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53 Commits 1 Branch 0 Tags
2ba792a8fda9a47c33349514d6a3ce70f5def09b
Commit Graph

11 Commits

Author SHA1 Message Date
logaritmisk
2ba792a8fd Prepare for a texture handler. 2015-11-18 07:08:12 +01:00
logaritmisk
578909c847 Prepare to flip player. 2015-11-17 16:41:42 +01:00
logaritmisk
5d5a693508 Upgrade to most recent version of Rust. Still doesn't work. 2015-11-16 10:44:01 +01:00
logaritmisk
ff9ab15240 better collision detection, i hope 2015-01-06 23:12:35 +01:00
logaritmisk
b5f94170f7 rename get_rect to to_rect, and there is scrolling! 2015-01-06 18:16:33 +01:00
logaritmisk
62101e8466 just check intersecting tiles 2015-01-02 16:02:17 +01:00
logaritmisk
4cca0eac2c a simple tile system 2015-01-02 15:23:45 +01:00
logaritmisk
e313bbf80a better collision handling 2014-12-23 21:51:17 +01:00
logaritmisk
75eebf1770 just look at y for now 2014-12-23 11:28:38 +01:00
logaritmisk
85c95f24f2 update readme, added super duper mega simple collision detection 2014-12-15 09:37:11 +01:00
logaritmisk
0176bb2987 update to sdl2 0.0.8, and move code to modules 2014-12-13 16:32:13 +01:00
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