>>` where an empty vec meant "not supplied" — so an empty
outer vec and a genuinely empty event list were the same value, and every
reader had to know which. Both are now `Option`, and the "not supplied"
branches read as `None` arms rather than `is_empty()` checks.
Two things fell out of the change that a sentinel would have hidden:
The tie pre-check iterated `results` directly. Under `Option` it needs
`.iter().flatten()`, which makes explicit that a `None` results list has no
ties to reject — previously an empty vec silently skipped the same loop and
looked identical to "checked, found nothing".
`MismatchedShape.got` could no longer be `results.len()`, because at the point
of the error there may be no vec to take a length from. It is now computed as
`map_or(0, Vec::len)` before the error is built.
MSRV note: my first draft used let-chains for the two validations. Those need
Rust 1.88 and this crate pins 1.85 — it compiled locally on 1.98 and would
have failed only in the MSRV CI job. Rewritten with `is_some_and`, and
verified by installing 1.85.0 and building against it rather than by assuming
the removal was complete.
Breaking: `TimeSlice::add_events` is public.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
The CLAUDE.md architecture section still described the pre-redesign engine:
its data flow named `Batch`, `Agent`, `Player` and `message.rs`, none of
which have existed since T2, and the public API it listed did not match
`lib.rs`. It is the first thing a fresh session reads, so it was actively
misleading. Rewritten against the current module layout, with the invariants
that are easy to violate — ties needing a positive `p_draw`, NaN never being
convergence, log-space evidence, color contiguity, `forbid(unsafe_code)`,
and ingestion-order equivalence — written down.
The README Todo list had five entries that were already done, including
"Time needs to be an enum": `Time` has been a trait since T2, and the
`batch::compute_elapsed()` it pointed at no longer exists. The genuinely
open item — cross-checking `quality()` against sublee/trueskill — stays.
`benches/ingest.rs` measures one-event-per-call against a single batched
call. The rest of the suite only measured batched construction, which is why
the quadratic fixed earlier on this branch went unnoticed for so long.
`TimeSlice::log_evidence` also hashes its target set once instead of
scanning the slice per player per event, so `log_evidence_for` with many
keys is no longer quadratic.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DnsaJg74eNSva3PJjK2eej
TimeSlice<T> gains a pub(crate) convergence: ConvergenceOptions field
set at construction. TimeSlice::new now takes it as a third parameter
(breaking change to the pub constructor, acceptable in 0.1.x).
History::add_events_with_prior passes self.convergence so the propagated
value reaches every TimeSlice. The pre-existing convergence-the-method
is renamed to iterate_to_convergence to disambiguate from the new
convergence-the-field.
The field is wired but not yet read by inference -- the three
Game::*_with_arena callsites in time_slice.rs still hardcode
ConvergenceOptions::default(). Task 2 changes that. Bit-equal because
the propagated value equals the hardcoded value end-to-end.
Also updated benches/batch.rs which has a fourth TimeSlice::new
callsite (not enumerated in the plan -- only src/ files were).
Game and OwnedGame gain a convergence: ConvergenceOptions field set at
construction. Game::{ranked,scored} forward options.convergence into
OwnedGame::{new,new_scored} (previously dropped on the floor).
{ranked,scored}_with_arena take it as a parameter. run_chain reads
self.convergence.{epsilon, max_iter, alpha} instead of hardcoded
1e-6 / 10 / undamped. DiffFactor::propagate gains an alpha parameter
and dispatches into Trunc/MarginFactor::propagate_with_alpha.
In-tree callsites in src/time_slice.rs and src/history.rs pass
ConvergenceOptions::default(). Pre-existing T2 fallout in tests,
benches, and the atp example (struct literals missing the new alpha
field) is fixed by adding alpha: 1.0 so the workspace builds clean.
Default alpha is 1.0, so all 96 lib + 27 integration test goldens
remain bit-equal.
Implements T3 of `docs/superpowers/specs/2026-04-23-trueskill-engine-redesign-design.md` Section 6. Plan: `docs/superpowers/plans/2026-04-24-t3-concurrency.md` (11 tasks).
## Summary
### Breaking
- `Send + Sync` bounds added to public traits: `Time`, `Drift<T>`, `Observer<T>`, `Factor`, `Schedule`. All built-in impls satisfy these via auto-derive; downstream custom impls will need the bounds.
### New
- Opt-in `rayon` cargo feature. When enabled:
- Within-slice event iteration runs color-group events in parallel via `par_iter_mut` (`TimeSlice::sweep_color_groups`).
- `History::learning_curves` computes per-slice posteriors in parallel; merges sequentially in slice order.
- `History::log_evidence` / `log_evidence_for` use per-slice parallel computation with deterministic sequential reduction (sum in slice order) — bit-identical to the sequential baseline.
- `ColorGroups` infrastructure (`src/color_group.rs`) with greedy graph coloring. Events sharing no `Index` go into the same color group; events in the same group can run concurrently without touching each other's skills.
- `tests/determinism.rs` asserts bit-identical posteriors across `RAYON_NUM_THREADS={1, 2, 4, 8}`.
- `benches/history_converge.rs` measures end-to-end convergence on three workload shapes.
## Performance
### Sequential (no rayon, default build)
| Metric | Before T3 | After T3 | Delta |
|---|---|---|---|
| `Batch::iteration` | 22.88 µs | 23.23 µs | **+1.5%** (noise) |
| `Gaussian::*` | ≈218–264 ps | ≈236 ps | within noise |
**No sequential regression.** Default build is as fast as T2.
### Parallel (`--features rayon`, Apple M5 Pro, auto thread count)
| Workload | Sequential | Parallel | Speedup |
|---|---:|---:|---:|
| 500 events / 100 competitors / 10 per slice | 4.03 ms | 4.24 ms | **1.0×** |
| 2000 events / 200 competitors / 20 per slice | 20.18 ms | 19.82 ms | **1.0×** |
| 5000 events / 50000 competitors / 1 slice | 11.88 ms | 9.10 ms | **1.3×** |
### ⚠️ The spec's >=2× target was not met on realistic workloads.
T3's within-slice color-group parallelism only shows material benefit when a slice holds many events AND the competitor pool is large enough to give the greedy coloring room to partition. Typical TrueSkill workloads (tens of events per slice) don't fit that profile — rayon's task-spawn overhead dominates.
**Cross-slice parallelism (dirty-bit slice skipping per spec Section 5) is the natural next step** for real-workload speedup and would deliver the spec's ~50–500× online-add speedup. Deferred to a future tier.
## Determinism
`tests/determinism.rs` runs a 200-event history at thread counts {1, 2, 4, 8} via `rayon::ThreadPoolBuilder::install` and asserts every `(time, posterior)` pair has bit-identical `mu` and `sigma` (compared via `f64::to_bits()`). Passes.
## Internals
- Parallel path uses an `unsafe` block to concurrently write to `SkillStore` from color-group-disjoint events. Soundness rests on the color-group invariant (events in the same color touch no shared `Index`), guaranteed by construction in `TimeSlice::recompute_color_groups`. Sequential path unchanged from T2.
- `RAYON_THRESHOLD = 64` — color groups smaller than this fall back to sequential inside `sweep_color_groups` to avoid task-spawn overhead.
- Thread-local `ScratchArena` per rayon worker thread.
## Test plan
- [x] `cargo test --features approx` — 96 tests pass (74 lib + 22 integration)
- [x] `cargo test --features approx,rayon` — 97 tests pass (+1 determinism)
- [x] `cargo clippy --all-targets --features approx -- -D warnings` — clean
- [x] `cargo clippy --all-targets --features approx,rayon -- -D warnings` — clean
- [x] `cargo +nightly fmt --check` — clean
- [x] `cargo bench --bench batch --features approx` — 23.23 µs (no regression vs T2)
- [x] `cargo bench --bench history_converge --features approx,rayon` — runs on all three workloads
- [x] Bit-identical posteriors across `RAYON_NUM_THREADS={1, 2, 4, 8}` — verified
## Commit history
13 commits on `t3-concurrency`. Each task is self-contained and bisectable. See `git log main..t3-concurrency` for the full list.
## Deferred
- **Cross-slice parallelism** (dirty-bit slice skipping) — the path that would actually speed up typical TrueSkill workloads.
- **Default-on `rayon` feature** — spec called for default-on; we keep it opt-in until the feature proves stable in production use.
- **Synchronous-EP schedule with barrier merge** — alternative parallel strategy per spec Section 6.
- **`MarginFactor` / `Outcome::Scored`** — T4.
- **`Damped` / `Residual` schedules** — T4.
- **N-team `predict_outcome`** — T4.
- **`Game::custom` full ergonomics** — T4.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Reviewed-on: #2
Co-authored-by: Anders Olsson <anders.e.olsson@gmail.com>
Co-committed-by: Anders Olsson <anders.e.olsson@gmail.com>