T0 + T1 + T2: engine redesign through new API surface (#1)
Implements tiers T0, T1, T2 of `docs/superpowers/specs/2026-04-23-trueskill-engine-redesign-design.md`. All three tiers have landed together on this branch because they build on one another; this PR rolls them up for a single review pass. Per-tier plans: - T0: `docs/superpowers/plans/2026-04-23-t0-numerical-parity.md` - T1: `docs/superpowers/plans/2026-04-24-t1-factor-graph.md` - T2: `docs/superpowers/plans/2026-04-24-t2-new-api-surface.md` ## Summary ### T0 — Numerical parity (internal) - `Gaussian` switched to natural-parameter storage `(pi, tau)`; mul/div now ~7× faster (218 ps vs 1.57 ns). - `HashMap<Index, _>` → dense `Vec<_>` keyed by `Index.0` (via `AgentStore<D>`, `SkillStore`). - `ScratchArena` eliminates per-event allocations in `Game::likelihoods`. - `InferenceError` seed type added (1 variant). - 38 → 53 tests passing through T1. - Benchmark: `Batch::iteration` 29.84 → 21.25 µs. ### T1 — Factor graph machinery (internal) - `Factor` trait + `BuiltinFactor` enum (TeamSum / RankDiff / Trunc) driving within-game inference. - `VarStore` flat storage for variable marginals. - `Schedule` trait + `EpsilonOrMax` impl replacing the hand-rolled EP loop. - `Game::likelihoods` rebuilt on the factor-graph machinery; iteration counts and goldens preserved to within 1e-6. - 53 tests passing. - Benchmark: `Batch::iteration` 23.01 µs (slight regression absorbed in T2). ### T2 — New API surface (breaking) **Renames:** - `IndexMap → KeyTable`, `Player → Rating`, `Agent → Competitor`, `Batch → TimeSlice` **New types:** - `Time` trait with `Untimed` ZST and `i64` impls; `Drift<T>`, `Rating<T, D>`, `Competitor<T, D>`, `TimeSlice<T>`, `History<T, D, O, K>` all generic. - `Event<T, K>`, `Team<K>`, `Member<K>`, `Outcome` (`Ranked` variant; `#[non_exhaustive]`). - `Observer<T>` trait + `NullObserver`. - `ConvergenceOptions`, `ConvergenceReport`. - `GameOptions`, `OwnedGame<T, D>`. **Three-tier ingestion:** - `history.record_winner(&K, &K, T)` / `record_draw(&K, &K, T)` — 1v1 convenience. - `history.add_events(iter)` — typed bulk. - `history.event(T).team([...]).weights([...]).ranking([...]).commit()` — fluent. **Query API:** `current_skill`, `learning_curve`, `learning_curves` (keyed on `K`), `log_evidence`, `log_evidence_for`, `predict_quality`, `predict_outcome`. **Game constructors:** `ranked`, `one_v_one`, `free_for_all`, `custom` — all returning `Result<_, InferenceError>`. **`factors` module:** `Factor`, `Schedule`, `VarStore`, `VarId`, `BuiltinFactor`, `EpsilonOrMax`, `ScheduleReport`, `TeamSumFactor`, `RankDiffFactor`, `TruncFactor` now public. **Errors:** `InferenceError` gains `MismatchedShape`, `InvalidProbability`, `ConvergenceFailed`; boundary panics converted to `Result`. **Removed (breaking):** `History::convergence(iters, eps, verbose)`, `HistoryBuilder::gamma(f64)`, `HistoryBuilder::time(bool)`, `History.time: bool`, `learning_curves_by_index`, nested-Vec public `add_events`. ## Behavior change (documented in CHANGELOG) `Time = Untimed` has `elapsed_to → 0`, so no drift accumulates between slices. The old `time=false` mode implicitly forced `elapsed=1` on reappearance via an `i64::MAX` sentinel — that quirk is not reproducible under a typed time axis. Tests that depended on it now use `History::<i64, _>` with explicit `1..=n` timestamps. One test (`test_env_ttt`) had 3 Gaussian goldens updated to reflect the corrected semantics; documented in commit `33a7d90`. ## Final numbers | Metric | Before T0 | After T2 | Delta | |---|---|---|---| | `Batch::iteration` | 29.84 µs | 21.36 µs | **-28%** | | `Gaussian::mul` | 1.57 ns | 219 ps | **-86%** | | `Gaussian::div` | 1.57 ns | 219 ps | **-86%** | | Tests passing | 38 | 90 | +52 | All other Gaussian ops unchanged (~219 ps add/sub, ~264 ps pi/tau reads). ## Test plan - [x] `cargo test --features approx` — 90/90 pass (68 lib + 10 api_shape + 6 game + 4 record_winner + 2 equivalence) - [x] `cargo clippy --all-targets --features approx -- -D warnings` — clean - [x] `cargo +nightly fmt --check` — clean - [x] `cargo bench --bench batch` — 21.36 µs - [x] `cargo bench --bench gaussian` — unchanged from T1 - [x] `cargo run --example atp --features approx` — rewritten in new API, runs clean - [x] Historical Game-level goldens preserved in `tests/equivalence.rs` - [x] Public API matches spec Section 4 (verified by integration tests in `tests/api_shape.rs`) ## Commit history ~45 commits total across T0 + T1 + T2. Each task is self-contained and individually tested; the branch is bisectable. See `git log main..t2-new-api-surface` for the full list. ## Deferred to later tiers - `Outcome::Scored` + `MarginFactor` — T4 - `Damped` / `Residual` schedules — T4 - `Send + Sync` bounds + Rayon parallelism — T3 - N-team `predict_outcome` — T4 - `Game::custom` full ergonomics — T4 🤖 Generated with [Claude Code](https://claude.com/claude-code) Reviewed-on: #1 Co-authored-by: Anders Olsson <anders.e.olsson@gmail.com> Co-committed-by: Anders Olsson <anders.e.olsson@gmail.com>
This commit was merged in pull request #1.
This commit is contained in:
665
src/time_slice.rs
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665
src/time_slice.rs
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@@ -0,0 +1,665 @@
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//! A single time step's worth of events.
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//!
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//! Renamed from `Batch` in T2.
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use std::collections::HashMap;
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use crate::{
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Index, N_INF,
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arena::ScratchArena,
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drift::Drift,
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game::Game,
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gaussian::Gaussian,
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rating::Rating,
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storage::{CompetitorStore, SkillStore},
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time::Time,
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tuple_gt, tuple_max,
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};
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#[derive(Debug)]
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pub(crate) struct Skill {
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pub(crate) forward: Gaussian,
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backward: Gaussian,
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likelihood: Gaussian,
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pub(crate) elapsed: i64,
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pub(crate) online: Gaussian,
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}
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impl Skill {
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pub(crate) fn posterior(&self) -> Gaussian {
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self.likelihood * self.backward * self.forward
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}
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}
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impl Default for Skill {
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fn default() -> Self {
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Self {
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forward: N_INF,
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backward: N_INF,
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likelihood: N_INF,
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elapsed: 0,
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online: N_INF,
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}
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}
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}
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#[derive(Debug)]
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struct Item {
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agent: Index,
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likelihood: Gaussian,
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}
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impl Item {
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fn within_prior<T: Time, D: Drift<T>>(
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&self,
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online: bool,
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forward: bool,
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skills: &SkillStore,
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agents: &CompetitorStore<T, D>,
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) -> Rating<T, D> {
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let r = &agents[self.agent].rating;
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let skill = skills.get(self.agent).unwrap();
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if online {
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Rating::new(skill.online, r.beta, r.drift)
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} else if forward {
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Rating::new(skill.forward, r.beta, r.drift)
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} else {
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Rating::new(skill.posterior() / self.likelihood, r.beta, r.drift)
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}
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}
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}
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#[derive(Debug)]
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struct Team {
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items: Vec<Item>,
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output: f64,
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}
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#[derive(Debug)]
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pub(crate) struct Event {
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teams: Vec<Team>,
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evidence: f64,
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weights: Vec<Vec<f64>>,
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}
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impl Event {
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fn outputs(&self) -> Vec<f64> {
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self.teams
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.iter()
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.map(|team| team.output)
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.collect::<Vec<_>>()
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}
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pub(crate) fn within_priors<T: Time, D: Drift<T>>(
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&self,
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online: bool,
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forward: bool,
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skills: &SkillStore,
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agents: &CompetitorStore<T, D>,
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) -> Vec<Vec<Rating<T, D>>> {
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self.teams
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.iter()
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.map(|team| {
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team.items
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.iter()
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.map(|item| item.within_prior(online, forward, skills, agents))
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.collect::<Vec<_>>()
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})
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.collect::<Vec<_>>()
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}
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}
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#[derive(Debug)]
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pub struct TimeSlice<T: Time = i64> {
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pub(crate) events: Vec<Event>,
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pub(crate) skills: SkillStore,
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pub(crate) time: T,
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p_draw: f64,
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arena: ScratchArena,
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}
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impl<T: Time> TimeSlice<T> {
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pub fn new(time: T, p_draw: f64) -> Self {
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Self {
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events: Vec::new(),
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skills: SkillStore::new(),
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time,
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p_draw,
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arena: ScratchArena::new(),
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}
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}
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pub fn add_events<D: Drift<T>>(
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&mut self,
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composition: Vec<Vec<Vec<Index>>>,
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results: Vec<Vec<f64>>,
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weights: Vec<Vec<Vec<f64>>>,
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agents: &CompetitorStore<T, D>,
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) {
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let mut unique = Vec::with_capacity(10);
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let this_agent = composition.iter().flatten().flatten().filter(|idx| {
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if !unique.contains(idx) {
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unique.push(*idx);
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return true;
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}
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false
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});
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for idx in this_agent {
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let elapsed = compute_elapsed(agents[*idx].last_time.as_ref(), &self.time);
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if let Some(skill) = self.skills.get_mut(*idx) {
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skill.elapsed = elapsed;
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skill.forward = agents[*idx].receive(&self.time);
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} else {
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self.skills.insert(
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*idx,
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Skill {
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forward: agents[*idx].receive(&self.time),
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elapsed,
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..Default::default()
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},
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);
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}
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}
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let events = composition.iter().enumerate().map(|(e, event)| {
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let teams = event
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.iter()
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.enumerate()
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.map(|(t, team)| {
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let items = team
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.iter()
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.map(|&agent| Item {
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agent,
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likelihood: N_INF,
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})
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.collect::<Vec<_>>();
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Team {
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items,
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output: if results.is_empty() {
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(event.len() - (t + 1)) as f64
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} else {
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results[e][t]
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},
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}
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})
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.collect::<Vec<_>>();
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let weights = if weights.is_empty() {
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teams
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.iter()
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.map(|team| vec![1.0; team.items.len()])
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.collect::<Vec<_>>()
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} else {
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weights[e].clone()
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};
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Event {
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teams,
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evidence: 0.0,
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weights,
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}
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});
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let from = self.events.len();
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self.events.extend(events);
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self.iteration(from, agents);
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}
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pub(crate) fn posteriors(&self) -> HashMap<Index, Gaussian> {
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self.skills
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.iter()
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.map(|(idx, skill)| (idx, skill.posterior()))
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.collect::<HashMap<_, _>>()
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}
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pub fn iteration<D: Drift<T>>(&mut self, from: usize, agents: &CompetitorStore<T, D>) {
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for event in self.events.iter_mut().skip(from) {
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let teams = event.within_priors(false, false, &self.skills, agents);
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let result = event.outputs();
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let g = Game::ranked_with_arena(
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teams,
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&result,
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&event.weights,
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self.p_draw,
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&mut self.arena,
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);
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for (t, team) in event.teams.iter_mut().enumerate() {
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for (i, item) in team.items.iter_mut().enumerate() {
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let old_likelihood = self.skills.get(item.agent).unwrap().likelihood;
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let new_likelihood = (old_likelihood / item.likelihood) * g.likelihoods[t][i];
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self.skills.get_mut(item.agent).unwrap().likelihood = new_likelihood;
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item.likelihood = g.likelihoods[t][i];
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}
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}
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event.evidence = g.evidence;
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}
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}
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#[allow(dead_code)]
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pub(crate) fn convergence<D: Drift<T>>(&mut self, agents: &CompetitorStore<T, D>) -> usize {
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let epsilon = 1e-6;
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let iterations = 20;
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let mut step = (f64::INFINITY, f64::INFINITY);
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let mut i = 0;
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while tuple_gt(step, epsilon) && i < iterations {
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let old = self.posteriors();
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self.iteration(0, agents);
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let new = self.posteriors();
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step = old.iter().fold((0.0, 0.0), |step, (a, old)| {
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tuple_max(step, old.delta(new[a]))
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});
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i += 1;
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}
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i
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}
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pub(crate) fn forward_prior_out(&self, agent: &Index) -> Gaussian {
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let skill = self.skills.get(*agent).unwrap();
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skill.forward * skill.likelihood
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}
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pub(crate) fn backward_prior_out<D: Drift<T>>(
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&self,
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agent: &Index,
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agents: &CompetitorStore<T, D>,
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) -> Gaussian {
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let skill = self.skills.get(*agent).unwrap();
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let n = skill.likelihood * skill.backward;
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n.forget(
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agents[*agent]
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.rating
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.drift
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.variance_for_elapsed(skill.elapsed),
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)
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}
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pub(crate) fn new_backward_info<D: Drift<T>>(&mut self, agents: &CompetitorStore<T, D>) {
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for (agent, skill) in self.skills.iter_mut() {
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skill.backward = agents[agent].message;
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}
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self.iteration(0, agents);
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}
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pub(crate) fn new_forward_info<D: Drift<T>>(&mut self, agents: &CompetitorStore<T, D>) {
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for (agent, skill) in self.skills.iter_mut() {
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skill.forward = agents[agent].receive_for_elapsed(skill.elapsed);
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}
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self.iteration(0, agents);
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}
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pub(crate) fn log_evidence<D: Drift<T>>(
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&self,
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online: bool,
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targets: &[Index],
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forward: bool,
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agents: &CompetitorStore<T, D>,
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) -> f64 {
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// log_evidence is infrequent; a local arena avoids needing &mut self.
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let mut arena = ScratchArena::new();
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if targets.is_empty() {
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if online || forward {
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self.events
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.iter()
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.map(|event| {
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Game::ranked_with_arena(
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event.within_priors(online, forward, &self.skills, agents),
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&event.outputs(),
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&event.weights,
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self.p_draw,
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&mut arena,
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)
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.evidence
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.ln()
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})
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.sum()
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} else {
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self.events.iter().map(|event| event.evidence.ln()).sum()
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}
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} else if online || forward {
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self.events
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.iter()
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.enumerate()
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.filter(|(_, event)| {
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event
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.teams
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.iter()
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.flat_map(|team| &team.items)
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.any(|item| targets.contains(&item.agent))
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})
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.map(|(_, event)| {
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Game::ranked_with_arena(
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event.within_priors(online, forward, &self.skills, agents),
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&event.outputs(),
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&event.weights,
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self.p_draw,
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&mut arena,
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)
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.evidence
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.ln()
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})
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.sum()
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} else {
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self.events
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.iter()
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.filter(|event| {
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event
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.teams
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.iter()
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.flat_map(|team| &team.items)
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.any(|item| targets.contains(&item.agent))
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})
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.map(|event| event.evidence.ln())
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.sum()
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}
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}
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pub fn get_composition(&self) -> Vec<Vec<Vec<Index>>> {
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self.events
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.iter()
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.map(|event| {
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event
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.teams
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.iter()
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.map(|team| team.items.iter().map(|item| item.agent).collect::<Vec<_>>())
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.collect::<Vec<_>>()
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})
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.collect::<Vec<_>>()
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}
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pub fn get_results(&self) -> Vec<Vec<f64>> {
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self.events
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.iter()
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.map(|event| {
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event
|
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.teams
|
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.iter()
|
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.map(|team| team.output)
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.collect::<Vec<_>>()
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})
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.collect::<Vec<_>>()
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}
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}
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pub(crate) fn compute_elapsed<T: Time>(last: Option<&T>, current: &T) -> i64 {
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last.map(|l| l.elapsed_to(current).max(0)).unwrap_or(0)
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}
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#[cfg(test)]
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mod tests {
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use approx::assert_ulps_eq;
|
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|
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use super::*;
|
||||
use crate::{
|
||||
KeyTable, competitor::Competitor, drift::ConstantDrift, rating::Rating,
|
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storage::CompetitorStore,
|
||||
};
|
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|
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#[test]
|
||||
fn test_one_event_each() {
|
||||
let mut index_map = KeyTable::new();
|
||||
|
||||
let a = index_map.get_or_create("a");
|
||||
let b = index_map.get_or_create("b");
|
||||
let c = index_map.get_or_create("c");
|
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let d = index_map.get_or_create("d");
|
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let e = index_map.get_or_create("e");
|
||||
let f = index_map.get_or_create("f");
|
||||
|
||||
let mut agents: CompetitorStore<i64, ConstantDrift> = CompetitorStore::new();
|
||||
|
||||
for agent in [a, b, c, d, e, f] {
|
||||
agents.insert(
|
||||
agent,
|
||||
Competitor {
|
||||
rating: Rating::new(
|
||||
Gaussian::from_ms(25.0, 25.0 / 3.0),
|
||||
25.0 / 6.0,
|
||||
ConstantDrift(25.0 / 300.0),
|
||||
),
|
||||
..Default::default()
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
let mut time_slice = TimeSlice::new(0i64, 0.0);
|
||||
|
||||
time_slice.add_events(
|
||||
vec![
|
||||
vec![vec![a], vec![b]],
|
||||
vec![vec![c], vec![d]],
|
||||
vec![vec![e], vec![f]],
|
||||
],
|
||||
vec![vec![1.0, 0.0], vec![0.0, 1.0], vec![1.0, 0.0]],
|
||||
vec![],
|
||||
&agents,
|
||||
);
|
||||
|
||||
let post = time_slice.posteriors();
|
||||
|
||||
assert_ulps_eq!(
|
||||
post[&a],
|
||||
Gaussian::from_ms(29.205220, 7.194481),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&b],
|
||||
Gaussian::from_ms(20.794779, 7.194481),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&c],
|
||||
Gaussian::from_ms(20.794779, 7.194481),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&d],
|
||||
Gaussian::from_ms(29.205220, 7.194481),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&e],
|
||||
Gaussian::from_ms(29.205220, 7.194481),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&f],
|
||||
Gaussian::from_ms(20.794779, 7.194481),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
|
||||
assert_eq!(time_slice.convergence(&agents), 1);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_same_strength() {
|
||||
let mut index_map = KeyTable::new();
|
||||
|
||||
let a = index_map.get_or_create("a");
|
||||
let b = index_map.get_or_create("b");
|
||||
let c = index_map.get_or_create("c");
|
||||
let d = index_map.get_or_create("d");
|
||||
let e = index_map.get_or_create("e");
|
||||
let f = index_map.get_or_create("f");
|
||||
|
||||
let mut agents: CompetitorStore<i64, ConstantDrift> = CompetitorStore::new();
|
||||
|
||||
for agent in [a, b, c, d, e, f] {
|
||||
agents.insert(
|
||||
agent,
|
||||
Competitor {
|
||||
rating: Rating::new(
|
||||
Gaussian::from_ms(25.0, 25.0 / 3.0),
|
||||
25.0 / 6.0,
|
||||
ConstantDrift(25.0 / 300.0),
|
||||
),
|
||||
..Default::default()
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
let mut time_slice = TimeSlice::new(0i64, 0.0);
|
||||
|
||||
time_slice.add_events(
|
||||
vec![
|
||||
vec![vec![a], vec![b]],
|
||||
vec![vec![a], vec![c]],
|
||||
vec![vec![b], vec![c]],
|
||||
],
|
||||
vec![vec![1.0, 0.0], vec![0.0, 1.0], vec![1.0, 0.0]],
|
||||
vec![],
|
||||
&agents,
|
||||
);
|
||||
|
||||
let post = time_slice.posteriors();
|
||||
|
||||
assert_ulps_eq!(
|
||||
post[&a],
|
||||
Gaussian::from_ms(24.960978, 6.298544),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&b],
|
||||
Gaussian::from_ms(27.095590, 6.010330),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&c],
|
||||
Gaussian::from_ms(24.889681, 5.866311),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
|
||||
assert!(time_slice.convergence(&agents) > 1);
|
||||
|
||||
let post = time_slice.posteriors();
|
||||
|
||||
assert_ulps_eq!(
|
||||
post[&a],
|
||||
Gaussian::from_ms(25.000000, 5.419212),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&b],
|
||||
Gaussian::from_ms(25.000000, 5.419212),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&c],
|
||||
Gaussian::from_ms(25.000000, 5.419212),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_add_events() {
|
||||
let mut index_map = KeyTable::new();
|
||||
|
||||
let a = index_map.get_or_create("a");
|
||||
let b = index_map.get_or_create("b");
|
||||
let c = index_map.get_or_create("c");
|
||||
let d = index_map.get_or_create("d");
|
||||
let e = index_map.get_or_create("e");
|
||||
let f = index_map.get_or_create("f");
|
||||
|
||||
let mut agents: CompetitorStore<i64, ConstantDrift> = CompetitorStore::new();
|
||||
|
||||
for agent in [a, b, c, d, e, f] {
|
||||
agents.insert(
|
||||
agent,
|
||||
Competitor {
|
||||
rating: Rating::new(
|
||||
Gaussian::from_ms(25.0, 25.0 / 3.0),
|
||||
25.0 / 6.0,
|
||||
ConstantDrift(25.0 / 300.0),
|
||||
),
|
||||
..Default::default()
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
let mut time_slice = TimeSlice::new(0i64, 0.0);
|
||||
|
||||
time_slice.add_events(
|
||||
vec![
|
||||
vec![vec![a], vec![b]],
|
||||
vec![vec![a], vec![c]],
|
||||
vec![vec![b], vec![c]],
|
||||
],
|
||||
vec![vec![1.0, 0.0], vec![0.0, 1.0], vec![1.0, 0.0]],
|
||||
vec![],
|
||||
&agents,
|
||||
);
|
||||
|
||||
time_slice.convergence(&agents);
|
||||
|
||||
let post = time_slice.posteriors();
|
||||
|
||||
assert_ulps_eq!(
|
||||
post[&a],
|
||||
Gaussian::from_ms(25.000000, 5.419212),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&b],
|
||||
Gaussian::from_ms(25.000000, 5.419212),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&c],
|
||||
Gaussian::from_ms(25.000000, 5.419212),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
|
||||
time_slice.add_events(
|
||||
vec![
|
||||
vec![vec![a], vec![b]],
|
||||
vec![vec![a], vec![c]],
|
||||
vec![vec![b], vec![c]],
|
||||
],
|
||||
vec![vec![1.0, 0.0], vec![0.0, 1.0], vec![1.0, 0.0]],
|
||||
vec![],
|
||||
&agents,
|
||||
);
|
||||
|
||||
assert_eq!(time_slice.events.len(), 6);
|
||||
|
||||
time_slice.convergence(&agents);
|
||||
|
||||
let post = time_slice.posteriors();
|
||||
|
||||
assert_ulps_eq!(
|
||||
post[&a],
|
||||
Gaussian::from_ms(25.000003, 3.880150),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&b],
|
||||
Gaussian::from_ms(25.000003, 3.880150),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
assert_ulps_eq!(
|
||||
post[&c],
|
||||
Gaussian::from_ms(25.000003, 3.880150),
|
||||
epsilon = 1e-6
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user