refactor(api): rename Agent to Competitor and .player field to .rating
Competitor holds dynamic per-history state (message, last_time) for someone competing; its configuration lives in a Rating. AgentStore renamed to CompetitorStore to match. The internal `clean()` free function's parameter name changed from `agents` to `competitors` for consistency. Local variable names (agent_idx, this_agent) inside history.rs are left unchanged — they represent abstract identifiers, not Competitor instances. Part of T2 of docs/superpowers/specs/2026-04-23-trueskill-engine-redesign-design.md.
This commit is contained in:
@@ -1,7 +1,7 @@
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use criterion::{Criterion, criterion_group, criterion_main};
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use trueskill_tt::{
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BETA, GAMMA, KeyTable, MU, P_DRAW, Rating, SIGMA, agent::Agent, batch::Batch,
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drift::ConstantDrift, gaussian::Gaussian, storage::AgentStore,
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BETA, Competitor, GAMMA, KeyTable, MU, P_DRAW, Rating, SIGMA, batch::Batch,
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drift::ConstantDrift, gaussian::Gaussian, storage::CompetitorStore,
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};
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fn criterion_benchmark(criterion: &mut Criterion) {
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@@ -11,13 +11,13 @@ fn criterion_benchmark(criterion: &mut Criterion) {
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let b = index_map.get_or_create("b");
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let c = index_map.get_or_create("c");
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let mut agents: AgentStore<ConstantDrift> = AgentStore::new();
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let mut agents: CompetitorStore<ConstantDrift> = CompetitorStore::new();
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for agent in [a, b, c] {
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agents.insert(
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agent,
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Agent {
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player: Rating::new(Gaussian::from_ms(MU, SIGMA), BETA, ConstantDrift(GAMMA)),
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Competitor {
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rating: Rating::new(Gaussian::from_ms(MU, SIGMA), BETA, ConstantDrift(GAMMA)),
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..Default::default()
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},
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);
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47
src/agent.rs
47
src/agent.rs
@@ -1,47 +0,0 @@
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use crate::{
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N_INF,
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drift::{ConstantDrift, Drift},
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gaussian::Gaussian,
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rating::Rating,
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};
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#[derive(Debug)]
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pub struct Agent<D: Drift = ConstantDrift> {
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pub player: Rating<D>,
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pub message: Gaussian,
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pub last_time: i64,
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}
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impl<D: Drift> Agent<D> {
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pub(crate) fn receive(&self, elapsed: i64) -> Gaussian {
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if self.message != N_INF {
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self.message
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.forget(self.player.drift.variance_delta(elapsed))
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} else {
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self.player.prior
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}
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}
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}
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impl Default for Agent<ConstantDrift> {
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fn default() -> Self {
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Self {
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player: Rating::default(),
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message: N_INF,
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last_time: i64::MIN,
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}
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}
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}
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pub(crate) fn clean<'a, D: Drift + 'a, A: Iterator<Item = &'a mut Agent<D>>>(
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agents: A,
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last_time: bool,
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) {
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for a in agents {
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a.message = N_INF;
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if last_time {
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a.last_time = i64::MIN;
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}
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}
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}
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45
src/batch.rs
45
src/batch.rs
@@ -7,7 +7,7 @@ use crate::{
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game::Game,
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gaussian::Gaussian,
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rating::Rating,
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storage::{AgentStore, SkillStore},
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storage::{CompetitorStore, SkillStore},
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tuple_gt, tuple_max,
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};
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@@ -50,9 +50,9 @@ impl Item {
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online: bool,
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forward: bool,
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skills: &SkillStore,
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agents: &AgentStore<D>,
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agents: &CompetitorStore<D>,
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) -> Rating<D> {
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let r = &agents[self.agent].player;
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let r = &agents[self.agent].rating;
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let skill = skills.get(self.agent).unwrap();
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if online {
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@@ -91,7 +91,7 @@ impl Event {
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online: bool,
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forward: bool,
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skills: &SkillStore,
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agents: &AgentStore<D>,
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agents: &CompetitorStore<D>,
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) -> Vec<Vec<Rating<D>>> {
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self.teams
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.iter()
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@@ -130,7 +130,7 @@ impl Batch {
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composition: Vec<Vec<Vec<Index>>>,
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results: Vec<Vec<f64>>,
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weights: Vec<Vec<Vec<f64>>>,
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agents: &AgentStore<D>,
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agents: &CompetitorStore<D>,
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) {
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let mut unique = Vec::with_capacity(10);
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@@ -216,7 +216,7 @@ impl Batch {
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.collect::<HashMap<_, _>>()
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}
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pub fn iteration<D: Drift>(&mut self, from: usize, agents: &AgentStore<D>) {
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pub fn iteration<D: Drift>(&mut self, from: usize, agents: &CompetitorStore<D>) {
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for event in self.events.iter_mut().skip(from) {
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let teams = event.within_priors(false, false, &self.skills, agents);
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let result = event.outputs();
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@@ -237,7 +237,7 @@ impl Batch {
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}
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#[allow(dead_code)]
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pub(crate) fn convergence<D: Drift>(&mut self, agents: &AgentStore<D>) -> usize {
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pub(crate) fn convergence<D: Drift>(&mut self, agents: &CompetitorStore<D>) -> usize {
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let epsilon = 1e-6;
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let iterations = 20;
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@@ -269,21 +269,21 @@ impl Batch {
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pub(crate) fn backward_prior_out<D: Drift>(
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&self,
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agent: &Index,
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agents: &AgentStore<D>,
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agents: &CompetitorStore<D>,
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) -> Gaussian {
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let skill = self.skills.get(*agent).unwrap();
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let n = skill.likelihood * skill.backward;
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n.forget(agents[*agent].player.drift.variance_delta(skill.elapsed))
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n.forget(agents[*agent].rating.drift.variance_delta(skill.elapsed))
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}
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pub(crate) fn new_backward_info<D: Drift>(&mut self, agents: &AgentStore<D>) {
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pub(crate) fn new_backward_info<D: Drift>(&mut self, agents: &CompetitorStore<D>) {
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for (agent, skill) in self.skills.iter_mut() {
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skill.backward = agents[agent].message;
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}
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self.iteration(0, agents);
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}
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pub(crate) fn new_forward_info<D: Drift>(&mut self, agents: &AgentStore<D>) {
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pub(crate) fn new_forward_info<D: Drift>(&mut self, agents: &CompetitorStore<D>) {
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for (agent, skill) in self.skills.iter_mut() {
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skill.forward = agents[agent].receive(skill.elapsed);
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}
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@@ -295,7 +295,7 @@ impl Batch {
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online: bool,
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targets: &[Index],
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forward: bool,
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agents: &AgentStore<D>,
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agents: &CompetitorStore<D>,
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) -> f64 {
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// log_evidence is infrequent; a local arena avoids needing &mut self.
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let mut arena = ScratchArena::new();
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@@ -400,7 +400,8 @@ mod tests {
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use super::*;
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use crate::{
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KeyTable, agent::Agent, drift::ConstantDrift, rating::Rating, storage::AgentStore,
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KeyTable, competitor::Competitor, drift::ConstantDrift, rating::Rating,
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storage::CompetitorStore,
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};
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#[test]
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@@ -414,13 +415,13 @@ mod tests {
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let e = index_map.get_or_create("e");
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let f = index_map.get_or_create("f");
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let mut agents: AgentStore<ConstantDrift> = AgentStore::new();
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let mut agents: CompetitorStore<ConstantDrift> = CompetitorStore::new();
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for agent in [a, b, c, d, e, f] {
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agents.insert(
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agent,
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Agent {
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player: Rating::new(
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Competitor {
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rating: Rating::new(
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Gaussian::from_ms(25.0, 25.0 / 3.0),
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25.0 / 6.0,
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ConstantDrift(25.0 / 300.0),
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@@ -490,13 +491,13 @@ mod tests {
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let e = index_map.get_or_create("e");
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let f = index_map.get_or_create("f");
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let mut agents: AgentStore<ConstantDrift> = AgentStore::new();
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let mut agents: CompetitorStore<ConstantDrift> = CompetitorStore::new();
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for agent in [a, b, c, d, e, f] {
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agents.insert(
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agent,
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Agent {
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player: Rating::new(
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Competitor {
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rating: Rating::new(
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Gaussian::from_ms(25.0, 25.0 / 3.0),
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25.0 / 6.0,
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ConstantDrift(25.0 / 300.0),
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@@ -569,13 +570,13 @@ mod tests {
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let e = index_map.get_or_create("e");
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let f = index_map.get_or_create("f");
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let mut agents: AgentStore<ConstantDrift> = AgentStore::new();
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let mut agents: CompetitorStore<ConstantDrift> = CompetitorStore::new();
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for agent in [a, b, c, d, e, f] {
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agents.insert(
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agent,
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Agent {
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player: Rating::new(
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Competitor {
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rating: Rating::new(
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Gaussian::from_ms(25.0, 25.0 / 3.0),
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25.0 / 6.0,
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ConstantDrift(25.0 / 300.0),
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50
src/competitor.rs
Normal file
50
src/competitor.rs
Normal file
@@ -0,0 +1,50 @@
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use crate::{
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N_INF,
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drift::{ConstantDrift, Drift},
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gaussian::Gaussian,
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rating::Rating,
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};
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/// Per-history, temporal state for someone competing.
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///
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/// Renamed from `Agent` in T2; the former `.player` field is now
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/// `.rating` to match the `Player → Rating` rename.
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#[derive(Debug)]
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pub struct Competitor<D: Drift = ConstantDrift> {
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pub rating: Rating<D>,
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pub message: Gaussian,
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pub last_time: i64,
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}
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impl<D: Drift> Competitor<D> {
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pub(crate) fn receive(&self, elapsed: i64) -> Gaussian {
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if self.message != N_INF {
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self.message
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.forget(self.rating.drift.variance_delta(elapsed))
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} else {
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self.rating.prior
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}
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}
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}
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impl Default for Competitor<ConstantDrift> {
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fn default() -> Self {
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Self {
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rating: Rating::default(),
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message: N_INF,
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last_time: i64::MIN,
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}
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}
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}
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pub(crate) fn clean<'a, D: Drift + 'a, C: Iterator<Item = &'a mut Competitor<D>>>(
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competitors: C,
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last_time: bool,
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) {
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for c in competitors {
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c.message = N_INF;
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if last_time {
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c.last_time = i64::MIN;
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}
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}
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}
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@@ -2,13 +2,13 @@ use std::collections::HashMap;
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use crate::{
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BETA, GAMMA, Index, MU, N_INF, P_DRAW, SIGMA,
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agent::{self, Agent},
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batch::{self, Batch},
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competitor::{self, Competitor},
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drift::{ConstantDrift, Drift},
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gaussian::Gaussian,
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rating::Rating,
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sort_time,
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storage::AgentStore,
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storage::CompetitorStore,
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tuple_gt, tuple_max,
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};
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@@ -70,7 +70,7 @@ impl<D: Drift> HistoryBuilder<D> {
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History {
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size: 0,
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batches: Vec::new(),
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agents: AgentStore::new(),
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agents: CompetitorStore::new(),
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time: self.time,
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mu: self.mu,
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sigma: self.sigma,
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@@ -106,7 +106,7 @@ impl Default for HistoryBuilder<ConstantDrift> {
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pub struct History<D: Drift = ConstantDrift> {
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size: usize,
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pub(crate) batches: Vec<Batch>,
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agents: AgentStore<D>,
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agents: CompetitorStore<D>,
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time: bool,
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mu: f64,
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sigma: f64,
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@@ -121,7 +121,7 @@ impl Default for History<ConstantDrift> {
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Self {
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size: 0,
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batches: Vec::new(),
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agents: AgentStore::new(),
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agents: CompetitorStore::new(),
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time: true,
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mu: MU,
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sigma: SIGMA,
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@@ -143,7 +143,7 @@ impl<D: Drift> History<D> {
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fn iteration(&mut self) -> (f64, f64) {
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let mut step = (0.0, 0.0);
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agent::clean(self.agents.values_mut(), false);
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competitor::clean(self.agents.values_mut(), false);
|
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|
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for j in (0..self.batches.len() - 1).rev() {
|
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for agent in self.batches[j + 1].skills.keys() {
|
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@@ -162,7 +162,7 @@ impl<D: Drift> History<D> {
|
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.fold(step, |step, (a, old)| tuple_max(step, old.delta(new[a])));
|
||||
}
|
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|
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agent::clean(self.agents.values_mut(), false);
|
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competitor::clean(self.agents.values_mut(), false);
|
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|
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for j in 1..self.batches.len() {
|
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for agent in self.batches[j - 1].skills.keys() {
|
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@@ -287,7 +287,7 @@ impl<D: Drift> History<D> {
|
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"(length(weights) > 0) & (length(composition) != length(weights))"
|
||||
);
|
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|
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agent::clean(self.agents.values_mut(), true);
|
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competitor::clean(self.agents.values_mut(), true);
|
||||
|
||||
let mut this_agent = Vec::with_capacity(1024);
|
||||
|
||||
@@ -301,8 +301,8 @@ impl<D: Drift> History<D> {
|
||||
if !self.agents.contains(*agent) {
|
||||
self.agents.insert(
|
||||
*agent,
|
||||
Agent {
|
||||
player: priors.remove(agent).unwrap_or_else(|| {
|
||||
Competitor {
|
||||
rating: priors.remove(agent).unwrap_or_else(|| {
|
||||
Rating::new(
|
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Gaussian::from_ms(self.mu, self.sigma),
|
||||
self.beta,
|
||||
|
||||
@@ -3,11 +3,11 @@ use std::{
|
||||
f64::consts::{FRAC_1_SQRT_2, FRAC_2_SQRT_PI, SQRT_2},
|
||||
};
|
||||
|
||||
pub mod agent;
|
||||
#[cfg(feature = "approx")]
|
||||
mod approx;
|
||||
pub(crate) mod arena;
|
||||
pub mod batch;
|
||||
mod competitor;
|
||||
pub mod drift;
|
||||
mod error;
|
||||
pub(crate) mod factor;
|
||||
@@ -20,6 +20,7 @@ mod rating;
|
||||
pub(crate) mod schedule;
|
||||
pub mod storage;
|
||||
|
||||
pub use competitor::Competitor;
|
||||
pub use drift::{ConstantDrift, Drift};
|
||||
pub use error::InferenceError;
|
||||
pub use game::Game;
|
||||
|
||||
@@ -1,125 +0,0 @@
|
||||
use crate::{Index, agent::Agent, drift::Drift};
|
||||
|
||||
/// Dense Vec-backed store for agent state in History.
|
||||
///
|
||||
/// Indexed directly by Index.0, eliminating HashMap hashing in the
|
||||
/// forward/backward sweep. Uses `Vec<Option<Agent<D>>>` so slots can be
|
||||
/// absent without an explicit present mask.
|
||||
#[derive(Debug)]
|
||||
pub struct AgentStore<D: Drift> {
|
||||
agents: Vec<Option<Agent<D>>>,
|
||||
n_present: usize,
|
||||
}
|
||||
|
||||
impl<D: Drift> Default for AgentStore<D> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
agents: Vec::new(),
|
||||
n_present: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<D: Drift> AgentStore<D> {
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
fn ensure_capacity(&mut self, idx: usize) {
|
||||
if idx >= self.agents.len() {
|
||||
self.agents.resize_with(idx + 1, || None);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn insert(&mut self, idx: Index, agent: Agent<D>) {
|
||||
self.ensure_capacity(idx.0);
|
||||
if self.agents[idx.0].is_none() {
|
||||
self.n_present += 1;
|
||||
}
|
||||
self.agents[idx.0] = Some(agent);
|
||||
}
|
||||
|
||||
pub fn get(&self, idx: Index) -> Option<&Agent<D>> {
|
||||
self.agents.get(idx.0).and_then(|slot| slot.as_ref())
|
||||
}
|
||||
|
||||
pub fn get_mut(&mut self, idx: Index) -> Option<&mut Agent<D>> {
|
||||
self.agents.get_mut(idx.0).and_then(|slot| slot.as_mut())
|
||||
}
|
||||
|
||||
pub fn contains(&self, idx: Index) -> bool {
|
||||
self.get(idx).is_some()
|
||||
}
|
||||
|
||||
pub fn len(&self) -> usize {
|
||||
self.n_present
|
||||
}
|
||||
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.n_present == 0
|
||||
}
|
||||
|
||||
pub fn iter(&self) -> impl Iterator<Item = (Index, &Agent<D>)> {
|
||||
self.agents
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter_map(|(i, slot)| slot.as_ref().map(|a| (Index(i), a)))
|
||||
}
|
||||
|
||||
pub fn iter_mut(&mut self) -> impl Iterator<Item = (Index, &mut Agent<D>)> {
|
||||
self.agents
|
||||
.iter_mut()
|
||||
.enumerate()
|
||||
.filter_map(|(i, slot)| slot.as_mut().map(|a| (Index(i), a)))
|
||||
}
|
||||
|
||||
pub fn values_mut(&mut self) -> impl Iterator<Item = &mut Agent<D>> {
|
||||
self.agents.iter_mut().filter_map(|s| s.as_mut())
|
||||
}
|
||||
}
|
||||
|
||||
impl<D: Drift> std::ops::Index<Index> for AgentStore<D> {
|
||||
type Output = Agent<D>;
|
||||
fn index(&self, idx: Index) -> &Agent<D> {
|
||||
self.get(idx).expect("agent not found at index")
|
||||
}
|
||||
}
|
||||
|
||||
impl<D: Drift> std::ops::IndexMut<Index> for AgentStore<D> {
|
||||
fn index_mut(&mut self, idx: Index) -> &mut Agent<D> {
|
||||
self.get_mut(idx).expect("agent not found at index")
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::{agent::Agent, drift::ConstantDrift};
|
||||
|
||||
#[test]
|
||||
fn insert_then_get() {
|
||||
let mut store: AgentStore<ConstantDrift> = AgentStore::new();
|
||||
let idx = Index(7);
|
||||
store.insert(idx, Agent::default());
|
||||
assert!(store.contains(idx));
|
||||
assert_eq!(store.len(), 1);
|
||||
assert!(store.get(idx).is_some());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn iter_in_index_order() {
|
||||
let mut store: AgentStore<ConstantDrift> = AgentStore::new();
|
||||
store.insert(Index(2), Agent::default());
|
||||
store.insert(Index(0), Agent::default());
|
||||
store.insert(Index(5), Agent::default());
|
||||
let keys: Vec<Index> = store.iter().map(|(i, _)| i).collect();
|
||||
assert_eq!(keys, vec![Index(0), Index(2), Index(5)]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn index_operator_works() {
|
||||
let mut store: AgentStore<ConstantDrift> = AgentStore::new();
|
||||
store.insert(Index(3), Agent::default());
|
||||
let _ = &store[Index(3)];
|
||||
}
|
||||
}
|
||||
127
src/storage/competitor_store.rs
Normal file
127
src/storage/competitor_store.rs
Normal file
@@ -0,0 +1,127 @@
|
||||
use crate::{Index, competitor::Competitor, drift::Drift};
|
||||
|
||||
/// Dense Vec-backed store for competitor state in History.
|
||||
///
|
||||
/// Indexed directly by Index.0, eliminating HashMap hashing in the
|
||||
/// forward/backward sweep. Uses `Vec<Option<Competitor<D>>>` so slots can be
|
||||
/// absent without an explicit present mask.
|
||||
#[derive(Debug)]
|
||||
pub struct CompetitorStore<D: Drift> {
|
||||
competitors: Vec<Option<Competitor<D>>>,
|
||||
n_present: usize,
|
||||
}
|
||||
|
||||
impl<D: Drift> Default for CompetitorStore<D> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
competitors: Vec::new(),
|
||||
n_present: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<D: Drift> CompetitorStore<D> {
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
fn ensure_capacity(&mut self, idx: usize) {
|
||||
if idx >= self.competitors.len() {
|
||||
self.competitors.resize_with(idx + 1, || None);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn insert(&mut self, idx: Index, competitor: Competitor<D>) {
|
||||
self.ensure_capacity(idx.0);
|
||||
if self.competitors[idx.0].is_none() {
|
||||
self.n_present += 1;
|
||||
}
|
||||
self.competitors[idx.0] = Some(competitor);
|
||||
}
|
||||
|
||||
pub fn get(&self, idx: Index) -> Option<&Competitor<D>> {
|
||||
self.competitors.get(idx.0).and_then(|slot| slot.as_ref())
|
||||
}
|
||||
|
||||
pub fn get_mut(&mut self, idx: Index) -> Option<&mut Competitor<D>> {
|
||||
self.competitors
|
||||
.get_mut(idx.0)
|
||||
.and_then(|slot| slot.as_mut())
|
||||
}
|
||||
|
||||
pub fn contains(&self, idx: Index) -> bool {
|
||||
self.get(idx).is_some()
|
||||
}
|
||||
|
||||
pub fn len(&self) -> usize {
|
||||
self.n_present
|
||||
}
|
||||
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.n_present == 0
|
||||
}
|
||||
|
||||
pub fn iter(&self) -> impl Iterator<Item = (Index, &Competitor<D>)> {
|
||||
self.competitors
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter_map(|(i, slot)| slot.as_ref().map(|a| (Index(i), a)))
|
||||
}
|
||||
|
||||
pub fn iter_mut(&mut self) -> impl Iterator<Item = (Index, &mut Competitor<D>)> {
|
||||
self.competitors
|
||||
.iter_mut()
|
||||
.enumerate()
|
||||
.filter_map(|(i, slot)| slot.as_mut().map(|a| (Index(i), a)))
|
||||
}
|
||||
|
||||
pub fn values_mut(&mut self) -> impl Iterator<Item = &mut Competitor<D>> {
|
||||
self.competitors.iter_mut().filter_map(|s| s.as_mut())
|
||||
}
|
||||
}
|
||||
|
||||
impl<D: Drift> std::ops::Index<Index> for CompetitorStore<D> {
|
||||
type Output = Competitor<D>;
|
||||
fn index(&self, idx: Index) -> &Competitor<D> {
|
||||
self.get(idx).expect("competitor not found at index")
|
||||
}
|
||||
}
|
||||
|
||||
impl<D: Drift> std::ops::IndexMut<Index> for CompetitorStore<D> {
|
||||
fn index_mut(&mut self, idx: Index) -> &mut Competitor<D> {
|
||||
self.get_mut(idx).expect("competitor not found at index")
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::{competitor::Competitor, drift::ConstantDrift};
|
||||
|
||||
#[test]
|
||||
fn insert_then_get() {
|
||||
let mut store: CompetitorStore<ConstantDrift> = CompetitorStore::new();
|
||||
let idx = Index(7);
|
||||
store.insert(idx, Competitor::default());
|
||||
assert!(store.contains(idx));
|
||||
assert_eq!(store.len(), 1);
|
||||
assert!(store.get(idx).is_some());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn iter_in_index_order() {
|
||||
let mut store: CompetitorStore<ConstantDrift> = CompetitorStore::new();
|
||||
store.insert(Index(2), Competitor::default());
|
||||
store.insert(Index(0), Competitor::default());
|
||||
store.insert(Index(5), Competitor::default());
|
||||
let keys: Vec<Index> = store.iter().map(|(i, _)| i).collect();
|
||||
assert_eq!(keys, vec![Index(0), Index(2), Index(5)]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn index_operator_works() {
|
||||
let mut store: CompetitorStore<ConstantDrift> = CompetitorStore::new();
|
||||
store.insert(Index(3), Competitor::default());
|
||||
let _ = &store[Index(3)];
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
mod agent_store;
|
||||
mod competitor_store;
|
||||
mod skill_store;
|
||||
|
||||
pub use agent_store::AgentStore;
|
||||
pub use competitor_store::CompetitorStore;
|
||||
pub(crate) use skill_store::SkillStore;
|
||||
|
||||
Reference in New Issue
Block a user