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8dff7513f7 |
fix!: seal ConstantDrift's field so gamma can be validated
`gamma` enters only as `gamma * gamma`, so the sign was squared away: measured against the old public-field form, `ConstantDrift(-0.0833)` produced results bit identical to `ConstantDrift(0.0833)`. The sign was neither rejected nor honoured — it vanished. It could not be checked while the field was a public tuple position, because there was nothing to intercept. Validating inside `variance_for_elapsed` would have been worse: it runs in the sweep, so a construction-time mistake would panic mid-inference, and `Gaussian::from_ms` is a worked example of why that is the wrong place — rejecting NaN there turned the NonFiniteResult reporting path into a crash. So `ConstantDrift::new` is the only way in and it checks, with `gamma()` to read the value back. 129 call sites rewritten across src, tests, benches, examples and the README. The dated plan and spec documents under docs/superpowers are left alone: they record what was built at the time, and rewriting them would falsify that. tests/constructor_validation.rs is the more valuable half. This defect class was closed three times in one session and reopened twice, because each fix validated the layer it had just touched and inferred the rest — `HistoryBuilder`, then `Game`'s own entry points, then the constructors beneath both. A per-site fix cannot notice the site nobody thought of, so that file enumerates every public entry point taking a magnitude and asserts each refuses negative and non-finite values. It found an eleventh defect on its first run: `HistoryBuilder::score_sigma` accepted infinity, because `inf > 0.0` is true and the assert only tested positivity. Fixed, and its own `should_panic` message updated to match. `Gaussian::from_ms` is deliberately exempt from the non-finite half, for the reason above: a broken fit produces a NaN sigma legitimately and `converge` must be allowed to report it. The convergence-level drift-variance check stays and is now tested through a custom `Drift` implementation, since `ConstantDrift` can no longer reach it. That check is the only thing standing between a third-party `Drift` and a NaN fit. BREAKING CHANGE: `ConstantDrift`'s field is private. Replace `ConstantDrift(x)` with `ConstantDrift::new(x)`, and `drift().0` with `drift().gamma()`. `HistoryBuilder::score_sigma` now rejects infinity. Closes #65 Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ |
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c12bc830a5 |
feat!: name the unknown key, expose tail probabilities, flag short fits
Three issues from two downstream consumers, all small, all sharing a theme: the crate had the information and would not hand it over. #44 — `UnknownKey { team: 0, member: 0 }` did not say which key. A consumer upgrading 0.1.2 -> 0.4.1 had every one of 5591 predictions return this error, fell back to a neutral 0.5, and lost its entire metadata model for a day. Nothing crashed and nothing logged; it was found by sweeping an unrelated parameter and noticing the output did not move. The 0.4.0 change that made unknown keys an error was right — the error was just too anonymous to act on. It now carries the key's `Debug` rendering, and its `Display` says what to do about it. The precondition is documented on every prediction entry point, which the reporter said would alone have saved the day. #43 — `cdf` was `pub(crate)`, so a consumer asking "is this competitor below the cutoff" approximated it with a `mu + z * sigma` band and had no way to say what confidence any `z` bought. Adds `Gaussian::probability_below` / `probability_above`. The second is separate on purpose: `1 - cdf` collapses to exactly zero past ~8.3 sigma, and a stopping rule is evaluated precisely there. Both route through the survival function added in 0.4.1, so this is visibility rather than new numerics. #50 — `ConvergenceReport` was not `#[must_use]`, so the one signal that a fit stopped short was trivially discarded. It now is, and that immediately found 78 sites doing exactly that — including this crate's own ATP example, which was capped at 10 sweeps when the history needs 30. The example now reads the report and says so. `ITERATIONS = 30` is documented as the floor it is, with the three measurements to hand: 400 events over 100 competitors already stops there at ~7e-3 against a 1e-6 tolerance, the ATP example needs 30 at a much looser one, and a consumer's 2000-node model needs 76 to 161. BREAKING CHANGE: `InferenceError::UnknownKey` gains a `key` field, and the prediction methods now require `K: Debug` in order to fill it. Closes #43, #50. Refs #44 — its third ask, an opt-in `UnknownKeys::Skip` mode, is a live API question and deliberately not answered here. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ |
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0705986929 |
feat(game): plumb ConvergenceOptions through to run_chain
Game and OwnedGame gain a convergence: ConvergenceOptions field set at
construction. Game::{ranked,scored} forward options.convergence into
OwnedGame::{new,new_scored} (previously dropped on the floor).
{ranked,scored}_with_arena take it as a parameter. run_chain reads
self.convergence.{epsilon, max_iter, alpha} instead of hardcoded
1e-6 / 10 / undamped. DiffFactor::propagate gains an alpha parameter
and dispatches into Trunc/MarginFactor::propagate_with_alpha.
In-tree callsites in src/time_slice.rs and src/history.rs pass
ConvergenceOptions::default(). Pre-existing T2 fallout in tests,
benches, and the atp example (struct literals missing the new alpha
field) is fixed by adding alpha: 1.0 so the workspace builds clean.
Default alpha is 1.0, so all 96 lib + 27 integration test goldens
remain bit-equal.
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d2aab82c1e |
T0 + T1 + T2: engine redesign through new API surface (#1)
Implements tiers T0, T1, T2 of `docs/superpowers/specs/2026-04-23-trueskill-engine-redesign-design.md`. All three tiers have landed together on this branch because they build on one another; this PR rolls them up for a single review pass. Per-tier plans: - T0: `docs/superpowers/plans/2026-04-23-t0-numerical-parity.md` - T1: `docs/superpowers/plans/2026-04-24-t1-factor-graph.md` - T2: `docs/superpowers/plans/2026-04-24-t2-new-api-surface.md` ## Summary ### T0 — Numerical parity (internal) - `Gaussian` switched to natural-parameter storage `(pi, tau)`; mul/div now ~7× faster (218 ps vs 1.57 ns). - `HashMap<Index, _>` → dense `Vec<_>` keyed by `Index.0` (via `AgentStore<D>`, `SkillStore`). - `ScratchArena` eliminates per-event allocations in `Game::likelihoods`. - `InferenceError` seed type added (1 variant). - 38 → 53 tests passing through T1. - Benchmark: `Batch::iteration` 29.84 → 21.25 µs. ### T1 — Factor graph machinery (internal) - `Factor` trait + `BuiltinFactor` enum (TeamSum / RankDiff / Trunc) driving within-game inference. - `VarStore` flat storage for variable marginals. - `Schedule` trait + `EpsilonOrMax` impl replacing the hand-rolled EP loop. - `Game::likelihoods` rebuilt on the factor-graph machinery; iteration counts and goldens preserved to within 1e-6. - 53 tests passing. - Benchmark: `Batch::iteration` 23.01 µs (slight regression absorbed in T2). ### T2 — New API surface (breaking) **Renames:** - `IndexMap → KeyTable`, `Player → Rating`, `Agent → Competitor`, `Batch → TimeSlice` **New types:** - `Time` trait with `Untimed` ZST and `i64` impls; `Drift<T>`, `Rating<T, D>`, `Competitor<T, D>`, `TimeSlice<T>`, `History<T, D, O, K>` all generic. - `Event<T, K>`, `Team<K>`, `Member<K>`, `Outcome` (`Ranked` variant; `#[non_exhaustive]`). - `Observer<T>` trait + `NullObserver`. - `ConvergenceOptions`, `ConvergenceReport`. - `GameOptions`, `OwnedGame<T, D>`. **Three-tier ingestion:** - `history.record_winner(&K, &K, T)` / `record_draw(&K, &K, T)` — 1v1 convenience. - `history.add_events(iter)` — typed bulk. - `history.event(T).team([...]).weights([...]).ranking([...]).commit()` — fluent. **Query API:** `current_skill`, `learning_curve`, `learning_curves` (keyed on `K`), `log_evidence`, `log_evidence_for`, `predict_quality`, `predict_outcome`. **Game constructors:** `ranked`, `one_v_one`, `free_for_all`, `custom` — all returning `Result<_, InferenceError>`. **`factors` module:** `Factor`, `Schedule`, `VarStore`, `VarId`, `BuiltinFactor`, `EpsilonOrMax`, `ScheduleReport`, `TeamSumFactor`, `RankDiffFactor`, `TruncFactor` now public. **Errors:** `InferenceError` gains `MismatchedShape`, `InvalidProbability`, `ConvergenceFailed`; boundary panics converted to `Result`. **Removed (breaking):** `History::convergence(iters, eps, verbose)`, `HistoryBuilder::gamma(f64)`, `HistoryBuilder::time(bool)`, `History.time: bool`, `learning_curves_by_index`, nested-Vec public `add_events`. ## Behavior change (documented in CHANGELOG) `Time = Untimed` has `elapsed_to → 0`, so no drift accumulates between slices. The old `time=false` mode implicitly forced `elapsed=1` on reappearance via an `i64::MAX` sentinel — that quirk is not reproducible under a typed time axis. Tests that depended on it now use `History::<i64, _>` with explicit `1..=n` timestamps. One test (`test_env_ttt`) had 3 Gaussian goldens updated to reflect the corrected semantics; documented in commit `33a7d90`. ## Final numbers | Metric | Before T0 | After T2 | Delta | |---|---|---|---| | `Batch::iteration` | 29.84 µs | 21.36 µs | **-28%** | | `Gaussian::mul` | 1.57 ns | 219 ps | **-86%** | | `Gaussian::div` | 1.57 ns | 219 ps | **-86%** | | Tests passing | 38 | 90 | +52 | All other Gaussian ops unchanged (~219 ps add/sub, ~264 ps pi/tau reads). ## Test plan - [x] `cargo test --features approx` — 90/90 pass (68 lib + 10 api_shape + 6 game + 4 record_winner + 2 equivalence) - [x] `cargo clippy --all-targets --features approx -- -D warnings` — clean - [x] `cargo +nightly fmt --check` — clean - [x] `cargo bench --bench batch` — 21.36 µs - [x] `cargo bench --bench gaussian` — unchanged from T1 - [x] `cargo run --example atp --features approx` — rewritten in new API, runs clean - [x] Historical Game-level goldens preserved in `tests/equivalence.rs` - [x] Public API matches spec Section 4 (verified by integration tests in `tests/api_shape.rs`) ## Commit history ~45 commits total across T0 + T1 + T2. Each task is self-contained and individually tested; the branch is bisectable. See `git log main..t2-new-api-surface` for the full list. ## Deferred to later tiers - `Outcome::Scored` + `MarginFactor` — T4 - `Damped` / `Residual` schedules — T4 - `Send + Sync` bounds + Rayon parallelism — T3 - N-team `predict_outcome` — T4 - `Game::custom` full ergonomics — T4 🤖 Generated with [Claude Code](https://claude.com/claude-code) Reviewed-on: #1 Co-authored-by: Anders Olsson <anders.e.olsson@gmail.com> Co-committed-by: Anders Olsson <anders.e.olsson@gmail.com> |