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logaritmiskandClaude Opus 5 4f6360128d feat!: validate mu, sigma and beta on HistoryBuilder
The last three unvalidated setters, beside `p_draw`, `score_sigma` and
`convergence`, which all assert eagerly. Measured before choosing bounds:

  beta = 0        -> works, pi 0.0211 (vs 0.0193 at the default)
  beta = -4.17    -> bit-identical to +4.17
  sigma = -8.33   -> bit-identical to +8.33
  sigma = 0       -> NonFiniteResult, current_skill returns tau: NaN
  sigma = inf     -> same
  mu = NaN        -> same

So the bounds are not the obvious ones. `beta = 0` is legitimate and
meaningful — performance is then exactly skill, and the fit moves
measurably rather than degenerating — so zero is allowed and a test pins
that it reaches a different answer, since "allowed" would otherwise be
indistinguishable from "unchecked".

The negative cases are the quiet ones. `sigma` and `beta` enter inference
only as squares, so a negative value behaves as its absolute value and
the sign is dropped without comment. That is the same defect
`Member::with_drift_scale` already rejects, for the reason already
written there.

The non-finite cases are detected today — `converge` reports
NonFiniteResult — but a caller who reads `current_skill` first is handed
`tau: NaN`, so rejecting at the boundary is what actually closes it.

BREAKING CHANGE: `HistoryBuilder::mu`, `sigma` and `beta` now panic on
values they previously accepted, matching the existing behaviour of
`p_draw`, `score_sigma` and `convergence`.

Refs #18

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
2026-09-08 16:06:37 +02:00
logaritmiskandClaude Opus 5 d4f91fd221 fix: reject convergence options that silently disable inference
`Game::ranked` and `Game::scored` validated `p_draw` and `score_sigma`
but never `convergence`. `ConvergenceOptions` has public fields and
`GameOptions` carries one, so a caller could hand the engine a set that
`HistoryBuilder`'s eager asserts never saw. Past that, the only guard
was a `debug_assert!`, which is gone in the profile users ship.

An `alpha` of zero is the bad case, and it fails silently rather than
loudly. Measured in release before the fix:

    likelihoods: [[Gaussian { pi: 0.0, tau: 0.0 }],
                  [Gaussian { pi: 0.0, tau: 0.0 }]]

Every EP update unapplied, every likelihood uninformative, inference
returning the priors it was given — and an `OwnedGame` that looks
entirely ordinary to the caller. `HistoryBuilder::convergence` already
documents exactly this hazard; the `Game` constructors just did not
share the check.

Adds `ConvergenceOptions::validate`, called by both constructors.
Rejects `alpha` outside `(0.0, 1.0]` and negative `epsilon`; NaN fails
both comparisons and is rejected too.

`tests/validation.rs` states the release-mode guarantee for the whole
public surface, not just this hole, and CI already runs the suite in
release. Probing the other conditions #18 lists found five of eight
already enforced — ties without a draw probability, per-event score
sigma, weight/team dimensions, draw-probability range, score-sigma
range — so this closes the remaining gap rather than the whole issue.
The engine keeps its `debug_assert!`s as invariant documentation.

Refs #18

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
2026-09-07 15:48:31 +02:00