Added quality function

This commit is contained in:
Anders Olsson
2023-10-26 11:09:30 +02:00
parent 755a5ea668
commit 062c9d3765
3 changed files with 276 additions and 1 deletions

View File

@@ -4,6 +4,7 @@ use crate::{
agent::{self, Agent}, agent::{self, Agent},
batch::{self, Batch}, batch::{self, Batch},
gaussian::Gaussian, gaussian::Gaussian,
matrix::Matrix,
player::Player, player::Player,
sort_time, tuple_gt, tuple_max, Index, BETA, GAMMA, MU, P_DRAW, SIGMA, sort_time, tuple_gt, tuple_max, Index, BETA, GAMMA, MU, P_DRAW, SIGMA,
}; };
@@ -417,6 +418,67 @@ impl History {
self.size += n; self.size += n;
} }
pub fn quality(&self, rating_groups: &[&[Gaussian]]) -> f64 {
let flatten_ratings = rating_groups
.iter()
.flat_map(|group| group.iter())
.collect::<Vec<_>>();
let flatten_weights = vec![1.0; flatten_ratings.len()].into_boxed_slice();
let length = flatten_ratings.len();
let mut mean_matrix = Matrix::new(length, 1);
for (i, rating) in flatten_ratings.iter().enumerate() {
mean_matrix[(i, 0)] = rating.mu;
}
let mut variance_matrix = Matrix::new(length, length);
for (i, rating) in flatten_ratings.iter().enumerate() {
variance_matrix[(i, i)] = rating.sigma.powi(2);
}
let mut rotated_a_matrix = Matrix::new(rating_groups.len() - 1, length);
let mut t = 0;
let mut x = 0;
for (row, group) in rating_groups.windows(2).enumerate() {
let current = group[0];
let next = group[1];
for n in t..t + current.len() {
rotated_a_matrix[(row, n)] = flatten_weights[n];
x += 1;
}
t += current.len();
for n in x..x + next.len() {
rotated_a_matrix[(row, n)] = -flatten_weights[n];
}
x += next.len();
}
let a_matrix = rotated_a_matrix.transpose();
let ata = self.beta.powi(2) * &rotated_a_matrix * &a_matrix;
let atsa = &rotated_a_matrix * &variance_matrix * &a_matrix;
let start = mean_matrix.transpose() * &a_matrix;
let middle = &ata + &atsa;
let end = &rotated_a_matrix * &mean_matrix;
let e_arg = (-0.5 * &start * &middle.inverse() * &end).determinant();
let s_arg = ata.determinant() / middle.determinant();
e_arg.exp() * s_arg.sqrt()
}
} }
#[cfg(test)] #[cfg(test)]

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@@ -10,8 +10,8 @@ mod approx;
pub mod batch; pub mod batch;
mod game; mod game;
pub mod gaussian; pub mod gaussian;
// mod gaussian2;
mod history; mod history;
mod matrix;
mod message; mod message;
pub mod player; pub mod player;

213
src/matrix.rs Normal file
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@@ -0,0 +1,213 @@
use std::ops;
fn det(m: &[f64], x: usize) -> f64 {
if x == 1 {
m[0]
} else if x == 2 {
m[0] * m[3] - m[1] * m[2]
} else {
let mut d = 0.0;
for n in 0..x {
let ms = m
.iter()
.enumerate()
.skip(x)
.filter(|(i, _)| (i % x) != n)
.map(|(_, v)| *v)
.collect::<Vec<_>>();
d += (-1.0f64).powi(n as i32) * m[n] * det(&ms, x - 1);
}
d
}
}
#[derive(Clone, Debug)]
pub struct Matrix {
data: Box<[f64]>,
height: usize,
width: usize,
}
impl Matrix {
pub fn new(height: usize, width: usize) -> Matrix {
Matrix {
data: vec![0.0; height * width].into_boxed_slice(),
height,
width,
}
}
pub fn transpose(&self) -> Matrix {
let mut matrix = Matrix::new(self.width, self.height);
for c in 0..self.width {
for r in 0..self.height {
matrix[(c, r)] = self[(r, c)];
}
}
matrix
}
pub fn minor(&self, row_n: usize, col_n: usize) -> Matrix {
let mut matrix = Matrix::new(self.height - 1, self.width - 1);
let mut nr = 0;
for r in 0..self.height {
if r == row_n {
continue;
}
let mut nc = 0;
for c in 0..self.width {
if c == col_n {
continue;
}
matrix[(nr, nc)] = self[(r, c)];
nc += 1;
}
nr += 1;
}
matrix
}
pub fn determinant(&self) -> f64 {
debug_assert!(self.width == self.height);
det(&self.data, self.width)
}
pub fn adjugate(&self) -> Matrix {
debug_assert!(self.width == self.height);
let mut matrix = Matrix::new(self.height, self.width);
if matrix.height == 2 {
matrix[(0, 0)] = self[(1, 1)];
matrix[(0, 1)] = -self[(0, 1)];
matrix[(1, 0)] = -self[(1, 0)];
matrix[(1, 1)] = self[(0, 0)];
} else {
for r in 0..matrix.height {
for c in 0..matrix.width {
let sign = if (r + c) % 2 == 0 { 1.0 } else { -1.0 };
matrix[(r, c)] = self.minor(r, c).determinant() * sign;
}
}
}
matrix
}
pub fn inverse(&self) -> Matrix {
let mut matrix = Matrix::new(self.width, self.height);
if self.height == self.width && self.height == 1 {
matrix[(0, 0)] = 1.0 / self[(0, 0)];
} else {
panic!("eh, okey")
}
matrix
}
}
impl ops::Index<(usize, usize)> for Matrix {
type Output = f64;
fn index(&self, pos: (usize, usize)) -> &Self::Output {
&self.data[(self.width * pos.0) + pos.1]
}
}
impl ops::IndexMut<(usize, usize)> for Matrix {
fn index_mut(&mut self, pos: (usize, usize)) -> &mut Self::Output {
&mut self.data[(self.width * pos.0) + pos.1]
}
}
impl<'a> ops::Mul<&'a Matrix> for f64 {
type Output = Matrix;
fn mul(self, rhs: &'a Matrix) -> Matrix {
let mut matrix = Matrix::new(rhs.height, rhs.width);
for r in 0..rhs.height {
for c in 0..rhs.width {
matrix[(r, c)] = self * rhs[(r, c)];
}
}
matrix
}
}
impl<'a> ops::Mul<&'a Matrix> for Matrix {
type Output = Matrix;
fn mul(self, rhs: &'a Matrix) -> Matrix {
let mut matrix = Matrix::new(self.height, rhs.width);
for r in 0..matrix.height {
for c in 0..matrix.width {
let mut value = 0.0;
for x in 0..self.width {
value += self[(r, x)] * rhs[(x, c)];
}
matrix[(r, c)] = value;
}
}
matrix
}
}
impl<'a> ops::Mul<&'a Matrix> for &'a Matrix {
type Output = Matrix;
fn mul(self, rhs: &'a Matrix) -> Matrix {
let mut matrix = Matrix::new(self.height, rhs.width);
for r in 0..matrix.height {
for c in 0..matrix.width {
let mut value = 0.0;
for x in 0..self.width {
value += self[(r, x)] * rhs[(x, c)];
}
matrix[(r, c)] = value;
}
}
matrix
}
}
impl<'a> ops::Add<&'a Matrix> for &'a Matrix {
type Output = Matrix;
fn add(self, rhs: &'a Matrix) -> Matrix {
let mut matrix = Matrix::new(self.height, self.width);
for r in 0..matrix.height {
for c in 0..matrix.width {
matrix[(r, c)] = self[(r, c)] + rhs[(r, c)];
}
}
matrix
}
}