refactor(api): rename Player to Rating
The struct holds prior/beta/drift — a rating configuration, not a person. The person-with-temporal-state is the Competitor (renamed in the next task). Resolves Player/Agent ambiguity. Part of T2 of docs/superpowers/specs/2026-04-23-trueskill-engine-redesign-design.md. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -16,7 +16,7 @@ pub mod gaussian;
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mod history;
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mod key_table;
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mod matrix;
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pub mod player;
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mod rating;
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pub(crate) mod schedule;
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pub mod storage;
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@@ -27,7 +27,7 @@ pub use gaussian::Gaussian;
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pub use history::History;
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pub use key_table::KeyTable;
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use matrix::Matrix;
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pub use player::Player;
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pub use rating::Rating;
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pub use schedule::ScheduleReport;
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pub const BETA: f64 = 1.0;
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