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ac57e9ee38
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Update crates.
Fmt.
Clippy.
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2017-11-21 09:50:59 +01:00 |
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ec42cb33e0
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Did stuff.
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2017-02-03 10:00:07 +01:00 |
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4f1d72b94f
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Move out GameObject and components.
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2016-06-08 00:03:35 +02:00 |
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a4f31c0397
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Clean up some warnings.
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2016-06-07 23:54:15 +02:00 |
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20557bbf79
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New timer struct.
Fix frame rate for animated sprites.
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2016-05-30 22:58:38 +02:00 |
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2c7d5cc1d6
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Upgrade SDL2 and SDL2 Image.
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2016-05-17 20:37:57 +02:00 |
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ad75b2fbfa
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Jay! Works now!
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2015-11-20 17:31:18 +01:00 |
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4edfc9a67e
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Remove TextureManager.
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2015-11-18 08:49:09 +01:00 |
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2ba792a8fd
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Prepare for a texture handler.
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2015-11-18 07:08:12 +01:00 |
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578909c847
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Prepare to flip player.
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2015-11-17 16:41:42 +01:00 |
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a9d90d8c23
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Prepare support to flip sprite.
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2015-11-17 13:23:07 +01:00 |
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5d5a693508
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Upgrade to most recent version of Rust. Still doesn't work.
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2015-11-16 10:44:01 +01:00 |
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b91ae6cb29
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upgrade sdl2 and sdl2_image. use beta 2
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2015-04-22 13:32:21 +02:00 |
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aaceb9fd23
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It's alive!
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2015-04-08 21:23:18 +02:00 |
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d204978936
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added graphics
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2015-01-21 19:57:53 +01:00 |
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26f55642d5
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move sprite to a separate file
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2015-01-17 12:32:45 +01:00 |
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