use crate::{ N_INF, drift::{ConstantDrift, Drift}, gaussian::Gaussian, player::Player, }; #[derive(Debug)] pub struct Agent { pub player: Player, pub message: Gaussian, pub last_time: i64, } impl Agent { pub(crate) fn receive(&self, elapsed: i64) -> Gaussian { if self.message != N_INF { self.message .forget(self.player.drift.variance_delta(elapsed)) } else { self.player.prior } } } impl Default for Agent { fn default() -> Self { Self { player: Player::default(), message: N_INF, last_time: i64::MIN, } } } pub(crate) fn clean<'a, D: Drift + 'a, A: Iterator>>( agents: A, last_time: bool, ) { for a in agents { a.message = N_INF; if last_time { a.last_time = i64::MIN; } } }