This commit is contained in:
2015-11-18 14:01:14 +01:00
parent 4edfc9a67e
commit f1714015db

View File

@@ -10,6 +10,8 @@ use sdl2_image::LoadTexture;
use sdl2::rect::Rect;
use sdl2::keyboard::Keycode;
use sdl2::pixels::Color;
use sdl2::render::Renderer;
use tile::Layer;
use camera::Camera;
@@ -41,6 +43,49 @@ const PLAYER_ACCELERATION_X_STOP : f32 = 0.15;
const PLAYER_ACCELERATION_X_CHANGE : f32 = 0.06;
struct GameObject {
graphics: Box<GraphicsComponent + 'static>
}
impl GameObject {
pub fn new(graphics: Box<GraphicsComponent + 'static>) -> GameObject {
GameObject {
graphics: graphics
}
}
pub fn update(&self, renderer: &Renderer) {
self.graphics.update(self, renderer);
}
}
trait GraphicsComponent {
fn update(&self, &GameObject, &Renderer);
}
struct PlayerGraphicsComponent {
x: f32,
y: f32
}
impl PlayerGraphicsComponent {
pub fn new(x: f32, y: f32) -> PlayerGraphicsComponent {
PlayerGraphicsComponent {
x: x,
y: y
}
}
}
impl GraphicsComponent for PlayerGraphicsComponent {
fn update(&self, object: &GameObject, renderer: &Renderer) {
println!("epic shit!");
}
}
#[derive(Clone)]
enum Tile<'a> {
Empty,
@@ -60,6 +105,11 @@ fn main() {
let window = video_subsystem.window("Super Matte Bros", SCREEN_WIDTH, SCREEN_HEIGHT).position_centered().build().unwrap();
let mut renderer = window.renderer().software().build().unwrap();
//let _player = GameObject::new(Box::new(PlayerGraphicsComponent::new(390.0, 390.0)));
//_player.update(&renderer);
let world_sprites = renderer.load_texture(&Path::new("gfx/world.png")).unwrap();
let floor_sprite = StaticSprite::new(&world_sprites, 16 * 0, 16 * 0);