Three issues from two downstream consumers, all small, all sharing a
theme: the crate had the information and would not hand it over.
#44 — `UnknownKey { team: 0, member: 0 }` did not say which key. A
consumer upgrading 0.1.2 -> 0.4.1 had every one of 5591 predictions
return this error, fell back to a neutral 0.5, and lost its entire
metadata model for a day. Nothing crashed and nothing logged; it was
found by sweeping an unrelated parameter and noticing the output did not
move. The 0.4.0 change that made unknown keys an error was right — the
error was just too anonymous to act on. It now carries the key's `Debug`
rendering, and its `Display` says what to do about it. The precondition
is documented on every prediction entry point, which the reporter said
would alone have saved the day.
#43 — `cdf` was `pub(crate)`, so a consumer asking "is this competitor
below the cutoff" approximated it with a `mu + z * sigma` band and had no
way to say what confidence any `z` bought. Adds
`Gaussian::probability_below` / `probability_above`. The second is
separate on purpose: `1 - cdf` collapses to exactly zero past ~8.3
sigma, and a stopping rule is evaluated precisely there. Both route
through the survival function added in 0.4.1, so this is visibility
rather than new numerics.
#50 — `ConvergenceReport` was not `#[must_use]`, so the one signal that
a fit stopped short was trivially discarded. It now is, and that
immediately found 78 sites doing exactly that — including this crate's
own ATP example, which was capped at 10 sweeps when the history needs
30. The example now reads the report and says so.
`ITERATIONS = 30` is documented as the floor it is, with the three
measurements to hand: 400 events over 100 competitors already stops
there at ~7e-3 against a 1e-6 tolerance, the ATP example needs 30 at a
much looser one, and a consumer's 2000-node model needs 76 to 161.
BREAKING CHANGE: `InferenceError::UnknownKey` gains a `key` field, and
the prediction methods now require `K: Debug` in order to fill it.
Closes#43, #50. Refs #44 — its third ask, an opt-in `UnknownKeys::Skip`
mode, is a live API question and deliberately not answered here.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
`History` takes its observer by value and never hands it back, so a
caller who wanted to read what an observer recorded had no way to keep a
handle to it. The natural spelling did not compile:
let recorder = Arc::new(Recorder::default());
History::builder().observer(Arc::clone(&recorder))
// error[E0277]: `Arc<Recorder>: Observer<i64>` is not satisfied
The workaround was for every observer to wrap each of its own fields in
an `Arc` and derive `Clone` — one allocation and one lock per field, a
pattern each implementor had to rediscover, and nothing documenting it.
Adds blanket `Observer` impls for `Arc<O>`, `Box<O>` and `&O`. All are
`?Sized`, so `Arc<dyn Observer<T>>` and `Box<dyn Observer<T>>` work too
and an observer can be chosen at runtime. Also adds
`History::observer()` and `into_observer()`, so a non-shared observer's
state can be inspected in place or reclaimed after `converge` without
needing interior mutability at all.
`tests/observer.rs` is simplified to the shared spelling, so the
recommended pattern is the one demonstrated rather than the workaround.
Closes#40
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ
Three unrelated small defects, all requiring signature changes:
- `Game::one_v_one` hardcoded `GameOptions::default()`, so a 1v1 could
never set `p_draw` or convergence options — and a drawn 1v1 was
therefore unreachable through it, since the default `p_draw` is zero.
It now takes `&GameOptions` like every other constructor.
- `Observer::on_batch_processed` was declared on the trait and never
called from anywhere: implementors wired up a callback that could not
fire. It is now called after each slice sweep, and renamed
`on_slice_processed` to match the vocabulary the codebase adopted in
T2 — the unit of work is a `TimeSlice`, not a batch. A slice is swept
once travelling backward and once forward, so a multi-slice history
fires it twice per slice per iteration; the doc comment says so.
- `pub mod factors` sat beside `pub(crate) mod factor`, two module paths
differing by one character with only one of them importable. The
public facade is now `graph`.
Tests cover each as a behaviour rather than a compile check: a drawn 1v1
succeeds only when p_draw is supplied, and the observer tests fail if
any callback stops firing.
BREAKING CHANGE: `Game::one_v_one` takes a fourth `&GameOptions`
argument; `Observer::on_batch_processed` is renamed
`on_slice_processed`; the `factors` module is renamed `graph`.
Closes#21
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011hcFjNDmHXZF8URGLku5zZ