Add tests for Layer::find_intersecting.

This commit is contained in:
2015-11-16 21:17:35 +01:00
parent 250d323a1c
commit 8b4ca56a2f
2 changed files with 88 additions and 20 deletions

View File

@@ -1,7 +1,7 @@
use std::iter::repeat;
use std::cmp::{min, max};
//use std::cmp::{min, max};
use sdl2::rect::{Rect, Point};
use sdl2::rect::Rect;
pub struct Layer<T> {
@@ -39,11 +39,18 @@ impl<T> Layer<T> where T: Clone {
self.tiles[offset] = tile;
}
pub fn find_intersecting(&self, rect: &Rect) -> Option<(Point, Point)> {
let x1 = max(rect.x() / self.tile_width as i32, 0);
let y1 = max(rect.y() / self.tile_height as i32, 0);
let x2 = min((rect.x() + rect.width() as i32 - 1) / self.tile_width as i32, self.width as i32 - 1);
let y2 = min((rect.y() + rect.height() as i32 - 1) / self.tile_height as i32, self.height as i32 - 1);
pub fn find_intersecting(&self, rect: &Rect) -> Option<Rect> {
if rect.x() + rect.width() as i32 <= 0 {
return None;
}
if rect.y() + rect.height() as i32 <= 0 {
return None;
}
let x1 = rect.x() / self.tile_width as i32;
let y1 = rect.y() / self.tile_height as i32;
let x2 = (rect.x() + rect.width() as i32) / self.tile_width as i32;
let y2 = (rect.y() + rect.height() as i32) / self.tile_height as i32;
if x1 < 0 || x2 >= self.width as i32 {
None
@@ -52,14 +59,14 @@ impl<T> Layer<T> where T: Clone {
None
}
else {
Some((Point::new(x1, y1), Point::new(x2, y2)))
Some(Rect::new_unwrap(x1, y1, (x2 - x1 + 1) as u32, (y2 - y1 + 1) as u32))
}
}
pub fn for_each_intersecting<F: FnMut(&T, &Rect)>(&self, rect: &Rect, mut f: F) {
if let Some((a, b)) = self.find_intersecting(rect) {
for y in a.y()..b.y() + 1 {
for x in a.x()..b.x() + 1 {
if let Some(intersect) = self.find_intersecting(rect) {
for y in intersect.y()..intersect.height() as i32 + 1 {
for x in intersect.x()..intersect.x() as i32 + 1 {
let position = Rect::new_unwrap(x * self.tile_width as i32, y * self.tile_height as i32, self.tile_width, self.tile_height);
f(self.get_tile(x, y).unwrap(), &position);
@@ -72,3 +79,64 @@ impl<T> Layer<T> where T: Clone {
Rect::new_unwrap(0, 0, self.width * self.tile_width, self.height * self.tile_height)
}
}
#[cfg(test)]
mod tests {
use super::Layer;
use sdl2::rect::Rect;
#[test]
fn layer_find_intersecting() {
let layer = Layer::new(3, 3, 3, 3, ());
// out of bounds.
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(-1, 1, 1, 1)), None);
assert_eq!(layer.find_intersecting(&Rect::new_unwrap( 1, -1, 1, 1)), None);
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(-1, -1, 1, 1)), None);
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(9, 7, 1, 1)), None);
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(7, 9, 1, 1)), None);
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(9, 9, 1, 1)), None);
// middle of tile.
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(1, 1, 1, 1)), Some(Rect::new_unwrap(0, 0, 1, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(4, 1, 1, 1)), Some(Rect::new_unwrap(1, 0, 1, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(7, 1, 1, 1)), Some(Rect::new_unwrap(2, 0, 1, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(1, 4, 1, 1)), Some(Rect::new_unwrap(0, 1, 1, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(4, 4, 1, 1)), Some(Rect::new_unwrap(1, 1, 1, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(7, 4, 1, 1)), Some(Rect::new_unwrap(2, 1, 1, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(1, 7, 1, 1)), Some(Rect::new_unwrap(0, 2, 1, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(4, 7, 1, 1)), Some(Rect::new_unwrap(1, 2, 1, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(7, 7, 1, 1)), Some(Rect::new_unwrap(2, 2, 1, 1)));
// interlaps 4 tiles.
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(2, 2, 2, 2)), Some(Rect::new_unwrap(0, 0, 2, 2)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(5, 2, 2, 2)), Some(Rect::new_unwrap(1, 0, 2, 2)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(2, 5, 2, 2)), Some(Rect::new_unwrap(0, 1, 2, 2)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(5, 5, 2, 2)), Some(Rect::new_unwrap(1, 1, 2, 2)));
// interlaps 2 tiles horizontal.
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(2, 1, 2, 1)), Some(Rect::new_unwrap(0, 0, 2, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(5, 1, 2, 1)), Some(Rect::new_unwrap(1, 0, 2, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(2, 4, 2, 1)), Some(Rect::new_unwrap(0, 1, 2, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(5, 4, 2, 1)), Some(Rect::new_unwrap(1, 1, 2, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(2, 7, 2, 1)), Some(Rect::new_unwrap(0, 2, 2, 1)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(5, 7, 2, 1)), Some(Rect::new_unwrap(1, 2, 2, 1)));
// interlaps 2 tiles vertical.
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(1, 2, 1, 2)), Some(Rect::new_unwrap(0, 0, 1, 2)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(1, 5, 1, 2)), Some(Rect::new_unwrap(0, 1, 1, 2)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(4, 2, 1, 2)), Some(Rect::new_unwrap(1, 0, 1, 2)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(4, 5, 1, 2)), Some(Rect::new_unwrap(1, 1, 1, 2)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(7, 2, 1, 2)), Some(Rect::new_unwrap(2, 0, 1, 2)));
assert_eq!(layer.find_intersecting(&Rect::new_unwrap(7, 5, 1, 2)), Some(Rect::new_unwrap(2, 1, 1, 2)));
}
}