From 3b72327f0e70350de9a9d771ed88df067a7ac413 Mon Sep 17 00:00:00 2001 From: logaritmisk Date: Sat, 13 Dec 2014 16:44:53 +0100 Subject: [PATCH] prepare for some super basic collision detection --- src/main.rs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/main.rs b/src/main.rs index 8678265..cce1163 100644 --- a/src/main.rs +++ b/src/main.rs @@ -31,10 +31,11 @@ fn main() { Err(err) => panic!("failed to create renderer: {}", err) }; - let mut player = player::Player::new(390.0, 390.0); + let mut player = player::Player::new(290.0, 390.0); let mut on_ground = true; - let ground = Rect::new(0, 400, SCREEN_WIDTH as i32, 5); + let ground1 = Rect::new(0, 400, 325, 5); + let ground2 = Rect::new(475, 400, 325, 5); let mut current : uint; let mut elapsed : uint; @@ -95,7 +96,8 @@ fn main() { let _ = renderer.clear(); let _ = renderer.set_draw_color(Color::RGB(0, 0, 255)); - let _ = renderer.fill_rect(&ground); + let _ = renderer.fill_rect(&ground1); + let _ = renderer.fill_rect(&ground2); player.render(&renderer);