Files
rust-smb/src/sprite.rs
2017-11-21 09:50:59 +01:00

97 lines
2.3 KiB
Rust

use std::cell::RefCell;
use sdl2::render::{Canvas, Texture};
use sdl2::video::Window;
use sdl2::rect::Rect;
pub trait Sprite {
fn render(&self, f64, &mut Canvas<Window>, &Rect);
}
pub struct StaticSprite<'a> {
texture: &'a Texture<'a>,
x: i32,
y: i32,
pub flip_horizontal: bool,
pub flip_vertical: bool,
}
impl<'a> StaticSprite<'a> {
pub fn new(texture: &'a Texture, x: i32, y: i32) -> StaticSprite<'a> {
StaticSprite {
texture: texture,
x: x,
y: y,
flip_horizontal: false,
flip_vertical: false,
}
}
}
impl<'a> Sprite for StaticSprite<'a> {
fn render(&self, _: f64, drawer: &mut Canvas<Window>, destination: &Rect) {
let _ = drawer.copy_ex(
self.texture,
Some(Rect::new(self.x, self.y, 16, 16)),
Some(*destination),
0.0,
None,
self.flip_horizontal,
self.flip_vertical,
);
}
}
pub struct AnimatedSprite<'a> {
texture: &'a Texture<'a>,
x: i32,
y: i32,
pub flip_horizontal: bool,
pub flip_vertical: bool,
frames: u32,
frame_time: f64,
frame: RefCell<u32>,
time: RefCell<f64>,
}
impl<'a> AnimatedSprite<'a> {
pub fn new(texture: &'a Texture, x: i32, y: i32, frames: u32, fps: f32) -> AnimatedSprite<'a> {
AnimatedSprite {
texture: texture,
x: x,
y: y,
flip_horizontal: false,
flip_vertical: false,
frame: RefCell::new(0),
frames: frames,
time: RefCell::new(0.0),
frame_time: 1000.0 / fps as f64,
}
}
}
impl<'a> Sprite for AnimatedSprite<'a> {
fn render(&self, elapsed: f64, drawer: &mut Canvas<Window>, destination: &Rect) {
let mut time = self.time.borrow_mut();
let mut frame = self.frame.borrow_mut();
*time += elapsed;
*frame += (*time / self.frame_time) as u32;
*time %= self.frame_time;
*frame %= self.frames;
let x = self.x + (*frame * 16) as i32;
let _ = drawer.copy_ex(
self.texture,
Some(Rect::new(x, self.y, 16, 16)),
Some(*destination),
0.0,
None,
self.flip_horizontal,
self.flip_vertical,
);
}
}