Use f64 instead.
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@@ -113,7 +113,7 @@ pub struct LikelihoodFactor {
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id: usize,
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mean: VariableId,
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value: VariableId,
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variance: f32,
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variance: f64,
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}
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impl LikelihoodFactor {
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@@ -122,7 +122,7 @@ impl LikelihoodFactor {
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id: usize,
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mean: VariableId,
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value: VariableId,
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variance: f32,
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variance: f64,
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) -> LikelihoodFactor {
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if let Some(variable) = variable_arena.get_mut(mean) {
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variable.attach_factor(id);
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@@ -183,7 +183,7 @@ pub struct SumFactor {
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id: usize,
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sum: VariableId,
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terms: Vec<VariableId>,
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coeffs: Vec<f32>,
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coeffs: Vec<f64>,
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}
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impl SumFactor {
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@@ -192,7 +192,7 @@ impl SumFactor {
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id: usize,
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sum: VariableId,
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terms: Vec<VariableId>,
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coeffs: Vec<f32>,
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coeffs: Vec<f64>,
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) -> SumFactor {
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if let Some(variable) = variable_arena.get_mut(sum) {
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variable.attach_factor(id);
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@@ -218,7 +218,7 @@ impl SumFactor {
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variable: VariableId,
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y: Vec<Gaussian>,
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fy: Vec<Gaussian>,
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a: &Vec<f32>,
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a: &Vec<f64>,
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) {
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let size = a.len();
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@@ -313,21 +313,21 @@ impl SumFactor {
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}
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}
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fn v_win(t: f32, e: f32) -> f32 {
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fn v_win(t: f64, e: f64) -> f64 {
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math::pdf(t - e) / math::cdf(t - e)
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}
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fn w_win(t: f32, e: f32) -> f32 {
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fn w_win(t: f64, e: f64) -> f64 {
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let vwin = v_win(t, e);
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vwin * (vwin + t - e)
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}
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fn v_draw(t: f32, e: f32) -> f32 {
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fn v_draw(t: f64, e: f64) -> f64 {
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(math::pdf(-e - t) - math::pdf(e - t)) / (math::cdf(e - t) - math::cdf(-e - t))
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}
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fn w_draw(t: f32, e: f32) -> f32 {
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fn w_draw(t: f64, e: f64) -> f64 {
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let vdraw = v_draw(t, e);
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let n = (vdraw * vdraw) + ((e - t) * math::pdf(e - t) + (e + t) * math::pdf(e + t));
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let d = math::cdf(e - t) - math::cdf(-e - t);
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@@ -338,7 +338,7 @@ fn w_draw(t: f32, e: f32) -> f32 {
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pub struct TruncateFactor {
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id: usize,
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variable: VariableId,
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epsilon: f32,
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epsilon: f64,
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draw: bool,
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}
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@@ -347,7 +347,7 @@ impl TruncateFactor {
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variable_arena: &mut VariableArena,
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id: usize,
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variable: VariableId,
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epsilon: f32,
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epsilon: f64,
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draw: bool,
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) -> TruncateFactor {
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if let Some(variable) = variable_arena.get_mut(variable) {
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