refactor(api): generify Drift, Rating, Competitor, TimeSlice, CompetitorStore, History over T: Time

Drift now takes &T -> &T and is generic over the time axis. Untimed
impls return elapsed=0. ConstantDrift impl covers all T via the Time
trait. An additional variance_for_elapsed(i64) method on the trait
serves callers that work with the pre-cached i64 elapsed count.

Competitor.last_time moves from i64 with MIN sentinel to Option<T>
with None sentinel. receive(&T) computes variance from last_time
dynamically; receive_for_elapsed(i64) uses a pre-cached elapsed count
(needed in convergence sweeps where last_time has already advanced).

TimeSlice.time changes from i64 to T. compute_elapsed is now generic
over T and takes Option<&T> for the last-seen time. new_forward_info
uses receive_for_elapsed to preserve the cached elapsed during sweeps.

History<D> becomes History<T, D>; HistoryBuilder<D> becomes
HistoryBuilder<T, D>; Game<D> becomes Game<T, D>. Defaults keep
existing call sites compiling with zero changes: T = i64,
D = ConstantDrift.

add_events / add_events_with_prior stay on impl History<i64, D> since
times: Vec<i64> is i64-specific (Task 8 will generalise this).

In !self.time mode the old i64::MAX sentinel guaranteed elapsed=1 for
every slice transition regardless of time gaps. Replaced by advancing
all previously-seen agents' last_time to Some(current_slice_time) at
the end of each slice; this preserves elapsed=1 between adjacent
slices in sequential-integer untimed mode.

The time: bool field on History and .time(bool) on HistoryBuilder are
NOT removed by this task — deferred to Task 8 so this commit is
purely a type-level generification.

Part of T2 of docs/superpowers/specs/2026-04-23-trueskill-engine-redesign-design.md.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-24 11:50:35 +02:00
parent a285c1a0f2
commit 59e4cb35cc
8 changed files with 228 additions and 165 deletions

View File

@@ -12,6 +12,7 @@ use crate::{
gaussian::Gaussian,
rating::Rating,
storage::{CompetitorStore, SkillStore},
time::Time,
tuple_gt, tuple_max,
};
@@ -49,13 +50,13 @@ struct Item {
}
impl Item {
fn within_prior<D: Drift>(
fn within_prior<T: Time, D: Drift<T>>(
&self,
online: bool,
forward: bool,
skills: &SkillStore,
agents: &CompetitorStore<D>,
) -> Rating<D> {
agents: &CompetitorStore<T, D>,
) -> Rating<T, D> {
let r = &agents[self.agent].rating;
let skill = skills.get(self.agent).unwrap();
@@ -90,13 +91,13 @@ impl Event {
.collect::<Vec<_>>()
}
pub(crate) fn within_priors<D: Drift>(
pub(crate) fn within_priors<T: Time, D: Drift<T>>(
&self,
online: bool,
forward: bool,
skills: &SkillStore,
agents: &CompetitorStore<D>,
) -> Vec<Vec<Rating<D>>> {
agents: &CompetitorStore<T, D>,
) -> Vec<Vec<Rating<T, D>>> {
self.teams
.iter()
.map(|team| {
@@ -110,16 +111,16 @@ impl Event {
}
#[derive(Debug)]
pub struct TimeSlice {
pub struct TimeSlice<T: Time = i64> {
pub(crate) events: Vec<Event>,
pub(crate) skills: SkillStore,
pub(crate) time: i64,
pub(crate) time: T,
p_draw: f64,
arena: ScratchArena,
}
impl TimeSlice {
pub fn new(time: i64, p_draw: f64) -> Self {
impl<T: Time> TimeSlice<T> {
pub fn new(time: T, p_draw: f64) -> Self {
Self {
events: Vec::new(),
skills: SkillStore::new(),
@@ -129,12 +130,12 @@ impl TimeSlice {
}
}
pub fn add_events<D: Drift>(
pub fn add_events<D: Drift<T>>(
&mut self,
composition: Vec<Vec<Vec<Index>>>,
results: Vec<Vec<f64>>,
weights: Vec<Vec<Vec<f64>>>,
agents: &CompetitorStore<D>,
agents: &CompetitorStore<T, D>,
) {
let mut unique = Vec::with_capacity(10);
@@ -149,16 +150,16 @@ impl TimeSlice {
});
for idx in this_agent {
let elapsed = compute_elapsed(agents[*idx].last_time, self.time);
let elapsed = compute_elapsed(agents[*idx].last_time.as_ref(), &self.time);
if let Some(skill) = self.skills.get_mut(*idx) {
skill.elapsed = elapsed;
skill.forward = agents[*idx].receive(elapsed);
skill.forward = agents[*idx].receive(&self.time);
} else {
self.skills.insert(
*idx,
Skill {
forward: agents[*idx].receive(elapsed),
forward: agents[*idx].receive(&self.time),
elapsed,
..Default::default()
},
@@ -220,7 +221,7 @@ impl TimeSlice {
.collect::<HashMap<_, _>>()
}
pub fn iteration<D: Drift>(&mut self, from: usize, agents: &CompetitorStore<D>) {
pub fn iteration<D: Drift<T>>(&mut self, from: usize, agents: &CompetitorStore<T, D>) {
for event in self.events.iter_mut().skip(from) {
let teams = event.within_priors(false, false, &self.skills, agents);
let result = event.outputs();
@@ -241,7 +242,7 @@ impl TimeSlice {
}
#[allow(dead_code)]
pub(crate) fn convergence<D: Drift>(&mut self, agents: &CompetitorStore<D>) -> usize {
pub(crate) fn convergence<D: Drift<T>>(&mut self, agents: &CompetitorStore<T, D>) -> usize {
let epsilon = 1e-6;
let iterations = 20;
@@ -270,36 +271,41 @@ impl TimeSlice {
skill.forward * skill.likelihood
}
pub(crate) fn backward_prior_out<D: Drift>(
pub(crate) fn backward_prior_out<D: Drift<T>>(
&self,
agent: &Index,
agents: &CompetitorStore<D>,
agents: &CompetitorStore<T, D>,
) -> Gaussian {
let skill = self.skills.get(*agent).unwrap();
let n = skill.likelihood * skill.backward;
n.forget(agents[*agent].rating.drift.variance_delta(skill.elapsed))
n.forget(
agents[*agent]
.rating
.drift
.variance_for_elapsed(skill.elapsed),
)
}
pub(crate) fn new_backward_info<D: Drift>(&mut self, agents: &CompetitorStore<D>) {
pub(crate) fn new_backward_info<D: Drift<T>>(&mut self, agents: &CompetitorStore<T, D>) {
for (agent, skill) in self.skills.iter_mut() {
skill.backward = agents[agent].message;
}
self.iteration(0, agents);
}
pub(crate) fn new_forward_info<D: Drift>(&mut self, agents: &CompetitorStore<D>) {
pub(crate) fn new_forward_info<D: Drift<T>>(&mut self, agents: &CompetitorStore<T, D>) {
for (agent, skill) in self.skills.iter_mut() {
skill.forward = agents[agent].receive(skill.elapsed);
skill.forward = agents[agent].receive_for_elapsed(skill.elapsed);
}
self.iteration(0, agents);
}
pub(crate) fn log_evidence<D: Drift>(
pub(crate) fn log_evidence<D: Drift<T>>(
&self,
online: bool,
targets: &[Index],
forward: bool,
agents: &CompetitorStore<D>,
agents: &CompetitorStore<T, D>,
) -> f64 {
// log_evidence is infrequent; a local arena avoids needing &mut self.
let mut arena = ScratchArena::new();
@@ -388,14 +394,8 @@ impl TimeSlice {
}
}
pub(crate) fn compute_elapsed(last_time: i64, actual_time: i64) -> i64 {
if last_time == i64::MIN {
0
} else if last_time == i64::MAX {
1
} else {
actual_time - last_time
}
pub(crate) fn compute_elapsed<T: Time>(last: Option<&T>, current: &T) -> i64 {
last.map(|l| l.elapsed_to(current).max(0)).unwrap_or(0)
}
#[cfg(test)]
@@ -419,7 +419,7 @@ mod tests {
let e = index_map.get_or_create("e");
let f = index_map.get_or_create("f");
let mut agents: CompetitorStore<ConstantDrift> = CompetitorStore::new();
let mut agents: CompetitorStore<i64, ConstantDrift> = CompetitorStore::new();
for agent in [a, b, c, d, e, f] {
agents.insert(
@@ -435,7 +435,7 @@ mod tests {
);
}
let mut time_slice = TimeSlice::new(0, 0.0);
let mut time_slice = TimeSlice::new(0i64, 0.0);
time_slice.add_events(
vec![
@@ -495,7 +495,7 @@ mod tests {
let e = index_map.get_or_create("e");
let f = index_map.get_or_create("f");
let mut agents: CompetitorStore<ConstantDrift> = CompetitorStore::new();
let mut agents: CompetitorStore<i64, ConstantDrift> = CompetitorStore::new();
for agent in [a, b, c, d, e, f] {
agents.insert(
@@ -511,7 +511,7 @@ mod tests {
);
}
let mut time_slice = TimeSlice::new(0, 0.0);
let mut time_slice = TimeSlice::new(0i64, 0.0);
time_slice.add_events(
vec![
@@ -574,7 +574,7 @@ mod tests {
let e = index_map.get_or_create("e");
let f = index_map.get_or_create("f");
let mut agents: CompetitorStore<ConstantDrift> = CompetitorStore::new();
let mut agents: CompetitorStore<i64, ConstantDrift> = CompetitorStore::new();
for agent in [a, b, c, d, e, f] {
agents.insert(
@@ -590,7 +590,7 @@ mod tests {
);
}
let mut time_slice = TimeSlice::new(0, 0.0);
let mut time_slice = TimeSlice::new(0i64, 0.0);
time_slice.add_events(
vec![