Commit Graph

16 Commits

Author SHA1 Message Date
ac57e9ee38 Update crates.
Fmt.
Clippy.
2017-11-21 09:50:59 +01:00
ec42cb33e0 Did stuff. 2017-02-03 10:00:07 +01:00
4f1d72b94f Move out GameObject and components. 2016-06-08 00:03:35 +02:00
a4f31c0397 Clean up some warnings. 2016-06-07 23:54:15 +02:00
20557bbf79 New timer struct.
Fix frame rate for animated sprites.
2016-05-30 22:58:38 +02:00
2c7d5cc1d6 Upgrade SDL2 and SDL2 Image. 2016-05-17 20:37:57 +02:00
ad75b2fbfa Jay! Works now! 2015-11-20 17:31:18 +01:00
4edfc9a67e Remove TextureManager. 2015-11-18 08:49:09 +01:00
2ba792a8fd Prepare for a texture handler. 2015-11-18 07:08:12 +01:00
578909c847 Prepare to flip player. 2015-11-17 16:41:42 +01:00
a9d90d8c23 Prepare support to flip sprite. 2015-11-17 13:23:07 +01:00
5d5a693508 Upgrade to most recent version of Rust. Still doesn't work. 2015-11-16 10:44:01 +01:00
b91ae6cb29 upgrade sdl2 and sdl2_image. use beta 2 2015-04-22 13:32:21 +02:00
aaceb9fd23 It's alive! 2015-04-08 21:23:18 +02:00
d204978936 added graphics 2015-01-21 19:57:53 +01:00
26f55642d5 move sprite to a separate file 2015-01-17 12:32:45 +01:00