Files
trueskill-tt/src/storage/skill_store.rs
Anders Olsson 5e752f9e98 refactor(api): rename Batch to TimeSlice
TimeSlice says what it is: every event sharing one timestamp. The
History field .batches is renamed to .time_slices. Local variables
named `batch` referring to TimeSlice instances are renamed to
`time_slice`.

Part of T2 of docs/superpowers/specs/2026-04-23-trueskill-engine-redesign-design.md.
2026-04-24 10:54:31 +02:00

131 lines
3.5 KiB
Rust

use crate::{Index, time_slice::Skill};
/// Dense Vec-backed store for per-agent skill state within a TimeSlice.
///
/// Indexed directly by Index.0, eliminating HashMap hashing in the inner
/// convergence loop. Uses a parallel `present` mask so iteration skips
/// absent slots without incurring per-slot Option overhead in the hot path.
#[derive(Debug, Default)]
pub struct SkillStore {
skills: Vec<Skill>,
present: Vec<bool>,
n_present: usize,
}
impl SkillStore {
pub fn new() -> Self {
Self::default()
}
fn ensure_capacity(&mut self, idx: usize) {
if idx >= self.skills.len() {
self.skills.resize_with(idx + 1, Skill::default);
self.present.resize(idx + 1, false);
}
}
pub fn insert(&mut self, idx: Index, skill: Skill) {
self.ensure_capacity(idx.0);
if !self.present[idx.0] {
self.n_present += 1;
}
self.skills[idx.0] = skill;
self.present[idx.0] = true;
}
pub fn get(&self, idx: Index) -> Option<&Skill> {
if idx.0 < self.present.len() && self.present[idx.0] {
Some(&self.skills[idx.0])
} else {
None
}
}
pub fn get_mut(&mut self, idx: Index) -> Option<&mut Skill> {
if idx.0 < self.present.len() && self.present[idx.0] {
Some(&mut self.skills[idx.0])
} else {
None
}
}
#[allow(dead_code)]
pub fn contains(&self, idx: Index) -> bool {
idx.0 < self.present.len() && self.present[idx.0]
}
#[allow(dead_code)]
pub fn len(&self) -> usize {
self.n_present
}
#[allow(dead_code)]
pub fn is_empty(&self) -> bool {
self.n_present == 0
}
pub fn iter(&self) -> impl Iterator<Item = (Index, &Skill)> {
self.present.iter().enumerate().filter_map(|(i, &p)| {
if p {
Some((Index(i), &self.skills[i]))
} else {
None
}
})
}
pub fn iter_mut(&mut self) -> impl Iterator<Item = (Index, &mut Skill)> {
self.skills
.iter_mut()
.zip(self.present.iter())
.enumerate()
.filter_map(|(i, (s, &p))| if p { Some((Index(i), s)) } else { None })
}
pub fn keys(&self) -> impl Iterator<Item = Index> + '_ {
self.present
.iter()
.enumerate()
.filter_map(|(i, &p)| if p { Some(Index(i)) } else { None })
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn insert_then_get() {
let mut store = SkillStore::new();
let idx = Index(3);
store.insert(idx, Skill::default());
assert!(store.contains(idx));
assert_eq!(store.len(), 1);
assert!(store.get(idx).is_some());
}
#[test]
fn missing_returns_none() {
let store = SkillStore::new();
assert!(store.get(Index(0)).is_none());
assert!(!store.contains(Index(42)));
}
#[test]
fn iter_skips_absent_slots() {
let mut store = SkillStore::new();
store.insert(Index(0), Skill::default());
store.insert(Index(5), Skill::default());
let keys: Vec<Index> = store.keys().collect();
assert_eq!(keys, vec![Index(0), Index(5)]);
}
#[test]
fn double_insert_does_not_double_count() {
let mut store = SkillStore::new();
store.insert(Index(2), Skill::default());
store.insert(Index(2), Skill::default());
assert_eq!(store.len(), 1);
}
}