Merge docs/vocabulary (#75)
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+34
-4
@@ -72,7 +72,22 @@ impl<T: Time, D: Drift<T>, O: Observer<T>, K: Eq + Hash + Clone> HistoryBuilder<
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self
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}
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/// Prior standard deviation.
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/// Prior standard deviation: how unsure the model is about a competitor's
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/// **skill** before it has seen them play.
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///
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/// The first of the two noise knobs, and the one people reach for by
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/// mistake. `sigma` is *epistemic* — it is what the model does not yet
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/// know, and evidence shrinks it. [`HistoryBuilder::beta`] is *aleatoric*
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/// — how much a single showing scatters around the skill, which no amount
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/// of evidence removes.
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///
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/// So: results move ratings too slowly for your taste → raise `sigma` (or
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/// `gamma`, if the problem is that skill genuinely moves). A single upset
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/// swings ratings too far → raise `beta`, because you are telling the model
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/// that one result is weaker evidence than it assumed.
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///
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/// The default is six betas, deliberately wide: a new competitor's first
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/// result should move them a long way.
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///
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/// # Panics
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///
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@@ -91,7 +106,19 @@ impl<T: Time, D: Drift<T>, O: Observer<T>, K: Eq + Hash + Clone> HistoryBuilder<
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self
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}
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/// Per-event performance noise.
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/// Per-event performance noise: how much a single showing scatters around
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/// a competitor's **skill**.
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///
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/// The second noise knob, and the one that sets the scale of the whole
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/// system — [`SIGMA`](crate::SIGMA) and [`GAMMA`](crate::GAMMA) are both
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/// defined as multiples of it. Unlike
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/// [`sigma`](HistoryBuilder::sigma), this is *aleatoric*: it is the
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/// irreducible day-to-day variation, so evidence never shrinks it. It is
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/// also what makes an upset possible at all — with `beta == 0` the better
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/// competitor always wins.
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///
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/// Larger `beta` means each result carries less information, so ratings
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/// move less per game and the draw margin implied by `p_draw` is wider.
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///
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/// # Panics
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///
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@@ -2685,8 +2712,11 @@ impl<T: Time, D: Drift<T>, O: Observer<T>, K: Eq + Hash + Clone> History<T, D, O
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kinds.push(EventKind::Ranked);
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ranks.iter().map(|&r| max_rank - r as f64).collect()
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}
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crate::Outcome::Scored { scores, sigma } => {
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let resolved = sigma.unwrap_or(self.score_sigma);
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crate::Outcome::Scored {
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scores,
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score_sigma,
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} => {
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let resolved = score_sigma.unwrap_or(self.score_sigma);
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if resolved <= 0.0 || resolved.is_nan() {
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return Err(InferenceError::InvalidParameter {
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name: "score_sigma",
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+13
-12
@@ -1,6 +1,6 @@
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//! Outcome of a match.
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//!
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//! `Ranked(ranks)` for ordinal results; `Scored { scores, sigma }` for
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//! `Ranked(ranks)` for ordinal results; `Scored { scores, score_sigma }` for
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//! continuous per-team scores (engages `MarginFactor` in the engine).
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use smallvec::SmallVec;
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@@ -10,7 +10,7 @@ use smallvec::SmallVec;
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/// `Ranked(ranks)`: lower rank = better. Equal ranks mean a tie between those
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/// teams. `ranks.len()` must equal the number of teams in the event.
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///
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/// `Scored { scores, sigma }`: higher score = better. Adjacent (sorted) pairs
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/// `Scored { scores, score_sigma }`: higher score = better. Adjacent (sorted) pairs
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/// feed observed margins to `MarginFactor`. `scores.len()` must equal the
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/// number of teams in the event. `sigma` overrides `HistoryBuilder::score_sigma`
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/// when `Some`; `None` inherits the history default.
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@@ -34,7 +34,8 @@ pub enum Outcome {
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///
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/// Unlike `Ranked`, the *sizes* of the differences are evidence. Teams are
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/// sorted by score and each adjacent pair's observed gap is fed to a
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/// `MarginFactor` as a measurement with standard deviation `sigma`, so
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/// `MarginFactor` as a measurement with standard deviation `score_sigma`,
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/// so
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/// beating a team by ten says more than beating them by one.
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#[non_exhaustive]
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Scored {
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@@ -43,7 +44,7 @@ pub enum Outcome {
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scores: SmallVec<[f64; 4]>,
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/// Per-event noise override. `None` means inherit
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/// `HistoryBuilder::score_sigma`. Must be `> 0.0` if `Some`.
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sigma: Option<f64>,
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score_sigma: Option<f64>,
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},
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}
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@@ -106,20 +107,20 @@ impl Outcome {
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pub fn scores<I: IntoIterator<Item = f64>>(scores: I) -> Self {
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Self::Scored {
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scores: scores.into_iter().collect(),
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sigma: None,
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score_sigma: None,
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}
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}
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/// Explicit per-team continuous scores with a per-event noise override.
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///
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/// `sigma` must be `> 0.0`. Constructing an `Outcome` with a non-positive
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/// or NaN sigma is allowed; the value is rejected with
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/// `score_sigma` must be `> 0.0`. Constructing an `Outcome` with a
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/// non-positive or NaN value is allowed; the value is rejected with
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/// `InferenceError::InvalidParameter` when the event is ingested, so
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/// callers get an error rather than a panic.
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pub fn scores_with_sigma<I: IntoIterator<Item = f64>>(scores: I, sigma: f64) -> Self {
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pub fn scores_with_sigma<I: IntoIterator<Item = f64>>(scores: I, score_sigma: f64) -> Self {
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Self::Scored {
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scores: scores.into_iter().collect(),
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sigma: Some(sigma),
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score_sigma: Some(score_sigma),
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}
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}
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@@ -219,7 +220,7 @@ mod tests {
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fn scores_constructor_leaves_sigma_unset() {
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let o = Outcome::scores([3.0, 1.0]);
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match o {
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Outcome::Scored { scores: _, sigma } => assert!(sigma.is_none()),
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Outcome::Scored { score_sigma, .. } => assert!(score_sigma.is_none()),
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Outcome::Ranked(_) => panic!("expected Scored variant"),
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}
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}
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@@ -228,7 +229,7 @@ mod tests {
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fn scores_with_sigma_sets_sigma_some() {
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let o = Outcome::scores_with_sigma([3.0, 1.0], 2.0);
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match o {
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Outcome::Scored { scores: _, sigma } => assert_eq!(sigma, Some(2.0)),
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Outcome::Scored { score_sigma, .. } => assert_eq!(score_sigma, Some(2.0)),
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Outcome::Ranked(_) => panic!("expected Scored variant"),
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}
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}
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@@ -240,7 +241,7 @@ mod tests {
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fn scores_with_sigma_defers_validation_to_ingestion() {
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let o = Outcome::scores_with_sigma([3.0, 1.0], 0.0);
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match o {
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Outcome::Scored { sigma, .. } => assert_eq!(sigma, Some(0.0)),
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Outcome::Scored { score_sigma, .. } => assert_eq!(score_sigma, Some(0.0)),
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Outcome::Ranked(_) => panic!("expected Scored variant"),
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}
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}
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