Did stuff.
This commit is contained in:
44
Cargo.lock
generated
44
Cargo.lock
generated
@@ -2,7 +2,7 @@
|
|||||||
name = "super-matte-bros"
|
name = "super-matte-bros"
|
||||||
version = "0.0.1"
|
version = "0.0.1"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"sdl2 0.27.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
"sdl2 0.28.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@@ -12,22 +12,22 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "lazy_static"
|
name = "lazy_static"
|
||||||
version = "0.2.1"
|
version = "0.2.2"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "libc"
|
name = "libc"
|
||||||
version = "0.2.11"
|
version = "0.2.19"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "num"
|
name = "num"
|
||||||
version = "0.1.32"
|
version = "0.1.36"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"num-integer 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
"num-integer 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"num-iter 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
"num-iter 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"num-traits 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
"num-traits 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@@ -35,7 +35,7 @@ name = "num-integer"
|
|||||||
version = "0.1.32"
|
version = "0.1.32"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"num-traits 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
"num-traits 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@@ -44,32 +44,32 @@ version = "0.1.32"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"num-integer 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
"num-integer 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"num-traits 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
"num-traits 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
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|
|
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[[package]]
|
[[package]]
|
||||||
name = "num-traits"
|
name = "num-traits"
|
||||||
version = "0.1.32"
|
version = "0.1.36"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "rand"
|
name = "rand"
|
||||||
version = "0.3.14"
|
version = "0.3.15"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"libc 0.2.11 (registry+https://github.com/rust-lang/crates.io-index)",
|
"libc 0.2.19 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "sdl2"
|
name = "sdl2"
|
||||||
version = "0.27.2"
|
version = "0.28.0"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"bitflags 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
"bitflags 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)",
|
"lazy_static 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"libc 0.2.11 (registry+https://github.com/rust-lang/crates.io-index)",
|
"libc 0.2.19 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"num 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)",
|
"num 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"rand 0.3.14 (registry+https://github.com/rust-lang/crates.io-index)",
|
"rand 0.3.15 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
"sdl2-sys 0.27.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
"sdl2-sys 0.27.2 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
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|
|
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@@ -78,17 +78,17 @@ name = "sdl2-sys"
|
|||||||
version = "0.27.2"
|
version = "0.27.2"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"libc 0.2.11 (registry+https://github.com/rust-lang/crates.io-index)",
|
"libc 0.2.19 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||||
]
|
]
|
||||||
|
|
||||||
[metadata]
|
[metadata]
|
||||||
"checksum bitflags 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)" = "aad18937a628ec6abcd26d1489012cc0e18c21798210f491af69ded9b881106d"
|
"checksum bitflags 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)" = "aad18937a628ec6abcd26d1489012cc0e18c21798210f491af69ded9b881106d"
|
||||||
"checksum lazy_static 0.2.1 (registry+https://github.com/rust-lang/crates.io-index)" = "49247ec2a285bb3dcb23cbd9c35193c025e7251bfce77c1d5da97e6362dffe7f"
|
"checksum lazy_static 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)" = "6abe0ee2e758cd6bc8a2cd56726359007748fbf4128da998b65d0b70f881e19b"
|
||||||
"checksum libc 0.2.11 (registry+https://github.com/rust-lang/crates.io-index)" = "c96061f0c8a2dc27482e394d82e23073569de41d73cd736672ccd3e5c7471bfd"
|
"checksum libc 0.2.19 (registry+https://github.com/rust-lang/crates.io-index)" = "9e030dc72013ed68994d1b2cbf36a94dd0e58418ba949c4b0db7eeb70a7a6352"
|
||||||
"checksum num 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)" = "c04bd954dbf96f76bab6e5bd6cef6f1ce1262d15268ce4f926d2b5b778fa7af2"
|
"checksum num 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)" = "bde7c03b09e7c6a301ee81f6ddf66d7a28ec305699e3d3b056d2fc56470e3120"
|
||||||
"checksum num-integer 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)" = "fb24d9bfb3f222010df27995441ded1e954f8f69cd35021f6bef02ca9552fb92"
|
"checksum num-integer 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)" = "fb24d9bfb3f222010df27995441ded1e954f8f69cd35021f6bef02ca9552fb92"
|
||||||
"checksum num-iter 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)" = "287a1c9969a847055e1122ec0ea7a5c5d6f72aad97934e131c83d5c08ab4e45c"
|
"checksum num-iter 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)" = "287a1c9969a847055e1122ec0ea7a5c5d6f72aad97934e131c83d5c08ab4e45c"
|
||||||
"checksum num-traits 0.1.32 (registry+https://github.com/rust-lang/crates.io-index)" = "51eab148f171aefad295f8cece636fc488b9b392ef544da31ea4b8ef6b9e9c39"
|
"checksum num-traits 0.1.36 (registry+https://github.com/rust-lang/crates.io-index)" = "a16a42856a256b39c6d3484f097f6713e14feacd9bfb02290917904fae46c81c"
|
||||||
"checksum rand 0.3.14 (registry+https://github.com/rust-lang/crates.io-index)" = "2791d88c6defac799c3f20d74f094ca33b9332612d9aef9078519c82e4fe04a5"
|
"checksum rand 0.3.15 (registry+https://github.com/rust-lang/crates.io-index)" = "022e0636ec2519ddae48154b028864bdce4eaf7d35226ab8e65c611be97b189d"
|
||||||
"checksum sdl2 0.27.2 (registry+https://github.com/rust-lang/crates.io-index)" = "55d39a8921d9cab08e229dccb574940c99b5819f872ff13335f7e087ffbbdf53"
|
"checksum sdl2 0.28.0 (registry+https://github.com/rust-lang/crates.io-index)" = "29301273acc73295e4864a069bf9ad791ef0f819f4fc2a4653aa55818f1cbb05"
|
||||||
"checksum sdl2-sys 0.27.2 (registry+https://github.com/rust-lang/crates.io-index)" = "37cfe343db4cd2159cab098096fff52e92d513c2a5b1ee06abbfd5db5323a64d"
|
"checksum sdl2-sys 0.27.2 (registry+https://github.com/rust-lang/crates.io-index)" = "37cfe343db4cd2159cab098096fff52e92d513c2a5b1ee06abbfd5db5323a64d"
|
||||||
|
|||||||
@@ -4,9 +4,12 @@ version = "0.0.1"
|
|||||||
authors = ["logaritmisk <anders.e.olsson@gmail.com>"]
|
authors = ["logaritmisk <anders.e.olsson@gmail.com>"]
|
||||||
|
|
||||||
[dependencies.sdl2]
|
[dependencies.sdl2]
|
||||||
version = "0.27"
|
version = "0.28"
|
||||||
default-features = false
|
default-features = false
|
||||||
features = ["image"]
|
features = ["image"]
|
||||||
|
|
||||||
[[bin]]
|
[[bin]]
|
||||||
name = "super-matte-bros"
|
name = "super-matte-bros"
|
||||||
|
|
||||||
|
[profile.release]
|
||||||
|
lto = true
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ pub struct Camera {
|
|||||||
y: i32,
|
y: i32,
|
||||||
width: u32,
|
width: u32,
|
||||||
height: u32,
|
height: u32,
|
||||||
bounding: Rect
|
bounding: Rect,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Camera {
|
impl Camera {
|
||||||
@@ -16,7 +16,7 @@ impl Camera {
|
|||||||
y: y,
|
y: y,
|
||||||
width: width,
|
width: width,
|
||||||
height: height,
|
height: height,
|
||||||
bounding: bounding
|
bounding: bounding,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -41,7 +41,10 @@ impl Camera {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn to_relative_rect(&self, rect: &Rect) -> Rect {
|
pub fn to_relative_rect(&self, rect: &Rect) -> Rect {
|
||||||
Rect::new(rect.x() - self.x, rect.y() - self.y, rect.width(), rect.height())
|
Rect::new(rect.x() - self.x,
|
||||||
|
rect.y() - self.y,
|
||||||
|
rect.width(),
|
||||||
|
rect.height())
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn to_rect(&self) -> Rect {
|
pub fn to_rect(&self) -> Rect {
|
||||||
|
|||||||
34
src/command.rs
Normal file
34
src/command.rs
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
use std::cell::RefCell;
|
||||||
|
|
||||||
|
use game_object::GameObject;
|
||||||
|
|
||||||
|
|
||||||
|
pub trait Command {
|
||||||
|
fn apply(&mut self);
|
||||||
|
fn revert(&mut self);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
pub struct PlayerJumpCommand<'a> {
|
||||||
|
game_object: RefCell<&'a mut GameObject<'a>>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a> PlayerJumpCommand<'a> {
|
||||||
|
pub fn new(game_object: &'a mut GameObject<'a>) -> PlayerJumpCommand<'a> {
|
||||||
|
PlayerJumpCommand { game_object: RefCell::new(game_object) }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a> Command for PlayerJumpCommand<'a> {
|
||||||
|
fn apply(&mut self) {
|
||||||
|
let mut game_object = self.game_object.borrow_mut();
|
||||||
|
|
||||||
|
game_object.dx += 5.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn revert(&mut self) {
|
||||||
|
let mut game_object = self.game_object.borrow_mut();
|
||||||
|
|
||||||
|
game_object.dx -= 5.0;
|
||||||
|
}
|
||||||
|
}
|
||||||
1
src/ecs.rs
Normal file
1
src/ecs.rs
Normal file
@@ -0,0 +1 @@
|
|||||||
|
type Entity = usize;
|
||||||
@@ -3,6 +3,7 @@ use sdl2::render::Renderer;
|
|||||||
|
|
||||||
use component::{Updatable, Renderable};
|
use component::{Updatable, Renderable};
|
||||||
|
|
||||||
|
|
||||||
pub struct GameObject<'a> {
|
pub struct GameObject<'a> {
|
||||||
pub x: f32,
|
pub x: f32,
|
||||||
pub y: f32,
|
pub y: f32,
|
||||||
@@ -13,11 +14,15 @@ pub struct GameObject<'a> {
|
|||||||
pub gravity: f32, // TODO moved to PlayerPhysicsComponent
|
pub gravity: f32, // TODO moved to PlayerPhysicsComponent
|
||||||
pub on_ground: bool,
|
pub on_ground: bool,
|
||||||
physics: Box<Updatable + 'a>,
|
physics: Box<Updatable + 'a>,
|
||||||
graphics: Box<Renderable + 'a>
|
graphics: Box<Renderable + 'a>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> GameObject<'a> {
|
impl<'a> GameObject<'a> {
|
||||||
pub fn new(x: f32, y: f32, physics: Box<Updatable + 'a>, graphics: Box<Renderable + 'a>) -> GameObject<'a> {
|
pub fn new(x: f32,
|
||||||
|
y: f32,
|
||||||
|
physics: Box<Updatable + 'a>,
|
||||||
|
graphics: Box<Renderable + 'a>)
|
||||||
|
-> GameObject<'a> {
|
||||||
GameObject {
|
GameObject {
|
||||||
x: x,
|
x: x,
|
||||||
y: y,
|
y: y,
|
||||||
@@ -28,18 +33,21 @@ impl<'a> GameObject<'a> {
|
|||||||
gravity: 0.3,
|
gravity: 0.3,
|
||||||
on_ground: false,
|
on_ground: false,
|
||||||
physics: physics,
|
physics: physics,
|
||||||
graphics: graphics
|
graphics: graphics,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[inline]
|
||||||
pub fn update(&self) {
|
pub fn update(&self) {
|
||||||
self.physics.update(self);
|
self.physics.update(self);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[inline]
|
||||||
pub fn render(&self, elapsed: f64, renderer: &mut Renderer, destination: &Rect) {
|
pub fn render(&self, elapsed: f64, renderer: &mut Renderer, destination: &Rect) {
|
||||||
self.graphics.render(self, elapsed, renderer, destination);
|
self.graphics.render(self, elapsed, renderer, destination);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[inline]
|
||||||
pub fn to_rect(&self) -> Rect {
|
pub fn to_rect(&self) -> Rect {
|
||||||
Rect::new(self.x as i32, self.y as i32, 32, 32)
|
Rect::new(self.x as i32, self.y as i32, 32, 32)
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,10 +24,10 @@ impl KeyboardHandler {
|
|||||||
if !repeat {
|
if !repeat {
|
||||||
self.key_down(keycode.unwrap());
|
self.key_down(keycode.unwrap());
|
||||||
}
|
}
|
||||||
},
|
}
|
||||||
Event::KeyUp { keycode, .. } => {
|
Event::KeyUp { keycode, .. } => {
|
||||||
self.key_up(keycode.unwrap());
|
self.key_up(keycode.unwrap());
|
||||||
},
|
}
|
||||||
_ => (),
|
_ => (),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -50,21 +50,21 @@ impl KeyboardHandler {
|
|||||||
pub fn was_pressed(&self, keycode: Keycode) -> bool {
|
pub fn was_pressed(&self, keycode: Keycode) -> bool {
|
||||||
match self.pressed_keys.get(&keycode) {
|
match self.pressed_keys.get(&keycode) {
|
||||||
Some(state) => *state,
|
Some(state) => *state,
|
||||||
None => false
|
None => false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn was_released(&self, keycode: Keycode) -> bool {
|
pub fn was_released(&self, keycode: Keycode) -> bool {
|
||||||
match self.released_keys.get(&keycode) {
|
match self.released_keys.get(&keycode) {
|
||||||
Some(state) => *state,
|
Some(state) => *state,
|
||||||
None => false
|
None => false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn is_held(&self, keycode: Keycode) -> bool {
|
pub fn is_held(&self, keycode: Keycode) -> bool {
|
||||||
match self.held_keys.get(&keycode) {
|
match self.held_keys.get(&keycode) {
|
||||||
Some(state) => *state,
|
Some(state) => *state,
|
||||||
None => false
|
None => false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
51
src/main.rs
51
src/main.rs
@@ -24,6 +24,8 @@ mod sprite;
|
|||||||
mod game_object;
|
mod game_object;
|
||||||
mod component;
|
mod component;
|
||||||
mod player_components;
|
mod player_components;
|
||||||
|
mod tiler;
|
||||||
|
mod command;
|
||||||
|
|
||||||
|
|
||||||
const SCREEN_WIDTH: u32 = 960;
|
const SCREEN_WIDTH: u32 = 960;
|
||||||
@@ -47,7 +49,7 @@ enum Tile<'a> {
|
|||||||
Empty,
|
Empty,
|
||||||
Static(&'a StaticSprite<'a>, bool),
|
Static(&'a StaticSprite<'a>, bool),
|
||||||
Background(Rect),
|
Background(Rect),
|
||||||
Floor(Rect)
|
Floor(Rect),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -57,11 +59,32 @@ fn main() {
|
|||||||
|
|
||||||
let _ = sdl2::image::init(sdl2::image::INIT_PNG).unwrap();
|
let _ = sdl2::image::init(sdl2::image::INIT_PNG).unwrap();
|
||||||
|
|
||||||
let window = video_subsystem.window("Super Matte Bros", SCREEN_WIDTH, SCREEN_HEIGHT).position_centered().build().unwrap();
|
let window = video_subsystem.window("Super Matte Bros", SCREEN_WIDTH, SCREEN_HEIGHT)
|
||||||
let mut renderer = window.renderer().software().build().unwrap();
|
.position_centered()
|
||||||
|
.build()
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
|
let mut renderer = window.renderer()
|
||||||
|
.software()
|
||||||
|
.build()
|
||||||
|
.unwrap();
|
||||||
|
|
||||||
let world_sprites = renderer.load_texture(Path::new("gfx/world.png")).unwrap();
|
let world_sprites = renderer.load_texture(Path::new("gfx/world.png")).unwrap();
|
||||||
|
|
||||||
|
let _foo = tiler::Set {
|
||||||
|
image: renderer.load_texture(Path::new("gfx/world.png")).unwrap(),
|
||||||
|
width: 16,
|
||||||
|
height: 16,
|
||||||
|
tiles: vec![tiler::Tile {
|
||||||
|
id: 0,
|
||||||
|
animation: None,
|
||||||
|
},
|
||||||
|
tiler::Tile {
|
||||||
|
id: 1,
|
||||||
|
animation: None,
|
||||||
|
}],
|
||||||
|
};
|
||||||
|
|
||||||
let floor_sprite = StaticSprite::new(&world_sprites, 16 * 0, 16 * 0);
|
let floor_sprite = StaticSprite::new(&world_sprites, 16 * 0, 16 * 0);
|
||||||
let brick_sprite = StaticSprite::new(&world_sprites, 16 * 1, 16 * 0);
|
let brick_sprite = StaticSprite::new(&world_sprites, 16 * 1, 16 * 0);
|
||||||
|
|
||||||
@@ -69,7 +92,10 @@ fn main() {
|
|||||||
|
|
||||||
let timer = Timer::new();
|
let timer = Timer::new();
|
||||||
|
|
||||||
let mut player = GameObject::new(390.0, 390.0, Box::new(PlayerPhysicsComponent::new()), Box::new(PlayerGraphicsComponent::new(&player_sprites)));
|
let mut player = GameObject::new(390.0,
|
||||||
|
390.0,
|
||||||
|
Box::new(PlayerPhysicsComponent::new()),
|
||||||
|
Box::new(PlayerGraphicsComponent::new(&player_sprites)));
|
||||||
|
|
||||||
let mut keyboard = KeyboardHandler::new();
|
let mut keyboard = KeyboardHandler::new();
|
||||||
|
|
||||||
@@ -254,7 +280,7 @@ fn main() {
|
|||||||
d = match *layer.get_tile(x, y) {
|
d = match *layer.get_tile(x, y) {
|
||||||
Tile::Floor(_) => d.min(t),
|
Tile::Floor(_) => d.min(t),
|
||||||
Tile::Static(_, solid) => if solid { d.min(t) } else { d },
|
Tile::Static(_, solid) => if solid { d.min(t) } else { d },
|
||||||
_ => d
|
_ => d,
|
||||||
};
|
};
|
||||||
|
|
||||||
x += 1;
|
x += 1;
|
||||||
@@ -286,7 +312,7 @@ fn main() {
|
|||||||
d = match *layer.get_tile(x, y) {
|
d = match *layer.get_tile(x, y) {
|
||||||
Tile::Floor(_) => d.max(t),
|
Tile::Floor(_) => d.max(t),
|
||||||
Tile::Static(_, solid) => if solid { d.max(t) } else { d },
|
Tile::Static(_, solid) => if solid { d.max(t) } else { d },
|
||||||
_ => d
|
_ => d,
|
||||||
};
|
};
|
||||||
|
|
||||||
x -= 1;
|
x -= 1;
|
||||||
@@ -320,7 +346,7 @@ fn main() {
|
|||||||
d = match *layer.get_tile(x, y) {
|
d = match *layer.get_tile(x, y) {
|
||||||
Tile::Floor(_) => d.min(t),
|
Tile::Floor(_) => d.min(t),
|
||||||
Tile::Static(_, solid) => if solid { d.min(t) } else { d },
|
Tile::Static(_, solid) => if solid { d.min(t) } else { d },
|
||||||
_ => d
|
_ => d,
|
||||||
};
|
};
|
||||||
|
|
||||||
y += 1;
|
y += 1;
|
||||||
@@ -356,7 +382,7 @@ fn main() {
|
|||||||
d = match *layer.get_tile(x, y) {
|
d = match *layer.get_tile(x, y) {
|
||||||
Tile::Floor(_) => d.max(t),
|
Tile::Floor(_) => d.max(t),
|
||||||
Tile::Static(_, solid) => if solid { d.max(t) } else { d },
|
Tile::Static(_, solid) => if solid { d.max(t) } else { d },
|
||||||
_ => d
|
_ => d,
|
||||||
};
|
};
|
||||||
|
|
||||||
y -= 1;
|
y -= 1;
|
||||||
@@ -388,9 +414,12 @@ fn main() {
|
|||||||
let object = camera.to_relative_rect(position);
|
let object = camera.to_relative_rect(position);
|
||||||
|
|
||||||
match *tile {
|
match *tile {
|
||||||
Tile::Background(src) | Tile::Floor(src) => renderer.copy(&world_sprites, Some(src), Some(object)).unwrap(),
|
Tile::Background(src) |
|
||||||
Tile::Static(ref sprite, _) => sprite.render(lag / MS_PER_UPDATE, &mut renderer, &object),
|
Tile::Floor(src) => renderer.copy(&world_sprites, Some(src), Some(object)).unwrap(),
|
||||||
_ => ()
|
Tile::Static(ref sprite, _) => {
|
||||||
|
sprite.render(lag / MS_PER_UPDATE, &mut renderer, &object)
|
||||||
|
}
|
||||||
|
_ => (),
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
@@ -25,8 +25,7 @@ impl PlayerPhysicsComponent {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl Updatable for PlayerPhysicsComponent {
|
impl Updatable for PlayerPhysicsComponent {
|
||||||
fn update(&self, _: &GameObject) {
|
fn update(&self, _: &GameObject) {}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -34,7 +33,7 @@ pub struct PlayerGraphicsComponent<'a> {
|
|||||||
flip_horizontal: Cell<bool>,
|
flip_horizontal: Cell<bool>,
|
||||||
sprite_standing: RefCell<StaticSprite<'a>>,
|
sprite_standing: RefCell<StaticSprite<'a>>,
|
||||||
sprite_running: RefCell<AnimatedSprite<'a>>,
|
sprite_running: RefCell<AnimatedSprite<'a>>,
|
||||||
sprite_jumping: RefCell<StaticSprite<'a>>
|
sprite_jumping: RefCell<StaticSprite<'a>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> PlayerGraphicsComponent<'a> {
|
impl<'a> PlayerGraphicsComponent<'a> {
|
||||||
@@ -43,13 +42,17 @@ impl<'a> PlayerGraphicsComponent<'a> {
|
|||||||
flip_horizontal: Cell::new(false),
|
flip_horizontal: Cell::new(false),
|
||||||
sprite_standing: RefCell::new(StaticSprite::new(texture, 80, 32)),
|
sprite_standing: RefCell::new(StaticSprite::new(texture, 80, 32)),
|
||||||
sprite_running: RefCell::new(AnimatedSprite::new(texture, 96, 32, 3, 10.0)),
|
sprite_running: RefCell::new(AnimatedSprite::new(texture, 96, 32, 3, 10.0)),
|
||||||
sprite_jumping: RefCell::new(StaticSprite::new(texture, 160, 32))
|
sprite_jumping: RefCell::new(StaticSprite::new(texture, 160, 32)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> Renderable for PlayerGraphicsComponent<'a> {
|
impl<'a> Renderable for PlayerGraphicsComponent<'a> {
|
||||||
fn render(&self, object: &GameObject, elapsed: f64, renderer: &mut Renderer, destination: &Rect) {
|
fn render(&self,
|
||||||
|
object: &GameObject,
|
||||||
|
elapsed: f64,
|
||||||
|
renderer: &mut Renderer,
|
||||||
|
destination: &Rect) {
|
||||||
if !object.on_ground {
|
if !object.on_ground {
|
||||||
let mut sprite = self.sprite_jumping.borrow_mut();
|
let mut sprite = self.sprite_jumping.borrow_mut();
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ pub struct StaticSprite<'a> {
|
|||||||
x: i32,
|
x: i32,
|
||||||
y: i32,
|
y: i32,
|
||||||
pub flip_horizontal: bool,
|
pub flip_horizontal: bool,
|
||||||
pub flip_vertical: bool
|
pub flip_vertical: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> StaticSprite<'a> {
|
impl<'a> StaticSprite<'a> {
|
||||||
@@ -22,14 +22,20 @@ impl<'a> StaticSprite<'a> {
|
|||||||
x: x,
|
x: x,
|
||||||
y: y,
|
y: y,
|
||||||
flip_horizontal: false,
|
flip_horizontal: false,
|
||||||
flip_vertical: false
|
flip_vertical: false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> Sprite for StaticSprite<'a> {
|
impl<'a> Sprite for StaticSprite<'a> {
|
||||||
fn render(&self, _: f64, drawer: &mut Renderer, destination: &Rect) {
|
fn render(&self, _: f64, drawer: &mut Renderer, destination: &Rect) {
|
||||||
let _ = drawer.copy_ex(self.texture, Some(Rect::new(self.x, self.y, 16, 16)), Some(*destination), 0.0, None, self.flip_horizontal, self.flip_vertical);
|
let _ = drawer.copy_ex(self.texture,
|
||||||
|
Some(Rect::new(self.x, self.y, 16, 16)),
|
||||||
|
Some(*destination),
|
||||||
|
0.0,
|
||||||
|
None,
|
||||||
|
self.flip_horizontal,
|
||||||
|
self.flip_vertical);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -42,7 +48,7 @@ pub struct AnimatedSprite<'a> {
|
|||||||
frames: u32,
|
frames: u32,
|
||||||
frame_time: f64,
|
frame_time: f64,
|
||||||
frame: RefCell<u32>,
|
frame: RefCell<u32>,
|
||||||
time: RefCell<f64>
|
time: RefCell<f64>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> AnimatedSprite<'a> {
|
impl<'a> AnimatedSprite<'a> {
|
||||||
@@ -56,7 +62,7 @@ impl<'a> AnimatedSprite<'a> {
|
|||||||
frame: RefCell::new(0),
|
frame: RefCell::new(0),
|
||||||
frames: frames,
|
frames: frames,
|
||||||
time: RefCell::new(0.0),
|
time: RefCell::new(0.0),
|
||||||
frame_time: 1000.0 / fps as f64
|
frame_time: 1000.0 / fps as f64,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -73,6 +79,12 @@ impl<'a> Sprite for AnimatedSprite<'a> {
|
|||||||
|
|
||||||
let x = self.x + (*frame * 16) as i32;
|
let x = self.x + (*frame * 16) as i32;
|
||||||
|
|
||||||
let _ = drawer.copy_ex(self.texture, Some(Rect::new(x, self.y, 16, 16)), Some(*destination), 0.0, None, self.flip_horizontal, self.flip_vertical);
|
let _ = drawer.copy_ex(self.texture,
|
||||||
|
Some(Rect::new(x, self.y, 16, 16)),
|
||||||
|
Some(*destination),
|
||||||
|
0.0,
|
||||||
|
None,
|
||||||
|
self.flip_horizontal,
|
||||||
|
self.flip_vertical);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
104
src/tile.rs
104
src/tile.rs
@@ -7,10 +7,12 @@ pub struct Layer<T> {
|
|||||||
width: u32,
|
width: u32,
|
||||||
height: u32,
|
height: u32,
|
||||||
tile_width: u32,
|
tile_width: u32,
|
||||||
tile_height: u32
|
tile_height: u32,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<T> Layer<T> where T: Clone {
|
impl<T> Layer<T>
|
||||||
|
where T: Clone
|
||||||
|
{
|
||||||
// TODO Change u32 to usize for width and height?
|
// TODO Change u32 to usize for width and height?
|
||||||
pub fn new(width: u32, height: u32, tile_width: u32, tile_height: u32, tile: T) -> Layer<T> {
|
pub fn new(width: u32, height: u32, tile_width: u32, tile_height: u32, tile: T) -> Layer<T> {
|
||||||
Layer {
|
Layer {
|
||||||
@@ -19,7 +21,7 @@ impl<T> Layer<T> where T: Clone {
|
|||||||
width: width,
|
width: width,
|
||||||
height: height,
|
height: height,
|
||||||
tile_width: tile_width,
|
tile_width: tile_width,
|
||||||
tile_height: tile_height
|
tile_height: tile_height,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -28,7 +30,7 @@ impl<T> Layer<T> where T: Clone {
|
|||||||
|
|
||||||
match *self.tiles.get(offset).unwrap() {
|
match *self.tiles.get(offset).unwrap() {
|
||||||
Some(ref tile) => tile,
|
Some(ref tile) => tile,
|
||||||
None => &self.default
|
None => &self.default,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -39,10 +41,12 @@ impl<T> Layer<T> where T: Clone {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn find_intersecting(&self, rect: &Rect) -> Option<Rect> {
|
pub fn find_intersecting(&self, rect: &Rect) -> Option<Rect> {
|
||||||
if rect.x() + rect.width() as i32 <= 0 || rect.x() >= (self.width * self.tile_width) as i32 {
|
if rect.x() + rect.width() as i32 <= 0 ||
|
||||||
|
rect.x() >= (self.width * self.tile_width) as i32 {
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
if rect.y() + rect.height() as i32 <= 0 || rect.y() >= (self.height * self.tile_height) as i32 {
|
if rect.y() + rect.height() as i32 <= 0 ||
|
||||||
|
rect.y() >= (self.height * self.tile_height) as i32 {
|
||||||
return None;
|
return None;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -59,7 +63,10 @@ impl<T> Layer<T> where T: Clone {
|
|||||||
if let Some(intersect) = self.find_intersecting(rect) {
|
if let Some(intersect) = self.find_intersecting(rect) {
|
||||||
for y in intersect.y()..(intersect.y() + intersect.height() as i32) {
|
for y in intersect.y()..(intersect.y() + intersect.height() as i32) {
|
||||||
for x in intersect.x()..(intersect.x() + intersect.width() as i32) {
|
for x in intersect.x()..(intersect.x() + intersect.width() as i32) {
|
||||||
let position = Rect::new(x * self.tile_width as i32, y * self.tile_height as i32, self.tile_width, self.tile_height);
|
let position = Rect::new(x * self.tile_width as i32,
|
||||||
|
y * self.tile_height as i32,
|
||||||
|
self.tile_width,
|
||||||
|
self.tile_height);
|
||||||
|
|
||||||
f(self.get_tile(x, y), &position);
|
f(self.get_tile(x, y), &position);
|
||||||
}
|
}
|
||||||
@@ -68,7 +75,10 @@ impl<T> Layer<T> where T: Clone {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn to_rect(&self) -> Rect {
|
pub fn to_rect(&self) -> Rect {
|
||||||
Rect::new(0, 0, self.width * self.tile_width, self.height * self.tile_height)
|
Rect::new(0,
|
||||||
|
0,
|
||||||
|
self.width * self.tile_width,
|
||||||
|
self.height * self.tile_height)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -92,45 +102,71 @@ mod tests {
|
|||||||
assert_eq!(layer.find_intersecting(&Rect::new(9, 9, 1, 1)), None);
|
assert_eq!(layer.find_intersecting(&Rect::new(9, 9, 1, 1)), None);
|
||||||
|
|
||||||
// middle of tile.
|
// middle of tile.
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(1, 1, 1, 1)), Some(Rect::new(0, 0, 1, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(1, 1, 1, 1)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(4, 1, 1, 1)), Some(Rect::new(1, 0, 1, 1)));
|
Some(Rect::new(0, 0, 1, 1)));
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(7, 1, 1, 1)), Some(Rect::new(2, 0, 1, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(4, 1, 1, 1)),
|
||||||
|
Some(Rect::new(1, 0, 1, 1)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(7, 1, 1, 1)),
|
||||||
|
Some(Rect::new(2, 0, 1, 1)));
|
||||||
|
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(1, 4, 1, 1)), Some(Rect::new(0, 1, 1, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(1, 4, 1, 1)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(4, 4, 1, 1)), Some(Rect::new(1, 1, 1, 1)));
|
Some(Rect::new(0, 1, 1, 1)));
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(7, 4, 1, 1)), Some(Rect::new(2, 1, 1, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(4, 4, 1, 1)),
|
||||||
|
Some(Rect::new(1, 1, 1, 1)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(7, 4, 1, 1)),
|
||||||
|
Some(Rect::new(2, 1, 1, 1)));
|
||||||
|
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(1, 7, 1, 1)), Some(Rect::new(0, 2, 1, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(1, 7, 1, 1)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(4, 7, 1, 1)), Some(Rect::new(1, 2, 1, 1)));
|
Some(Rect::new(0, 2, 1, 1)));
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(7, 7, 1, 1)), Some(Rect::new(2, 2, 1, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(4, 7, 1, 1)),
|
||||||
|
Some(Rect::new(1, 2, 1, 1)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(7, 7, 1, 1)),
|
||||||
|
Some(Rect::new(2, 2, 1, 1)));
|
||||||
|
|
||||||
// interlaps 4 tiles.
|
// interlaps 4 tiles.
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(2, 2, 2, 2)), Some(Rect::new(0, 0, 2, 2)));
|
assert_eq!(layer.find_intersecting(&Rect::new(2, 2, 2, 2)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(5, 2, 2, 2)), Some(Rect::new(1, 0, 2, 2)));
|
Some(Rect::new(0, 0, 2, 2)));
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(2, 5, 2, 2)), Some(Rect::new(0, 1, 2, 2)));
|
assert_eq!(layer.find_intersecting(&Rect::new(5, 2, 2, 2)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(5, 5, 2, 2)), Some(Rect::new(1, 1, 2, 2)));
|
Some(Rect::new(1, 0, 2, 2)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(2, 5, 2, 2)),
|
||||||
|
Some(Rect::new(0, 1, 2, 2)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(5, 5, 2, 2)),
|
||||||
|
Some(Rect::new(1, 1, 2, 2)));
|
||||||
|
|
||||||
// interlaps 2 tiles horizontal.
|
// interlaps 2 tiles horizontal.
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(2, 1, 2, 1)), Some(Rect::new(0, 0, 2, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(2, 1, 2, 1)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(5, 1, 2, 1)), Some(Rect::new(1, 0, 2, 1)));
|
Some(Rect::new(0, 0, 2, 1)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(5, 1, 2, 1)),
|
||||||
|
Some(Rect::new(1, 0, 2, 1)));
|
||||||
|
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(2, 4, 2, 1)), Some(Rect::new(0, 1, 2, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(2, 4, 2, 1)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(5, 4, 2, 1)), Some(Rect::new(1, 1, 2, 1)));
|
Some(Rect::new(0, 1, 2, 1)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(5, 4, 2, 1)),
|
||||||
|
Some(Rect::new(1, 1, 2, 1)));
|
||||||
|
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(2, 7, 2, 1)), Some(Rect::new(0, 2, 2, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(2, 7, 2, 1)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(5, 7, 2, 1)), Some(Rect::new(1, 2, 2, 1)));
|
Some(Rect::new(0, 2, 2, 1)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(5, 7, 2, 1)),
|
||||||
|
Some(Rect::new(1, 2, 2, 1)));
|
||||||
|
|
||||||
// interlaps 2 tiles vertical.
|
// interlaps 2 tiles vertical.
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(1, 2, 1, 2)), Some(Rect::new(0, 0, 1, 2)));
|
assert_eq!(layer.find_intersecting(&Rect::new(1, 2, 1, 2)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(1, 5, 1, 2)), Some(Rect::new(0, 1, 1, 2)));
|
Some(Rect::new(0, 0, 1, 2)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(1, 5, 1, 2)),
|
||||||
|
Some(Rect::new(0, 1, 1, 2)));
|
||||||
|
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(4, 2, 1, 2)), Some(Rect::new(1, 0, 1, 2)));
|
assert_eq!(layer.find_intersecting(&Rect::new(4, 2, 1, 2)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(4, 5, 1, 2)), Some(Rect::new(1, 1, 1, 2)));
|
Some(Rect::new(1, 0, 1, 2)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(4, 5, 1, 2)),
|
||||||
|
Some(Rect::new(1, 1, 1, 2)));
|
||||||
|
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(7, 2, 1, 2)), Some(Rect::new(2, 0, 1, 2)));
|
assert_eq!(layer.find_intersecting(&Rect::new(7, 2, 1, 2)),
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(7, 5, 1, 2)), Some(Rect::new(2, 1, 1, 2)));
|
Some(Rect::new(2, 0, 1, 2)));
|
||||||
|
assert_eq!(layer.find_intersecting(&Rect::new(7, 5, 1, 2)),
|
||||||
|
Some(Rect::new(2, 1, 1, 2)));
|
||||||
|
|
||||||
// exactly one tile.
|
// exactly one tile.
|
||||||
assert_eq!(layer.find_intersecting(&Rect::new(0, 0, 3, 3)), Some(Rect::new(0, 0, 1, 1)));
|
assert_eq!(layer.find_intersecting(&Rect::new(0, 0, 3, 3)),
|
||||||
|
Some(Rect::new(0, 0, 1, 1)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
39
src/tiler.rs
Normal file
39
src/tiler.rs
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
use std::time::Duration;
|
||||||
|
|
||||||
|
use sdl2::render::Texture;
|
||||||
|
|
||||||
|
|
||||||
|
type TileId = usize;
|
||||||
|
|
||||||
|
|
||||||
|
pub struct Map {
|
||||||
|
width: usize,
|
||||||
|
height: usize,
|
||||||
|
sets: Vec<Set>,
|
||||||
|
layers: Vec<Layer>,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
pub struct Set {
|
||||||
|
pub image: Texture,
|
||||||
|
pub width: usize,
|
||||||
|
pub height: usize,
|
||||||
|
pub tiles: Vec<Tile>,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
pub struct Tile {
|
||||||
|
pub id: TileId,
|
||||||
|
pub animation: Option<Vec<Frame>>,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
pub struct Frame {
|
||||||
|
tile: TileId,
|
||||||
|
duration: Duration,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
pub struct Layer {
|
||||||
|
tiles: Vec<TileId>,
|
||||||
|
}
|
||||||
@@ -1,14 +1,12 @@
|
|||||||
use std::time::Instant;
|
use std::time::Instant;
|
||||||
|
|
||||||
pub struct Timer {
|
pub struct Timer {
|
||||||
time: Instant
|
time: Instant,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Timer {
|
impl Timer {
|
||||||
pub fn new() -> Timer {
|
pub fn new() -> Timer {
|
||||||
Timer {
|
Timer { time: Instant::now() }
|
||||||
time: Instant::now()
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn current_time(&self) -> f64 {
|
pub fn current_time(&self) -> f64 {
|
||||||
|
|||||||
Reference in New Issue
Block a user