Commit Graph
72 Commits
Author SHA1 Message Date
logaritmiskandClaude Opus 5 c12bc830a5 feat!: name the unknown key, expose tail probabilities, flag short fits
Three issues from two downstream consumers, all small, all sharing a
theme: the crate had the information and would not hand it over.

#44 — `UnknownKey { team: 0, member: 0 }` did not say which key. A
consumer upgrading 0.1.2 -> 0.4.1 had every one of 5591 predictions
return this error, fell back to a neutral 0.5, and lost its entire
metadata model for a day. Nothing crashed and nothing logged; it was
found by sweeping an unrelated parameter and noticing the output did not
move. The 0.4.0 change that made unknown keys an error was right — the
error was just too anonymous to act on. It now carries the key's `Debug`
rendering, and its `Display` says what to do about it. The precondition
is documented on every prediction entry point, which the reporter said
would alone have saved the day.

#43 — `cdf` was `pub(crate)`, so a consumer asking "is this competitor
below the cutoff" approximated it with a `mu + z * sigma` band and had no
way to say what confidence any `z` bought. Adds
`Gaussian::probability_below` / `probability_above`. The second is
separate on purpose: `1 - cdf` collapses to exactly zero past ~8.3
sigma, and a stopping rule is evaluated precisely there. Both route
through the survival function added in 0.4.1, so this is visibility
rather than new numerics.

#50 — `ConvergenceReport` was not `#[must_use]`, so the one signal that
a fit stopped short was trivially discarded. It now is, and that
immediately found 78 sites doing exactly that — including this crate's
own ATP example, which was capped at 10 sweeps when the history needs
30. The example now reads the report and says so.

`ITERATIONS = 30` is documented as the floor it is, with the three
measurements to hand: 400 events over 100 competitors already stops
there at ~7e-3 against a 1e-6 tolerance, the ATP example needs 30 at a
much looser one, and a consumer's 2000-node model needs 76 to 161.

BREAKING CHANGE: `InferenceError::UnknownKey` gains a `key` field, and
the prediction methods now require `K: Debug` in order to fill it.

Closes #43, #50. Refs #44 — its third ask, an opt-in `UnknownKeys::Skip`
mode, is a live API question and deliberately not answered here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
2026-09-07 23:41:03 +02:00
logaritmiskandClaude Opus 5 3dd659307a fix: replace the erfc approximation with libm, for free
#41 asked whether the Numerical Recipes `erfcc` approximation — 1.2e-7
relative, and the binding accuracy constraint on the whole crate — was
worth replacing, given it sits in the inference hot loop. It is, and it
costs nothing.

Measured, against an independent incomplete-gamma reference:

    range        previous (NR)        libm
    [-3, 0]            7.95e-8     2.15e-14
    [0, 0.5]           8.69e-8     4.70e-14
    [0.5, 2]           9.38e-8     1.24e-12
    [2, 6]             1.04e-7     5.20e-14
    [6, 26]            1.07e-7     1.75e-13

    erfc(0)          1.00000003          1.0  (exactly)
    |erfc(z)+erfc(-z)-2|  6.00e-8     2.22e-16

Performance, on `benches/batch.rs`: change [-3.34% +2.26%], p = 0.89 —
no change detected.

That result is counterintuitive, because libm's erfc is 1.65x slower
when swept uniformly over [-2.5, 2.5]. The sweep was the wrong input
distribution. Capturing the arguments inference actually passes:

    |x|<0.5    96.16%
    0.5-0.84    2.05%
    0.84-1.25   1.24%
    1.25-2      0.54%
    2-6         0.00%

98% fall below 0.84375, which is exactly where FDLIBM skips the
exponential entirely — while the NR form always pays for one. On the
real trace libm is the faster of the two (3.23 vs 3.78 ns/call).

An ad-hoc `Instant` harness reported a 16% end-to-end speedup; that was
an artifact of its own setup allocating and leaking per run, and
criterion's verdict of "no change" is the one to believe.

What it bought:

- `compute_margin` against exact quantiles: 8.4e-8 -> 1.7e-16.
- `cdf(mu, mu, sigma)` is now exactly 0.5; it was 1.5e-8 out.
- `sf + cdf` sums to one within a ULP, from 3e-8.
- `erfcx`'s two branches now agree to round-off across the crossover
  rather than to 1e-7, so the log-space evidence path and the linear one
  are consistent.
- Ten test tolerances tightened from 1e-6 to 1e-13..1e-15, and the
  prediction floor is now the integrator's rather than `cdf`'s.

Five goldens moved, by 2.4e-9 to 6e-7 — the magnitude of the removed
error, and `test_env_ttt`'s mu still rounds to the same six decimals.
Re-recorded with more digits so future drift stays visible. Verified as
movement toward truth per the goldens policy: every value now derives
from a primitive checked against an independent reference and satisfying
the exact identities, which the previous one did not.

Adds `libm` — zero transitive dependencies, rust-lang maintained.

Closes #41

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
2026-09-07 22:25:00 +02:00
logaritmiskandClaude Opus 5 8c087ad015 fix!: apply competitor configuration whenever it is supplied
`Member::with_prior` and `with_drift_scale` were consumed only on the
branch that *creates* a competitor — `priors.remove` sat inside
`if !self.agents.contains(..)`. Supplying either for a key the history
already knew did nothing at all: no error, no warning, and output
computed from the default prior. A prior applied on a competitor's very
first event and was silently discarded ever after.

Configuration now applies whenever supplied. Two details this forced:

Configuration is tracked per *field* rather than as a merged `Rating`.
A member setting only `drift_scale` must not also assert the default
prior, or it would silently undo a prior seeded on an earlier event.

Slice state has to be refreshed. `drift_scale` is re-derived on every
forward pass, but a prior is written into the competitor's earliest
slice once, at ingestion, and `iteration` refreshes only slices after
the first. Without the refresh a late prior would reach the drift terms
and nothing else — a subtler version of the drop being fixed. This was
caught by a test, not by reading the code.

Conflicting values for one competitor within a single batch are now
`ConflictingCompetitorConfig` rather than resolved by iteration order.
Events in a batch are unordered, so "last one wins" would make the
result depend on traversal — and `tests/ingestion_equivalence.rs` exists
to rule exactly that out. Repeating the same value stays inert, which is
the shape callers get when configuration is a property of the domain.

That invariant turned out to be tested only for *unconfigured*
competitors: every helper in that file built members with `Member::new`.
Extended to cover configured ones, including a check that configuration
changes the fit at all, so the order tests cannot pass vacuously.

`with_prior` had no coverage under `tests/` whatsoever, which is how
this survived. Adds `tests/competitor_config.rs`.

`drift_scale_is_ignored_after_first_appearance` asserted the old
behaviour and now asserts the new one. It was written as a deliberate
change-detector — "moving the capture would be a visible break, not a
silent one" — so it inverted rather than being deleted.

Also removes `InferenceError::ConvergenceFailed` and `NegativePrecision`,
which no code path ever constructed: public variants advertising failure
modes no caller could observe. Partial #20 — its other items were
already resolved, except `Outcome::winner` still panicking.

BREAKING CHANGE: `prior` and `drift_scale` now take effect for
competitors the history already knows, where they were previously
ignored; a batch supplying conflicting values for one competitor is now
an error. `InferenceError::ConvergenceFailed` and
`InferenceError::NegativePrecision` are removed.

Closes #10. Refs #20.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
2026-09-07 15:42:31 +02:00
logaritmiskandClaude Opus 5 2fff745c3b feat: let observers be shared, boxed, or borrowed
`History` takes its observer by value and never hands it back, so a
caller who wanted to read what an observer recorded had no way to keep a
handle to it. The natural spelling did not compile:

    let recorder = Arc::new(Recorder::default());
    History::builder().observer(Arc::clone(&recorder))
    // error[E0277]: `Arc<Recorder>: Observer<i64>` is not satisfied

The workaround was for every observer to wrap each of its own fields in
an `Arc` and derive `Clone` — one allocation and one lock per field, a
pattern each implementor had to rediscover, and nothing documenting it.

Adds blanket `Observer` impls for `Arc<O>`, `Box<O>` and `&O`. All are
`?Sized`, so `Arc<dyn Observer<T>>` and `Box<dyn Observer<T>>` work too
and an observer can be chosen at runtime. Also adds
`History::observer()` and `into_observer()`, so a non-shared observer's
state can be inspected in place or reclaimed after `converge` without
needing interior mutability at all.

`tests/observer.rs` is simplified to the shared spelling, so the
recommended pattern is the one demonstrated rather than the workaround.

Closes #40

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
2026-09-07 15:13:28 +02:00
logaritmiskandClaude Opus 5 3c2f9ac64c feat: add expected information gain for active matchup selection
`quality()` answers "is this matchup fair". Callers picking which
comparison to run next need "is this matchup informative", and the two
coincide only for two evenly matched competitors. Without a principled
alternative, downstream code was reaching for hand-rolled heuristics
like `quality * sigma_a^2 * sigma_b^2`, which double-counts uncertainty:
the two factors are not independent.

Adds `expected_information_gain`, the outcome-weighted divergence
between current beliefs and the beliefs each result would produce:

    EIG = SUM P(outcome) * KL(posterior_after(outcome) || prior)

Available standalone over `Rating`s, and as
`History::expected_information_gain` using current skills and the
history's own beta, drift and p_draw — so the outcomes it weighs are the
ones that would actually be fitted.

This is the mutual information between the outcome and the skills, which
gives an analytic ceiling: gain cannot exceed the entropy of the thing
being observed, so at most `ln k` nats for k outcomes. That bound is the
sharpest test available, because an acquisition function is unusually
exposed to returning finite, plausible, monotone numbers while being
wrong — it would simply select slightly worse matchups forever. A
prototype of this returned 4.77 nats from a sign error while passing
every monotonicity check; `never_exceeds_the_entropy_of_the_outcome`
catches that class unconditionally.

Measured against the ceiling the values are meaningful rather than
vacuous: 0.382 nats for an even matchup between diffuse priors against
an 0.693 ceiling, falling to 0.013 for a lopsided one and 0.000 for a
hopeless one.

`disagrees_with_the_quality_times_variance_heuristic` pins down that
this is not a monotone transform of the heuristic it replaces — the two
rank a lopsided matchup and a confident even one in opposite orders — so
a later "simplification" cannot quietly revert to it.

Cost is one inference pass per possible outcome, documented on the
public API alongside the shortlist-then-score pattern, so callers do not
discover it in production.

Also folds the duplicated key-gathering in `predict_quality` and
`performances` into one validated `member_skills`.

Refs #39

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
2026-09-07 15:08:12 +02:00
logaritmiskandClaude Opus 5 507894dae7 refactor!: close the remaining API gaps from #21
Three unrelated small defects, all requiring signature changes:

- `Game::one_v_one` hardcoded `GameOptions::default()`, so a 1v1 could
  never set `p_draw` or convergence options — and a drawn 1v1 was
  therefore unreachable through it, since the default `p_draw` is zero.
  It now takes `&GameOptions` like every other constructor.

- `Observer::on_batch_processed` was declared on the trait and never
  called from anywhere: implementors wired up a callback that could not
  fire. It is now called after each slice sweep, and renamed
  `on_slice_processed` to match the vocabulary the codebase adopted in
  T2 — the unit of work is a `TimeSlice`, not a batch. A slice is swept
  once travelling backward and once forward, so a multi-slice history
  fires it twice per slice per iteration; the doc comment says so.

- `pub mod factors` sat beside `pub(crate) mod factor`, two module paths
  differing by one character with only one of them importable. The
  public facade is now `graph`.

Tests cover each as a behaviour rather than a compile check: a drawn 1v1
succeeds only when p_draw is supplied, and the observer tests fail if
any callback stops firing.

BREAKING CHANGE: `Game::one_v_one` takes a fourth `&GameOptions`
argument; `Observer::on_batch_processed` is renamed
`on_slice_processed`; the `factors` module is renamed `graph`.

Closes #21

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
2026-09-07 14:57:39 +02:00
logaritmiskandClaude Opus 5 bb2a845882 feat!: N-team outcome prediction with draw mass, replacing the 2-team panic
`predict_outcome` asserted `teams.len() == 2` and returned `[p, 1 - p]`,
allocating no probability to a draw even with `p_draw > 0`. For a
draw-enabled model the numbers were simply wrong, at any team count.

It now returns `Result<Prediction, InferenceError>` and supports N teams.

Two algorithms, both deterministic:

- Who finishes first. Performances are independent Gaussians, so this
  separates into a one-dimensional integral per team rather than a
  multivariate orthant probability. Adaptive Gauss-Kronrod evaluates it
  to ~1e-15, matching the exact two-team closed form.
- A specific finishing order. The factor graph only constrains
  rank-adjacent teams, so a full order is a chain of local constraints,
  not a general orthant integral. That chain collapses into a sequential
  recursion over cumulative integrals: O(teams * grid) per order.

Fixed-node Gauss-Hermite is the obvious tool for the first and is a trap:
when a rival's sigma is small the CDF product becomes a step narrower
than the node spacing, and the nodes step over it. Measured 4.4e-4 off
the closed form on a mildly skewed matchup and 1.7e-2 on a small-sigma
one, while still returning something that looks like a probability.
Adaptive refinement is what makes that case safe, and
`win_probabilities_survive_a_rival_with_a_tiny_sigma` pins it down.

The acceptance test is an identity rather than a golden: the outcome
space is exhaustive and disjoint, so the probabilities sum to one. Any
drift is integration error and nothing else. Gauss-Hermite failed it at
4.4e-4; this holds to ~1e-9.

Also from #21: unknown keys are now reported rather than dropped, so a
team of strangers can no longer produce a confident-looking prediction.
`predict_quality` returns `Result` for the same reason.

BREAKING CHANGE: `predict_outcome` returns `Result<Prediction, _>`
instead of `Vec<f64>`; `predict_quality` returns `Result<f64, _>`.

Refs #21, #39

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
2026-09-07 14:55:11 +02:00
logaritmiskandClaude Opus 5 87fca8dcca docs: correct drifted documentation and compile the README in CI
Four README code blocks no longer compiled: `Player` was renamed `Rating`
in T2, the `Drift` trait gained a `T: Time` parameter and a second method,
and two blocks were missing imports outright. The `Rating` example needed
more than a rename — with the binding unused, `T` is ambiguous because
`ConstantDrift` implements `Drift<T>` for every `T`, so it now carries an
explicit annotation.

Nothing compiled those blocks. `src/lib.rs` gains a `cfg(doctest)` struct
carrying `#[doc = include_str!("../README.md")]`, which turns every `rust`
block into a doctest without displacing the curated crate docs as the
front page. Verified it bites: reintroducing `Player` fails the build with
E0432 rather than shipping. Illustrative blocks are fenced `text` — note
that a bare fence defaults to `rust` under rustdoc, which is how the
`variance_delta = elapsed * γ²` formula became a compile error.

Prose fixes: README claimed `Gaussian::forget` takes a square root (it
works in variance space) and pointed at a `.gamma()` builder method that
does not exist. CLAUDE.md's data-flow diagram spliced the public ingestion
shape into the internal one — `Team` is not in that chain — listed
`cdf()`/`erfc()` as public when they are `pub(crate)` and private, and
called `SkillStore` public when only `CompetitorStore` escapes the crate.

Rustdoc fixes: `EventBuilder::scores_with_sigma` claimed a debug-assert
that `Outcome::scores_with_sigma` never had and whose own docs contradict;
rejection happens at ingestion as `InvalidParameter`. `event.rs` described
`add_events_with_prior` as replaced when it is still the ingestion
chokepoint. `factors.rs` advertised `Game::custom` without noting it is
`#[doc(hidden)]`. Internal T2/T4 milestone labels are dropped from public
items; the ones in the private `time_slice` module are left alone.

Closes #35

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014b6wy2q8rnFK8U8GPJVQNU
2026-09-01 19:30:32 +02:00
logaritmiskandClaude Opus 5 617bc07f6f feat: allow drift to vary per competitor via Member::with_drift_scale
Drift was a property of the History, so every competitor drifted at the
same rate and a fixed reference point could not share a graph with moving
competitors. A bot at a known strength, a rating floor, a course
difficulty — all of them drifted along with the players.

Member::with_drift_scale(s) multiplies the drift *variance* a competitor
accumulates, so s is in the same units as gamma: ConstantDrift(g) at
scale s behaves exactly as ConstantDrift(g * s) would for that competitor.
A scalar rather than a per-competitor Drift keeps History's single D type
parameter untouched and stays Copy. 0.0 pins a competitor still.

The scale lives on Rating, beside the drift it scales, and is applied
only through Rating::drift_variance_delta / drift_variance_for_elapsed.
Making those the sole entry points means a caller cannot reach the raw
drift and silently skip a competitor's scale — the filtered pass was
exactly that bug during development, caught because its test was written
before the wiring.

Like with_prior, the scale is competitor configuration captured at first
appearance rather than a per-event override; a competitor that is static
is static, and a scale that changed between events would make the skill
trajectory hard to interpret. Member's docs claimed prior was a per-event
override, which the code has never done — corrected here.

A negative scale is rejected rather than squared into its absolute value,
and a non-finite one rejected outright, both as InvalidParameter.

None means 1.0, so no existing call site changes and no existing fit
moves. Adding a public field to Member does break struct-literal
construction downstream.

Closes #34

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014b6wy2q8rnFK8U8GPJVQNU
2026-09-01 06:29:02 +02:00
logaritmiskandClaude Opus 5 1a88678384 refactor!: remove ConvergenceReport::slices_skipped
Closes #33. The field was public, hardcoded to 0 at both construction sites,
and had no route to ever being non-zero.

It was added in T3 as the reporting surface for dirty-bit slice skipping. That
feature is #4, closed as unworkable — the ceiling measured at ~6% against a
projected 5-50x, on top of three independent soundness blockers. #32, which
reattributed the cost to ingestion, is closed too: the re-convergence is
necessary work rather than waste, because appending one event genuinely moves
the involved competitors ~1.2 sigma across their whole history. Nothing left
would ever populate it.

This is the same defect class as #19, where this arc started: a public surface
that looks implemented, reports a plausible value, and is inert. A caller
reading `slices_skipped: 0` reasonably concludes "no slices were skipped this
run", not "this feature does not exist".

Removed rather than documented as reserved. Its only value was as a hook for a
plan that no longer exists, and keeping it preserves the shape of that plan.
Breaking, but ConvergenceReport is returned rather than constructed by callers,
so the only breakage is code reading a constant zero.

Also added a test asserting every remaining field carries real information —
iterations non-zero, final_step finite, log_evidence a finite negative log
probability, and per_iteration_time holding one duration per iteration.
Mutation-proved: pinning per_iteration_time to an empty SmallVec fails it. The
next always-constant member now has to survive an assertion rather than just a
reviewer's attention, which is the actual lesson of #19 and #33.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
2026-08-28 08:07:41 +02:00
logaritmiskandClaude Opus 5 6d2573b92e perf: make the per-slice SkillStore compact instead of dense
Closes #17. Each `TimeSlice` owned a `Vec<Skill>` indexed by the GLOBAL
`Index.0`, so a slice's footprint was O(largest index it touches) rather than
O(competitors in it). Two competitors at 19998/19999 reserved 20,000 slots per
slice; the same games between indices 0 and 1 reserved two.

The store is now a compact `Vec<Skill>` plus a `HashMap<Index, u32>` slot map
and a parallel `Vec<Index>` for iteration. The hash is paid once at ingestion:
each event's `Item` caches its slot, and the convergence loop reaches skills
through `at`/`at_mut` by slot, so no hashing enters the hot path — which is the
property the dense layout existed to provide.

Measured on the issue's own workload (200 slices, one 1v1 each, 20,000-key
roster, release, peak RSS):

    indices 0 / 1          52 MB  ->  5.55 MB
    indices 19998 / 19999  309 MB ->  8.39 MB

The 257 MB gap is now 2.8 MB, and that residual is CompetitorStore, which is
also dense over the global index but is a single store for the whole history
rather than one per slice — so it does not multiply. Left alone deliberately.

Benchmarks, against the pre-change code:

    Batch::iteration        +2.4%   (regressed)
    history_converge x3     -18.8%, -21.6%, -21.7%  (improved)

The three convergence benchmarks are the realistic workload and they gain
~20% from the better locality of a compact store. The micro-benchmark loses
2.4% because `Item` grew eight bytes for the cached slot; `agent` cannot be
dropped to compensate, since `within_prior` still needs the global index to
reach the competitor's rating. I judged 2.4% on one micro-benchmark an
acceptable price for ~20% on the real ones plus the memory fix, but it is a
regression against #17's stated "no regression" criterion, so it is called out
rather than buried.

The regression test asserts on a new test-only `allocated_slots()`, not on
`len()`. That distinction is load-bearing: the old dense store reported the
true competitor count from `len()` while allocating max_index+1 slots, so a
test written against `len()` would have passed on the defect. Mutation-proved
by re-adding the dense padding, which fails it.

One coupling is now pinned by a debug_assert: `filtered_step` clones events
whose `Item`s carry slots resolved against the REAL store, so its scratch store
must assign identical slots. It does, because `iter()` yields slot order and
`insert` allocates in call order — but that is an invariant across two types,
so it is asserted rather than left to be rediscovered.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
2026-08-27 18:01:29 +02:00
logaritmiskandClaude Opus 5 4e043364fd perf: stop cloning inference inputs in OwnedGame and ingestion
The last two items on #23.

`OwnedGame::new` and `new_scored` cloned the whole team structure to hand one
copy to `Game` and keep another. But `Game` takes the teams by value and is
dropped at the end of the constructor, so the vec can simply be taken back out
of it — the clone existed only because nobody looked at the lifetime.

`add_events_with_prior` deep-cloned each event's composition, results and
weights when chunking events into per-timestamp groups. Nothing reads those
three after the chunking loop (the agent-collection pass and the tie pre-check
both run before it), so the elements are now moved out with `mem::take`.

That soundness argument rests entirely on `o` being a permutation: visiting an
index twice would take an already-emptied vec and silently produce an event
with no teams rather than failing. Since that would be invisible, there is now
a debug_assert checking the permutation property directly, next to the comment
explaining why the code depends on it.

Verified on 1.85.0 as well as the local toolchain — an MSRV break in this
change would otherwise only surface in CI.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
2026-08-27 17:50:39 +02:00
logaritmiskandClaude Opus 5 aff3fb948d refactor!: replace emptiness-as-sentinel with Option for results and weights
Third of the five remaining items on #23.

`add_events_with_prior` and `TimeSlice::add_events` took `Vec<Vec<f64>>` and
`Vec<Vec<Vec<f64>>>` where an empty vec meant "not supplied" — so an empty
outer vec and a genuinely empty event list were the same value, and every
reader had to know which. Both are now `Option`, and the "not supplied"
branches read as `None` arms rather than `is_empty()` checks.

Two things fell out of the change that a sentinel would have hidden:

The tie pre-check iterated `results` directly. Under `Option` it needs
`.iter().flatten()`, which makes explicit that a `None` results list has no
ties to reject — previously an empty vec silently skipped the same loop and
looked identical to "checked, found nothing".

`MismatchedShape.got` could no longer be `results.len()`, because at the point
of the error there may be no vec to take a length from. It is now computed as
`map_or(0, Vec::len)` before the error is built.

MSRV note: my first draft used let-chains for the two validations. Those need
Rust 1.88 and this crate pins 1.85 — it compiled locally on 1.98 and would
have failed only in the MSRV CI job. Rewritten with `is_some_and`, and
verified by installing 1.85.0 and building against it rather than by assuming
the removal was complete.

Breaking: `TimeSlice::add_events` is public.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
2026-08-27 17:48:50 +02:00
logaritmiskandClaude Opus 5 06ed24b240 refactor!: make Competitor::message an Option, and compute_elapsed loud
Two of the five remaining items on #23.

`Competitor.message` was a `Gaussian` using the improper `N_INF` as an "unset"
sentinel, so `message != N_INF` meant "has a message" and every reader had to
know that convention. It is now `Option<Gaussian>`, which makes "no message
yet" and "a legitimately improper message" distinguishable at the type level
instead of by float comparison.

Worth noting what the change surfaced: switching the type turned every read
site into a compile error, and there were eight — two in the convergence sweep,
five in ingestion, one in new_backward_info. The last is the interesting one:
`skill.backward = agents[agent].message` needed `unwrap_or(N_INF)` rather than
an unwrap, because an absent message genuinely does mean the improper identity
there. A sentinel-based refactor would have had to find that by reading.

This is a breaking change: `message` is a public field. It rides the next
minor bump.

`compute_elapsed` clamped a negative elapsed to zero silently. Negative elapsed
means slices are being visited out of time order, which would otherwise make
drift *reduce* uncertainty. Release still clamps, so a bad timestamp degrades
to "no drift" rather than corrupting a posterior, but debug now trips — getting
there is a slice-ordering bug, not something callers can cause with ordinary
data.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
2026-08-27 17:46:12 +02:00
logaritmiskandClaude Opus 5 9b2c2b38c8 docs: complete the public API documentation contract
Closes the last open item in #25. `cargo clippy -W missing_errors_doc
-W missing_panics_doc -W must_use_candidate -W doc_markdown` went from 56
warnings to zero.

The 13 hand-written sections name the actual variants each function returns
rather than gesturing at "an error". Establishing that meant reading the error
paths — `Game::ranked` alone returns four distinct variants, and `record_draw`
can hit TieWithoutDrawProbability where `record_winner` provably cannot, since
a two-team decisive outcome has nothing to tie. Documenting those as
interchangeable would have been worse than leaving them undocumented, because
a reader would trust it.

Two existing doc comments already described panics in prose but not under a
`# Panics` heading, so neither rustdoc nor clippy surfaced them:
`Outcome::winner` and `EventBuilder::weights`. Both now carry the heading, and
`Outcome::winner` gained the note that it ties every loser, so `n >= 3` needs a
positive p_draw — the crate's easiest error to hit by accident.

The 43 mechanical fixes (31 `#[must_use]` on pure accessors, 11 missing
backticks) were applied with `cargo clippy --fix`. `#[must_use]` on Gaussian's
arithmetic and on `posteriors()` matters: discarding those results is always a
bug, and until now nothing said so.

Also documented why `[profile.release] debug = true` exists — cargo-flamegraph
needs the symbols, and library profile settings are ignored downstream, so it
reads as an oversight without the note.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
2026-08-27 17:43:31 +02:00
logaritmiskandClaude Opus 5 eeb43e3be1 fix: close out four small issues and pin #27's repro
#29 — log_evidence and log_evidence_for took &mut self while mutating
nothing. Loosening them to &self is not source-breaking for ordinary callers
(a &mut reborrows as & transparently) and brings them in line with the
filtered_* accessors added last week.

Not the mechanical change it looked like: under the rayon feature the closure
in log_evidence_internal captured all of &self rather than just the competitor
store, which drags KeyTable<K> in and demands K: Sync from every caller. That
compiled while the method took &mut self and stopped compiling the moment it
did not. Binding `let agents = &self.agents;` before the closure narrows the
capture; the comment there says why, because the next person to inline it will
reintroduce the bound.

#31 — TimeSlice::add_events constructed Skill with ..Default::default() while
filtered_step spells every field out. The design relies on a new Skill field
being a compile error at construction sites rather than a silent default, and
that tripwire only fired at one of the two. Now both.

#28 — log_evidence_internal's `forward` flag is a genuine forward-only
quantity only on a history that has never been converged, because iteration
alternates sweeps and the likelihood feeding the forward message absorbs
backward information from the second iteration onward. Documented, with a
pointer to filtered_log_evidence for the quantity that survives convergence.
That trap is one function away from the one #19 was about.

#23 — color_greedy carried #[allow(dead_code)] despite being called by
recompute_color_groups: a mute button on a live function, which is the
specific complaint in that issue.

#27 was already fixed — the guard landed in f4e2922 and the issue was filed
against 7742b2b, which merge-base confirms predates it — but nothing pinned
it. Added the issue's own reproduction, which matters because the two profiles
fail differently and a debug-only test would miss the release path. Removing
both guards reproduces the issue verbatim: "attempt to subtract with overflow"
in debug, "index out of bounds: the len is 0 but the index is
18446744073709551615" in release.

Also amended the filtered-estimates spec (#30): the tolerance-not-bit-identity
caveat is conservative. Forcing the scratch onto the sequential sweep instead
of the grouped one — a far larger perturbation than a permuted event order —
still agrees within 1e-8 under tight convergence.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
2026-08-27 17:21:05 +02:00
logaritmiskandClaude Opus 5 69ddebe21d docs: state filtered accessor cost and evidence semantics precisely
filtered_learning_curve's signature mirrors learning_curve, which is cheap
per key — so the mirroring trained callers to assume this one is too. It is
a full forward pass per call, making the natural loop over competitors
O(competitors * events). The doc now says so in complexity terms and points
multi-key callers at the plural form.

filtered_log_evidence claimed each event is scored "using only what was
known before it". That is exact for a slice holding one event, but events
sharing a timestamp inform each other through the within-slice sweep, so
the honest claim is "before that time". The behaviour is deliberate and
matches log_evidence's own convention; only the promise was too strong.

This branch exists because a feature's documentation was quietly false.
Shipping it with two more overstated doc comments would be a poor joke.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01T5SYDExxL4vZgvunrcNSMc
2026-08-27 16:59:42 +02:00
logaritmisk 50e11cfbfa feat: add filtered learning curves
learning_curve returns post-convergence posteriors, so every point is
smoothed: the estimate at a given date incorporates rounds played years
later. On ustat's data that starts six players' curves already spread apart
at sigma 0.9-1.6 against a prior of 6.0, barely moving thereafter.

filtered_learning_curve plots the same competitor on forward-only
information, so everyone starts at the prior and fans out. It could not be
reconstructed from the public API before: a caller could only refit over
events[0..k] for every k, which is O(n^2) fits for something one forward
pass already computes.
2026-08-27 16:30:19 +02:00
logaritmisk d4af048914 feat: add filtered_log_evidence
Scores every event on what was known before it, rather than on priors that
carry information from events which had not happened yet. This is the
quantity HistoryBuilder::online promised and never delivered.

The pass walks slices in time order carrying its own forward messages, and
per slice runs the unmodified production sweep on a scratch copy whose
backward message is left improper. Reusing iterate_to_convergence rather
than reimplementing inference means a competitor playing twice at one time
is handled by the same within-slice EP that converge() uses, instead of
being approximated the way the old evidence paths approximated it.

Nothing is stored on Skill and nothing on self is mutated, so the result is
independent of whether converge() has run — the property a stored field
cannot have.
2026-08-27 16:21:01 +02:00
logaritmisk bf9d964cae refactor!: remove the inert online flag
Skill.online was initialised to N_INF and assigned nowhere, so
HistoryBuilder::online(true) made every rating improper and log_evidence()
reported n * ln(0.5) — every game scored as a coin flip. The value is finite
and plausible, which is why it went unnoticed.

The default was false, so no existing result changes. A working replacement
lands next; a stored field cannot hold the quantity, because converge()
alternates sweeps and contaminates skill.forward with backward information
from the second iteration onward.

Also renames a test binding from ..._online to ..._forward: it passes the
forward flag, and the two senses being conflated is how this survived.
2026-08-27 16:11:37 +02:00
logaritmiskandClaude Opus 5 9e8515b7cd docs: refresh README and CLAUDE.md; add ingest benchmark
The CLAUDE.md architecture section still described the pre-redesign engine:
its data flow named `Batch`, `Agent`, `Player` and `message.rs`, none of
which have existed since T2, and the public API it listed did not match
`lib.rs`. It is the first thing a fresh session reads, so it was actively
misleading. Rewritten against the current module layout, with the invariants
that are easy to violate — ties needing a positive `p_draw`, NaN never being
convergence, log-space evidence, color contiguity, `forbid(unsafe_code)`,
and ingestion-order equivalence — written down.

The README Todo list had five entries that were already done, including
"Time needs to be an enum": `Time` has been a trait since T2, and the
`batch::compute_elapsed()` it pointed at no longer exists. The genuinely
open item — cross-checking `quality()` against sublee/trueskill — stays.

`benches/ingest.rs` measures one-event-per-call against a single batched
call. The rest of the suite only measured batched construction, which is why
the quadratic fixed earlier on this branch went unnoticed for so long.

`TimeSlice::log_evidence` also hashes its target set once instead of
scanning the slice per player per event, so `log_evidence_for` with many
keys is no longer quadratic.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DnsaJg74eNSva3PJjK2eej
2026-08-04 22:05:49 +02:00
logaritmiskandClaude Opus 5 9506fed4b3 chore: add CI, crate metadata, and crate-level documentation
There was no CI of any kind — no workflows directory at all — despite a full
release pipeline (release.toml, cliff.toml, a maintained CHANGELOG, three
tagged releases). The workflow covers the feature combinations that actually
have distinct behaviour, including a release-profile job: `debug_assert!` is
compiled out there, which is exactly where the validation this branch added
has to hold, and a debug-only suite would never have seen it. Determinism is
checked at RAYON_NUM_THREADS of 1, 2, 4 and 8.

The Justfile gains test/lint/fmt/determinism recipes so the same checks run
locally with one command, and `just ci` runs the lot.

`Cargo.toml` had only name, version and edition, so `cargo publish` would
have been rejected. Added description, repository, readme, keywords,
categories, exclude, and `rust-version = "1.85"` — the edition-2024 floor,
now verified by a CI job. Two let-chains introduced earlier on this branch
would have pushed that to 1.88; they are rewritten to keep the floor where
it was.

`src/lib.rs` had no `//!` header at all, so the docs.rs landing page would
have been a bare symbol list — conspicuous given every other module has one.
It now explains what Through Time does differently, and carries three
runnable examples (which `cargo test --doc` checks, where previously there
was nothing to check), including the draw/p_draw interaction that is the
easiest way to get an error out of this crate.

`cargo publish --dry-run` now packages and verifies cleanly. The only
remaining blocker is `license`, which is yours to choose — noted as a TODO
in the manifest rather than picked unilaterally.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DnsaJg74eNSva3PJjK2eej
2026-08-04 22:03:39 +02:00
logaritmiskandClaude Opus 5 6030dc78de refactor: unify convergence defaults, validate builders, clear dead code
Convergence configuration had two disagreeing sources of truth and one
misleading report:

- `EpsilonOrMax::default()` capped at 10 iterations while
  `ConvergenceOptions::default()` allowed 30, and which applied depended on
  whether inference went through `run_chain` or a `Schedule`. The schedule
  default now derives from `ConvergenceOptions`.
- A graph with no iterating factors reported `converged: false` with an
  infinite step, despite being at its fixed point after the setup pass. It
  now reports converged with a zero step.
- `TimeSlice::iterate_to_convergence` hard-coded an epsilon and a
  20-iteration cap matching neither. It reads `self.convergence` and is
  scoped to `#[cfg(test)]`, which is all it was ever used by.

`HistoryBuilder::p_draw` and `::convergence` now validate their arguments
like `score_sigma` already did, instead of accepting a negative `p_draw` or
an `alpha` of zero — the latter leaves every EP update unapplied, so
inference silently returns the priors.

Removing the `#[allow(dead_code)]` masks let the compiler report what they
were hiding: four `OwnedGame` fields that were stored and never read, two
`ColorGroups` helpers and three `SkillStore` helpers used only by tests, and
`iterate_to_convergence` above. Test-only items are now `#[cfg(test)]` and
the unread fields are gone.

Also exported `HistoryBuilder`, which was public but unreachable — callers
could chain `History::builder()` but could not name the type — and added
`Rating::{prior, beta, drift}` and `Index::get`, so handles the API hands
out can be read back.

Two goldens moved, both convergence residuals rather than exact values:
`iterate_to_convergence` now runs to 30 iterations instead of 20, landing
nearer the symmetric truth of 25.0.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DnsaJg74eNSva3PJjK2eej
2026-08-04 22:01:49 +02:00
logaritmiskandClaude Opus 5 c088214fed fix(history): stop reprocessing the slice that was just appended to
`add_events_with_prior` advanced `k` past the slice it had written when it
created a new one, but not when it appended to an existing one. The trailing
forward-refresh loop therefore started *on* the slice just modified and ran
`new_forward_info` over it again.

That is not merely redundant work. The loop immediately above it sets each
agent's message to `forward * likelihood` for that slice, and
`new_forward_info` then assigns `skill.forward = message.forget(drift)` —
folding the slice's own likelihood back into its own forward prior. The
skills it produced depended on how events had been batched.

Ingesting one event at a time now converges to the same fixed point as
ingesting the same events in a single call, which it previously did not:
for five events sharing a timestamp, competitor `a` converged to
mu=7.44 sigma=3.90 batched versus mu=7.99 sigma=3.10 incrementally. Both
runs had converged; the gap was not a convergence residual.

The numerical goldens never caught this because they all ingest in one call
with a distinct timestamp per event, so the append-to-existing-slice branch
is never taken. `tests/ingestion_equivalence.rs` covers it directly, and
asserts convergence before comparing so that a residual cannot be mistaken
for agreement.

Removing the redundant re-inference also removes the dominant cost of
incremental ingestion, which was quadratic in the number of events already
in the slice:

    events   before     after    speedup
       500   45.8ms     1.1ms       42x
      1000  179.5ms     2.8ms       64x
      2000  721.8ms     9.9ms       73x
      4000    2.9s     35.4ms       82x

Ingesting one at a time is now 1.8x a single batched call, down from 148x.

Two supporting changes are included:

- Color groups are rebuilt lazily rather than on every append. Nothing
  reads the partition between an append and the next full sweep, so the
  per-append rebuild was pure waste.
- `ColorGroups::groups_are_contiguous` is asserted after each rebuild and
  in `color_range`. The parallel sweep derives one `&mut` sub-slice per
  color from those ranges and relies on them being disjoint; that invariant
  was established by construction but never checked.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DnsaJg74eNSva3PJjK2eej
2026-08-04 21:51:02 +02:00
logaritmiskandClaude Opus 5 0d32690fcc fix(quality): support any number of rating groups
`quality()` was two-group-only in three separate ways, and
`History::predict_quality` inherited all of them.

- The contrast-matrix column counter tracked two positions with two
  variables that only agree on the first row, so three or more groups wrote
  past the end of the row and panicked with an out-of-bounds index. The
  negative block always begins immediately after the positive one, so the
  second counter is unnecessary.
- `Matrix::inverse` was implemented only for the 1x1 case and otherwise
  `panic!("eh, okey")`. It now uses LU decomposition with partial pivoting,
  which also replaces the recursive cofactor `determinant` — that was O(n!)
  and allocated a `Vec` per minor, so a 10-team match needed 362,880 terms.
- Degenerate inputs (zero groups, one group, empty groups) underflowed or
  produced NaN. They now assert with a message naming the requirement.

`Matrix` also gains dimension checks on multiply/add and bounds checks on
indexing, and loses the now-unused `adjugate`/`minor` cofactor path.

The two-group golden is unchanged. N-group behaviour is covered by
invariants — permutation invariance, and quality falling as a skill gap
widens — since no reference values were available to compare against; the
sublee/trueskill cross-check remains open.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DnsaJg74eNSva3PJjK2eej
2026-08-04 21:42:04 +02:00
logaritmiskandClaude Opus 5 6b8bd786d7 style: make NaN rejection explicit in score_sigma validation
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DnsaJg74eNSva3PJjK2eej
2026-08-04 21:38:48 +02:00
logaritmiskandClaude Opus 5 f4e2922d59 fix: reject ties without draw probability; never report NaN as converged
A tie with `p_draw == 0.0` produced NaN posteriors in release builds and
`converge()` reported `converged: true`, because every comparison against
NaN is false and `tuple_gt` therefore read NaN as "below epsilon".

Two independent defects, fixed together:

- Ingestion now rejects tied outcomes when the draw probability is zero,
  promoting the existing `debug_assert!` in `Game::ranked_with_arena` to a
  real `InferenceError::TieWithoutDrawProbability`. Validation sits in
  `add_events_with_prior`, the chokepoint every route reaches — including
  `record_draw`, which bypasses `Outcome` entirely.
- `converge()` treats a non-finite step as failure and returns
  `InferenceError::NonFiniteResult` rather than claiming convergence.

Also in this change:

- `History::converge()` on an empty history returned a `usize` underflow
  panic from `0..len()-1`; it now short-circuits to a zero-iteration report.
- `Outcome::scores_with_sigma` no longer panics on a non-positive sigma;
  the value is validated at ingestion so callers get an error instead.
- `InferenceError` gains `WrongOutcomeKind`, replacing the misuse of
  `MismatchedShape` for variant mismatches (which rendered as the nonsense
  "expected length 0, got 0"), and is now `#[non_exhaustive]`.

Note `Outcome::winner(w, n)` for n >= 3 ties every loser, so those events
now require a positive `p_draw`. They previously returned NaN.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DnsaJg74eNSva3PJjK2eej
2026-08-04 21:38:29 +02:00
logaritmisk 7742b2b891 test(history): end-to-end per-event score_sigma override tests
Three integration tests on a 2-team scored event:
- inheritance: Outcome::scores(...) with no override produces
  bit-equal posteriors to the same outcome wrapped in
  scores_with_sigma(scores, history.score_sigma)
- override-supersedes-default: scores_with_sigma(scores, X) with
  history score_sigma(Y) produces bit-equal posteriors to
  scores(...) with history score_sigma(X), AND differs measurably
  from scores(...) with history score_sigma(Y)
- builder threading: EventBuilder::scores_with_sigma reaches the
  ingest path identically to the Outcome constructor
2026-05-08 21:30:30 +02:00
logaritmisk b46e7f068d feat(outcome): per-event score_sigma override on Outcome::Scored
Outcome::Scored shape changes from tuple to struct:
{ scores, sigma: Option<f64> }. New constructor scores_with_sigma
sets sigma=Some(s) and debug-asserts s > 0.0; existing scores(I)
constructor keeps its signature and builds with sigma=None internally.
team_count, as_scores, as_ranks accessor pattern matches updated.

History::add_events resolves sigma.unwrap_or(self.score_sigma) at the
ingest arm, so downstream EventKind::Scored stays a plain f64 and
TimeSlice / run_chain need zero changes.

Breaking change to the public Outcome::Scored variant shape
(acceptable in 0.1.x). Bit-equal for callers using the no-override
path because the resolution falls through to self.score_sigma exactly
as before.
2026-05-08 21:27:09 +02:00
logaritmisk 68be7ab5b7 test(history): end-to-end ConvergenceOptions propagation tests
Two integration tests on a 4-team ranked event:
- max_iter=1 set on HistoryBuilder produces measurably different
  posteriors than default, proving the inner loop honors the
  propagated max_iter
- alpha=0.5 with extra iterations reaches the same fixed point as
  alpha=1.0, proving damping doesn't break correctness on the History
  path

Also updates the alpha doc comment to clarify it applies only to the
within-game EP loop, not the outer cross-history sweep.
2026-05-08 15:34:58 +02:00
logaritmisk 872f91797d refactor(time_slice): add convergence field, rename iterate_to_convergence
TimeSlice<T> gains a pub(crate) convergence: ConvergenceOptions field
set at construction. TimeSlice::new now takes it as a third parameter
(breaking change to the pub constructor, acceptable in 0.1.x).
History::add_events_with_prior passes self.convergence so the propagated
value reaches every TimeSlice. The pre-existing convergence-the-method
is renamed to iterate_to_convergence to disambiguate from the new
convergence-the-field.

The field is wired but not yet read by inference -- the three
Game::*_with_arena callsites in time_slice.rs still hardcode
ConvergenceOptions::default(). Task 2 changes that. Bit-equal because
the propagated value equals the hardcoded value end-to-end.

Also updated benches/batch.rs which has a fourth TimeSlice::new
callsite (not enumerated in the plan -- only src/ files were).
2026-05-08 15:29:39 +02:00
logaritmisk 0705986929 feat(game): plumb ConvergenceOptions through to run_chain
Game and OwnedGame gain a convergence: ConvergenceOptions field set at
construction. Game::{ranked,scored} forward options.convergence into
OwnedGame::{new,new_scored} (previously dropped on the floor).
{ranked,scored}_with_arena take it as a parameter. run_chain reads
self.convergence.{epsilon, max_iter, alpha} instead of hardcoded
1e-6 / 10 / undamped. DiffFactor::propagate gains an alpha parameter
and dispatches into Trunc/MarginFactor::propagate_with_alpha.

In-tree callsites in src/time_slice.rs and src/history.rs pass
ConvergenceOptions::default(). Pre-existing T2 fallout in tests,
benches, and the atp example (struct literals missing the new alpha
field) is fixed by adding alpha: 1.0 so the workspace builds clean.
Default alpha is 1.0, so all 96 lib + 27 integration test goldens
remain bit-equal.
2026-05-08 15:10:35 +02:00
logaritmisk 0fa4e7d277 feat(convergence): add ConvergenceOptions::alpha damping field
Adds an EP damping coefficient defaulting to 1.0 (undamped). Will be
read by run_chain in a follow-up commit. By itself this commit changes
no behavior — existing constructors using ..Default::default() pick up
the new field automatically.
2026-05-08 15:00:34 +02:00
logaritmiskandClaude Opus 4.7 8b53cacd64 T4 (MarginFactor): scored outcomes via Gaussian-margin EP evidence
Adds soft Gaussian-observation evidence on the per-pair diff variable,
enabling continuous score margins as a richer alternative to ranks.

Public API:
- `Outcome::Scored([scores])` (non-breaking enum extension under
  `#[non_exhaustive]`).
- `Game::scored(teams, outcome, options)` constructor parallel to
  `Game::ranked`.
- `EventBuilder::scores([...])` fluent helper.
- `HistoryBuilder::score_sigma(σ)` knob (default 1.0, validated > 0).
- `GameOptions::score_sigma`.
- `EventKind` re-exported from `lib.rs` (annotated `#[non_exhaustive]`).
- New `InferenceError::InvalidParameter { name, value }` variant.

Internals:
- `MarginFactor` (`factor/margin.rs`): Gaussian observation factor that
  closes in one EP step; cavity-cached log-evidence mirrors `TruncFactor`.
- `BuiltinFactor::Margin` dispatch arm.
- `DiffFactor` enum in `game.rs` lets `Game::likelihoods` and the new
  `likelihoods_scored` share the per-pair link abstraction.
- Per-event `EventKind { Ranked, Scored { score_sigma } }` routed through
  `TimeSlice::add_events`, `iteration_direct`, and `log_evidence`.

Tests: 88 lib + 27 integration (4 new in `tests/scored.rs`); existing
goldens byte-identical.  Bench: `benches/scored.rs` baseline ~960µs for
60 events × 20-player pool with default convergence.

Plan: docs/superpowers/plans/2026-04-27-t4-margin-factor.md
Spec item marked Done.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-27 08:47:36 +02:00
logaritmisk 6bf3e7e294 T3: rayon-backed concurrency (opt-in) (#2)
Implements T3 of `docs/superpowers/specs/2026-04-23-trueskill-engine-redesign-design.md` Section 6. Plan: `docs/superpowers/plans/2026-04-24-t3-concurrency.md` (11 tasks).

## Summary

### Breaking

- `Send + Sync` bounds added to public traits: `Time`, `Drift<T>`, `Observer<T>`, `Factor`, `Schedule`. All built-in impls satisfy these via auto-derive; downstream custom impls will need the bounds.

### New

- Opt-in `rayon` cargo feature. When enabled:
  - Within-slice event iteration runs color-group events in parallel via `par_iter_mut` (`TimeSlice::sweep_color_groups`).
  - `History::learning_curves` computes per-slice posteriors in parallel; merges sequentially in slice order.
  - `History::log_evidence` / `log_evidence_for` use per-slice parallel computation with deterministic sequential reduction (sum in slice order) — bit-identical to the sequential baseline.
- `ColorGroups` infrastructure (`src/color_group.rs`) with greedy graph coloring. Events sharing no `Index` go into the same color group; events in the same group can run concurrently without touching each other's skills.
- `tests/determinism.rs` asserts bit-identical posteriors across `RAYON_NUM_THREADS={1, 2, 4, 8}`.
- `benches/history_converge.rs` measures end-to-end convergence on three workload shapes.

## Performance

### Sequential (no rayon, default build)

| Metric | Before T3 | After T3 | Delta |
|---|---|---|---|
| `Batch::iteration` | 22.88 µs | 23.23 µs | **+1.5%** (noise) |
| `Gaussian::*` | ≈218–264 ps | ≈236 ps | within noise |

**No sequential regression.** Default build is as fast as T2.

### Parallel (`--features rayon`, Apple M5 Pro, auto thread count)

| Workload | Sequential | Parallel | Speedup |
|---|---:|---:|---:|
| 500 events / 100 competitors / 10 per slice | 4.03 ms | 4.24 ms | **1.0×** |
| 2000 events / 200 competitors / 20 per slice | 20.18 ms | 19.82 ms | **1.0×** |
| 5000 events / 50000 competitors / 1 slice | 11.88 ms | 9.10 ms | **1.3×** |

### ⚠️ The spec's >=2× target was not met on realistic workloads.

T3's within-slice color-group parallelism only shows material benefit when a slice holds many events AND the competitor pool is large enough to give the greedy coloring room to partition. Typical TrueSkill workloads (tens of events per slice) don't fit that profile — rayon's task-spawn overhead dominates.

**Cross-slice parallelism (dirty-bit slice skipping per spec Section 5) is the natural next step** for real-workload speedup and would deliver the spec's ~50–500× online-add speedup. Deferred to a future tier.

## Determinism

`tests/determinism.rs` runs a 200-event history at thread counts {1, 2, 4, 8} via `rayon::ThreadPoolBuilder::install` and asserts every `(time, posterior)` pair has bit-identical `mu` and `sigma` (compared via `f64::to_bits()`). Passes.

## Internals

- Parallel path uses an `unsafe` block to concurrently write to `SkillStore` from color-group-disjoint events. Soundness rests on the color-group invariant (events in the same color touch no shared `Index`), guaranteed by construction in `TimeSlice::recompute_color_groups`. Sequential path unchanged from T2.
- `RAYON_THRESHOLD = 64` — color groups smaller than this fall back to sequential inside `sweep_color_groups` to avoid task-spawn overhead.
- Thread-local `ScratchArena` per rayon worker thread.

## Test plan

- [x] `cargo test --features approx` — 96 tests pass (74 lib + 22 integration)
- [x] `cargo test --features approx,rayon` — 97 tests pass (+1 determinism)
- [x] `cargo clippy --all-targets --features approx -- -D warnings` — clean
- [x] `cargo clippy --all-targets --features approx,rayon -- -D warnings` — clean
- [x] `cargo +nightly fmt --check` — clean
- [x] `cargo bench --bench batch --features approx` — 23.23 µs (no regression vs T2)
- [x] `cargo bench --bench history_converge --features approx,rayon` — runs on all three workloads
- [x] Bit-identical posteriors across `RAYON_NUM_THREADS={1, 2, 4, 8}` — verified

## Commit history

13 commits on `t3-concurrency`. Each task is self-contained and bisectable. See `git log main..t3-concurrency` for the full list.

## Deferred

- **Cross-slice parallelism** (dirty-bit slice skipping) — the path that would actually speed up typical TrueSkill workloads.
- **Default-on `rayon` feature** — spec called for default-on; we keep it opt-in until the feature proves stable in production use.
- **Synchronous-EP schedule with barrier merge** — alternative parallel strategy per spec Section 6.
- **`MarginFactor` / `Outcome::Scored`** — T4.
- **`Damped` / `Residual` schedules** — T4.
- **N-team `predict_outcome`** — T4.
- **`Game::custom` full ergonomics** — T4.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Reviewed-on: #2
Co-authored-by: Anders Olsson <anders.e.olsson@gmail.com>
Co-committed-by: Anders Olsson <anders.e.olsson@gmail.com>
2026-04-24 13:01:01 +00:00
logaritmisk d2aab82c1e T0 + T1 + T2: engine redesign through new API surface (#1)
Implements tiers T0, T1, T2 of `docs/superpowers/specs/2026-04-23-trueskill-engine-redesign-design.md`. All three tiers have landed together on this branch because they build on one another; this PR rolls them up for a single review pass.

Per-tier plans:
- T0: `docs/superpowers/plans/2026-04-23-t0-numerical-parity.md`
- T1: `docs/superpowers/plans/2026-04-24-t1-factor-graph.md`
- T2: `docs/superpowers/plans/2026-04-24-t2-new-api-surface.md`

## Summary

### T0 — Numerical parity (internal)

- `Gaussian` switched to natural-parameter storage `(pi, tau)`; mul/div now ~7× faster (218 ps vs 1.57 ns).
- `HashMap<Index, _>` → dense `Vec<_>` keyed by `Index.0` (via `AgentStore<D>`, `SkillStore`).
- `ScratchArena` eliminates per-event allocations in `Game::likelihoods`.
- `InferenceError` seed type added (1 variant).
- 38 → 53 tests passing through T1.
- Benchmark: `Batch::iteration` 29.84 → 21.25 µs.

### T1 — Factor graph machinery (internal)

- `Factor` trait + `BuiltinFactor` enum (TeamSum / RankDiff / Trunc) driving within-game inference.
- `VarStore` flat storage for variable marginals.
- `Schedule` trait + `EpsilonOrMax` impl replacing the hand-rolled EP loop.
- `Game::likelihoods` rebuilt on the factor-graph machinery; iteration counts and goldens preserved to within 1e-6.
- 53 tests passing.
- Benchmark: `Batch::iteration` 23.01 µs (slight regression absorbed in T2).

### T2 — New API surface (breaking)

**Renames:**
- `IndexMap → KeyTable`, `Player → Rating`, `Agent → Competitor`, `Batch → TimeSlice`

**New types:**
- `Time` trait with `Untimed` ZST and `i64` impls; `Drift<T>`, `Rating<T, D>`, `Competitor<T, D>`, `TimeSlice<T>`, `History<T, D, O, K>` all generic.
- `Event<T, K>`, `Team<K>`, `Member<K>`, `Outcome` (`Ranked` variant; `#[non_exhaustive]`).
- `Observer<T>` trait + `NullObserver`.
- `ConvergenceOptions`, `ConvergenceReport`.
- `GameOptions`, `OwnedGame<T, D>`.

**Three-tier ingestion:**
- `history.record_winner(&K, &K, T)` / `record_draw(&K, &K, T)` — 1v1 convenience.
- `history.add_events(iter)` — typed bulk.
- `history.event(T).team([...]).weights([...]).ranking([...]).commit()` — fluent.

**Query API:** `current_skill`, `learning_curve`, `learning_curves` (keyed on `K`), `log_evidence`, `log_evidence_for`, `predict_quality`, `predict_outcome`.

**Game constructors:** `ranked`, `one_v_one`, `free_for_all`, `custom` — all returning `Result<_, InferenceError>`.

**`factors` module:** `Factor`, `Schedule`, `VarStore`, `VarId`, `BuiltinFactor`, `EpsilonOrMax`, `ScheduleReport`, `TeamSumFactor`, `RankDiffFactor`, `TruncFactor` now public.

**Errors:** `InferenceError` gains `MismatchedShape`, `InvalidProbability`, `ConvergenceFailed`; boundary panics converted to `Result`.

**Removed (breaking):** `History::convergence(iters, eps, verbose)`, `HistoryBuilder::gamma(f64)`, `HistoryBuilder::time(bool)`, `History.time: bool`, `learning_curves_by_index`, nested-Vec public `add_events`.

## Behavior change (documented in CHANGELOG)

`Time = Untimed` has `elapsed_to → 0`, so no drift accumulates between slices. The old `time=false` mode implicitly forced `elapsed=1` on reappearance via an `i64::MAX` sentinel — that quirk is not reproducible under a typed time axis. Tests that depended on it now use `History::<i64, _>` with explicit `1..=n` timestamps. One test (`test_env_ttt`) had 3 Gaussian goldens updated to reflect the corrected semantics; documented in commit `33a7d90`.

## Final numbers

| Metric | Before T0 | After T2 | Delta |
|---|---|---|---|
| `Batch::iteration` | 29.84 µs | 21.36 µs | **-28%** |
| `Gaussian::mul` | 1.57 ns | 219 ps | **-86%** |
| `Gaussian::div` | 1.57 ns | 219 ps | **-86%** |
| Tests passing | 38 | 90 | +52 |

All other Gaussian ops unchanged (~219 ps add/sub, ~264 ps pi/tau reads).

## Test plan

- [x] `cargo test --features approx` — 90/90 pass (68 lib + 10 api_shape + 6 game + 4 record_winner + 2 equivalence)
- [x] `cargo clippy --all-targets --features approx -- -D warnings` — clean
- [x] `cargo +nightly fmt --check` — clean
- [x] `cargo bench --bench batch` — 21.36 µs
- [x] `cargo bench --bench gaussian` — unchanged from T1
- [x] `cargo run --example atp --features approx` — rewritten in new API, runs clean
- [x] Historical Game-level goldens preserved in `tests/equivalence.rs`
- [x] Public API matches spec Section 4 (verified by integration tests in `tests/api_shape.rs`)

## Commit history

~45 commits total across T0 + T1 + T2. Each task is self-contained and individually tested; the branch is bisectable. See `git log main..t2-new-api-surface` for the full list.

## Deferred to later tiers

- `Outcome::Scored` + `MarginFactor` — T4
- `Damped` / `Residual` schedules — T4
- `Send + Sync` bounds + Rayon parallelism — T3
- N-team `predict_outcome` — T4
- `Game::custom` full ergonomics — T4

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Reviewed-on: #1
Co-authored-by: Anders Olsson <anders.e.olsson@gmail.com>
Co-committed-by: Anders Olsson <anders.e.olsson@gmail.com>
2026-04-24 11:20:04 +00:00
logaritmisk 04d5478ee4 style: cargo fmt 2026-04-23 20:23:13 +02:00
logaritmisk a1f282a1c8 feat: added a Drift trait and a "default" ConstantDrift implementation 2026-03-16 12:06:04 +01:00
Anders Olsson db743bc417 Improve performance 2023-10-31 10:02:07 +01:00
Anders Olsson 7e2576085f Make quality a free standing function instead 2023-10-26 11:11:54 +02:00
Anders Olsson 062c9d3765 Added quality function 2023-10-26 11:09:30 +02:00
Anders Olsson 755a5ea668 Move stuff around 2023-10-26 11:01:14 +02:00
Anders Olsson 72e06eb536 Rename variables 2023-10-26 08:26:28 +02:00
Anders Olsson e3eebb507c Refactor history 2023-10-26 08:18:15 +02:00
Anders Olsson d8dfbba251 Fix clippy warning 2023-10-25 08:16:45 +02:00
Anders Olsson d152e356f1 Remove unnecessary allocations 2023-10-24 16:10:40 +02:00
Anders Olsson 59c256edad Dry my eyes 2023-10-24 09:50:16 +02:00
logaritmisk e3906aebaa Small refactor 2022-12-27 22:37:12 +01:00
logaritmisk fdddf56156 Remove unused mut reference 2022-12-27 22:11:04 +01:00
logaritmisk 2b83ee5ef9 Added benchmark for Batch 2022-12-19 07:42:08 +01:00